summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-01-26Mono: Don't defer call to dispose queue objects when finalizing domainIgnacio Etcheverry
It's going to be called anyway after `mono_domain_finalize`. This also prevents crashes, since the MessageQueue singleton could already be freed at this point (see: #15702).
2018-01-25Merge pull request #16071 from neikeq/issue-15656Rémi Verschelde
Mono: Fix NodePath and RID bindings
2018-01-25Mono: Fix NodePath and RID bindingsIgnacio Etcheverry
2018-01-25i18n: Sync translations with WeblateRémi Verschelde
2018-01-25Dist: Update manpage and macOS version stringRémi Verschelde
2018-01-25Merge pull request #16062 from icnikerazah/keyboard_shortcut_conflictRémi Verschelde
Fixes The "script_text_editor/clone_down" shortcut that conflicts with the "editor/play" shortcut on macOS
2018-01-25Fix shortcut conflictRazah
fix https://github.com/godotengine/godot/issues/16054 The clone_down shortcut that conflicts with the "editor / play" shortcut has been replaced by "SHIFT + COMMAND + C" instead of "COMMAND + B" on macOS
2018-01-25Merge pull request #16063 from bojidar-bg/16051-double-autoplayRémi Verschelde
Remove duplicate "autoplay" property
2018-01-25Remove duplicate "autoplay" propertyBojidar Marinov
Part of #16051
2018-01-25Merge pull request #16059 from eska014/html5-notlsRémi Verschelde
Disable OpenSSL module in HTML5 platform by default
2018-01-25Disable OpenSSL module in HTML5 platform by defaultLeon Krause
2018-01-25doc: Fix references to online tutorials after godotengine/godot-docs#1015Rémi Verschelde
2018-01-25doc: Sync with current sourceRémi Verschelde
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
2018-01-25Merge pull request #16044 from icnikerazah/maximum_recent_filesRémi Verschelde
Fix slider range step of maximum_recent_files
2018-01-25Merge pull request #16057 from kurtisharms/fix_tsPoommetee Ketson
Fix mixed use of tabs and spaces in methods.py
2018-01-24Fix mixed use of tabs and spacesKurtis Harms
2018-01-24Merge pull request #16049 from Zylann/fix_vs_free_ridJuan Linietsky
Fix VisualServer.free conflicting with Object.free
2018-01-25Fix VisualServer.free conflicting with Object.freeMarc Gilleron
2018-01-24removed debug printAriel Manzur
2018-01-24- Improves portability in joystick buttons enumAriel Manzur
- Fixes linking bug in modules split library
2018-01-25maximum recent files increment fixRazah
2018-01-24Update AUTHORS listRémi Verschelde
Adds @Nutriz and @nounoursheureux.
2018-01-24doc: Sync with current sourceRémi Verschelde
2018-01-24i18n: Sync translations with WeblateRémi Verschelde
2018-01-24Silence verbose stderr info message on X11Rémi Verschelde
2018-01-24Merge pull request #16041 from Chaosus/fixcolordocRémi Verschelde
Fix small bug in color doc
2018-01-24Fix bug in color docChaosus
2018-01-24Merge pull request #16025 from AndreaCatania/rayshRémi Verschelde
Improved stabilization of ray shape in Bullet
2018-01-24Improved stabilization of ray shape in BulletAndrea Catania
2018-01-24Merge pull request #15844 from letheed/better-error-msgRémi Verschelde
Make cyclic resource inclusion error message more helpful
2018-01-24Merge pull request #15869 from guilhermefelipecgs/fix_always_open_output_on_playRémi Verschelde
Fix option run/output/always_open_output_on_play
2018-01-24Merge pull request #16018 from volzhs/rotate-lineRémi Verschelde
Rotate Control node with respecting pivot offset
2018-01-24Merge pull request #16019 from eska014/html5-fix-no-resize-on-startRémi Verschelde
Fix HTML5 JS API setResizeCanvasOnStart
2018-01-24Merge pull request #16005 from Zephilinox/print_fpsRémi Verschelde
Print FPS setting now only prints the game FPS
2018-01-24Rotate Control node with respecting pivot offsetvolzhs
2018-01-24Fix HTML5 JS API setResizeCanvasOnStartLeon Krause
2018-01-24Merge pull request #16016 from neikeq/issue-13316Ignacio Etcheverry
Fix CSharpInstance::call not initializing CallError
2018-01-24Fix CSharpInstance::call not initializing CallErrorIgnacio Etcheverry
2018-01-23Print FPS setting now only prints the game FPSZephilinox
2018-01-23Merge pull request #15999 from paulloz/fix-csharp-awaitRémi Verschelde
Fix csharp await
2018-01-23update signals' MethodInfo in TweenPaul Joannon
key is a NodePath, not a String
2018-01-23SignalAwaiter::_signal_callback was calling the thunk with a wrong pointerPaul Joannon
2018-01-23Merge pull request #15994 from brainsick/path2d-curve-defenseRémi Verschelde
defend Path2D against a null curve
2018-01-22defend Path2D against a null curveTodd Ross
2018-01-22Merge pull request #15972 from akien-mga/mono-warningRémi Verschelde
Mono: Display opt-out warning in editor about WIP status
2018-01-22Merge pull request #15984 from volzhs/physics_fpsRémi Verschelde
Rename Fixed Fps to Physics Fps on Project Settings
2018-01-23Rename Fixed Fps to Physics Fps on Project Settingsvolzhs
Fixes #15981
2018-01-22More precise description for is_visible_in_treePetePete1984
2018-01-22Merge pull request #15973 from paulloz/csharp-rid-fixRémi Verschelde
RID cached class was wrong (mono)
2018-01-22Mono: Display opt-out warning in editor about WIP statusRémi Verschelde
This ensures that all users of the Mono flavour of Godot 3.0 are aware of its current shortcomings (no export, crashes and usability issues). The dialog is shown each time the editor is started, until the checkbox is disabled (i.e. until users will have actually read it). Fixes #15956.