Age | Commit message (Collapse) | Author |
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- Renames setter from set_item_h_offset()
- Adds getter
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Implement MultiMesh in 3D and flesh out MultiMesh functions
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Expose XRPose's get angular velocity.
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Hash function improvements
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Fix logic errors in match-statement Array & Dictionary patterns
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Streamline Navigation layer function names.
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Streamline Navigation layer function names.
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Add NavigationAgent2D/3D set_navigation_map() function
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Add NavigationAgent set_navigation_map() and get_navigation_map() function.
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Calinou/basematerial3d-nearest-height-always-linear
Always sample the heightmap with linear filtering in BaseMaterial3D
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Improve toaster buttons
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Nearest-neighbor filtering of the heightmap results in a broken
appearance, with and without Deep Parallax enabled on the material.
Linear filtering results in a more expected appearance. This does
not affect other texture maps such as albedo, normal or roughness.
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Document NavigationServer API navigation agent callbacks.
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- Camera2D.zoom
- CanvasLayer.scale
- ParallaxBackground.scroll_base_scale
- ParallaxLayer.motion_scale
- Polygon2D.texture_scale
- BaseMaterial3D.uv1_scale
- BaseMaterial3D.uv2_scale
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Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
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Fix crash of navigation agents callback when object is invalid.
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Fixes terrains for isometric tilemaps
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Add internationalization for Detect 3D texture import messages
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These messages are only printed in the editor and can be seen
in the editor Output panel, so these should be localizable.
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