Age | Commit message (Collapse) | Author |
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Fix lightmap size hint option not displaying for 3D scenes
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This also renames the Static Lightmaps option hint to be more explicit
about which GI techniques are supported (as VoxelGI/SDFGI can still
be used with Static Lightmaps).
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Expose AnimationNodeOneShot::mix_mode as a property
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doc: Clarify expected type of `Object *` parameters in Tree methods
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pfertyk/issue-57130-fix-generate-scene-if-state-is-null
Fix `GLTFDocument.generate_scene` crash with invalid state
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Fixes #23458.
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They're meant to be `TreeItem *` but this can't be bound in Variant.
Fixes #20538.
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preslavnpetrov/ctrl-enter-deleting-selection-fix-master
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Remove unnecessary locale length checks.
Add "C" -> "en" locale remap.
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* Erase shadow owner *before* setting it to RID().
* Add default texture in shadow atlas debug view to avoid error spam when no atlas is present.
* Fix typo.
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When accept_gzip = true.
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