Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-24 | Merge pull request #21356 from akien-mga/drop-shadergraph | Rémi Verschelde | |
Drop old ShaderGraph code, obsoleted by VisualShader | |||
2018-08-24 | Merge pull request #21354 from akien-mga/clean-print_line | Rémi Verschelde | |
Make some debug prints verbose-only, remove others | |||
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde | |
2018-08-24 | Merge pull request #21351 from akien-mga/print_verbose | Rémi Verschelde | |
Add print_verbose to print to stdout only in verbose mode | |||
2018-08-24 | Merge pull request #21359 from dragmz/fix-plot-clear-when-stopped | Rémi Verschelde | |
Fix clear button not clearing plot when stopped | |||
2018-08-24 | some checks for node removed, may fix #20863 | Juan Linietsky | |
2018-08-24 | Fix clear button not clearing plot when stopped | Marcin Zawiejski | |
Fixes the profiler Clear button that did not clear the profiler plot if the profiler was stopped. | |||
2018-08-24 | Merge pull request #21357 from karroffel/gles2-shader-language-f-to-pay-respects | Thomas Herzog | |
[GLES2] fix wrong shader compiler output | |||
2018-08-24 | Merge pull request #21318 from karroffel/gles2-shader-fixes | Thomas Herzog | |
[GLES2] attempt to fix some android problems | |||
2018-08-24 | [GLES2] fix wrong shader compiler output | Thomas Herzog | |
The `f` postfix was working fine on dekstop GL but not on some mobile drivers. | |||
2018-08-24 | Merge pull request #21355 from karroffel/gles2-multimesh-color-fix | Thomas Herzog | |
[GLES2] fix multimesh byte colors | |||
2018-08-24 | Drop old ShaderGraph code, obsoleted by VisualShader | Rémi Verschelde | |
2018-08-24 | [GLES2] fix multimesh byte colors | Thomas Herzog | |
When using float colors, everything works fine, but when using the byte format, the colors were read incorrectly. | |||
2018-08-24 | Add print_verbose to print to stdout only in verbose mode | Rémi Verschelde | |
Equivalent of the cumbersome: if (OS::get_singleton()->is_stdout_verbose()) print_line(msg); | |||
2018-08-23 | Added a function to cache texture opacity at a pixel, and modified editor to ↵ | Juan Linietsky | |
use it. Provides massive speedups to selecting objects, still awaiting for @MarianoGNU to do fixes to the region editor to improve performance. | |||
2018-08-24 | Merge pull request #21336 from eska014/html5-new-presentation | Rémi Verschelde | |
Add responsive HTML5 export page with full-size canvas as new default | |||
2018-08-23 | Merge pull request #21332 from dragmz/apk-hint-fix | Rémi Verschelde | |
Fix file hints | |||
2018-08-23 | Merge pull request #21325 from karroffel/gles2-texture-flags | Rémi Verschelde | |
[GLES2] fix texture flags not having an effect | |||
2018-08-23 | Fix file hints | Marcin Zawiejski | |
Fixes file hints so the file dialog actually displays the files with given extension (e.g. *.apk). | |||
2018-08-23 | Revert "Take CanvasLayer transform into account for 2D physics" | Rémi Verschelde | |
This reverts commit 4839e5f6d9ed1c0afee933009ab44b9913310d27. Fixes #21289. | |||
2018-08-23 | Merge pull request #21330 from eska014/html5-canvas-resize | Rémi Verschelde | |
Facilitate external modification of HTML5 canvas size | |||
2018-08-23 | -Fix blend tree rename, closes #20210 | Juan Linietsky | |
-Fixed activity lines in blend tree | |||
2018-08-23 | Add responsive HTML5 export page with full-size canvas as new default | Leon Krause | |
2018-08-23 | Added max() and min() functions to array to return greater or lesser element ↵ | Juan Linietsky | |
(or null if data is not of compatible type or empty array). Closes #15697 | |||
2018-08-23 | Merge pull request #21328 from marcelofg55/bind_clipcam | Rémi Verschelde | |
Add missing BIND_ENUM_CONSTANT to ClippedCamera | |||
2018-08-23 | Merge pull request #21326 from volzhs/remove-print-ansm-playback | Rémi Verschelde | |
Remove unnecessary print with AnimationNodeStateMachinePlayback | |||
2018-08-23 | Add missing BIND_ENUM_CONSTANT to ClippedCamera | Marcelo Fernandez | |
2018-08-24 | Remove unnecessary print with AnimationNodeStateMachinePlayback | volzhs | |
2018-08-23 | Switched AnimatedTexture to a readers-writers lock, solves a race condition ↵ | Juan Linietsky | |
and fixes #20221 | |||
2018-08-23 | [GLES2] fix texture flags not having an effect | Thomas Herzog | |
2018-08-23 | Merge pull request #21321 from karroffel/gles2-canvas-modulate | Thomas Herzog | |
[GLES2] fix CanvasModulate not working | |||
2018-08-23 | Merge pull request #21322 from KellyThomas/aabb-rect2-end | Ignacio Etcheverry | |
[Mono] AABB - Position, Size, End setters, Rect2 - End setter | |||
2018-08-23 | Merge pull request #21316 from AlexHolly/fix-update-2d-view-scene-tree-selection | Rémi Verschelde | |
Fix update 2D view on selections in scene tree | |||
2018-08-23 | Merge pull request #21320 from karroffel/gles2-transparent-depth-fixes | Thomas Herzog | |
[GLES2] fix depth for alpha pass | |||
2018-08-23 | [Mono] AABB - Position, Size, End setters, Rect2 - End setter | Kelly Thomas | |
2018-08-23 | [GLES2] fix CanvasModulate not working | Thomas Herzog | |
That's what happens when you forget about your debug shortcuts. Fixes #21025 | |||
2018-08-23 | Fix transform not being applied properly after toggling remote node, fixes ↵ | Juan Linietsky | |
#17671 | |||
2018-08-23 | [GLES2] fix depth for alpha pass | Thomas Herzog | |
2018-08-23 | Fix properly keep scale in RemoteTransform2D, fixes #17692, closes #17690 | Juan Linietsky | |
2018-08-23 | Merge pull request #21317 from ↵ | Thomas Herzog | |
karroffel/gles2-canvas-texture-sampler-long-branch-name [GLES2] fix canvas_item sampler allocation | |||
2018-08-23 | [GLES2] attempt to fix some android problems | Thomas Herzog | |
2018-08-23 | Merge pull request #21288 from karroffel/gles2-hardware-skeletons | Thomas Herzog | |
[GLES2] enable hardware skeletons | |||
2018-08-23 | [GLES2] fix canvas_item sampler allocation | Thomas Herzog | |
2018-08-23 | Change how path properties are presented, so they can be edited. Fixes #20709 | Juan Linietsky | |
2018-08-23 | enable hardware skeletons | Thomas Herzog | |
2018-08-23 | i18n: Fix extract.py after #17440 | Rémi Verschelde | |
As discussed in https://github.com/godotengine/godot/pull/17440#discussion_r212277597 | |||
2018-08-23 | i18n: Merge translation catalogs with updated template | Rémi Verschelde | |
2018-08-23 | i18n: Sync translation template with current source | Rémi Verschelde | |
Finally unlocking translations for the master/3.1 branch on Weblate to prepare for the stable release. | |||
2018-08-23 | Fix update 2D view on selections in scene tree | Alexander Holland | |
2018-08-23 | i18n: Sync translations with Weblate | Rémi Verschelde | |
(cherry picked from commit f16f9b2b8ae38b76e2a820c060561ebfc71644ab) Also adds initial Georgian and Latvian translations. |