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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-12-10
Fix typo bug in heightmap shape
Ricardo Buring
2022-11-23
Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-mode
Rémi Verschelde
2022-11-23
Merge pull request #67726 from HenryClones/integer-lerping-errors
Rémi Verschelde
2022-11-23
Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2
Rémi Verschelde
2022-11-23
Merge pull request #69005 from akien-mga/shaderlang-sampler-uniforms-array-type
Rémi Verschelde
2022-11-23
Merge pull request #69039 from maiself/fix-negative-blend-weights
Rémi Verschelde
2022-11-23
Merge pull request #69031 from Sauermann/fix-canvas-transform-init
Rémi Verschelde
2022-11-23
Merge pull request #68648 from KoBeWi/instancentianatate_script
Rémi Verschelde
2022-11-23
Merge pull request #69022 from RedMser/unregister-gltfdocext
Rémi Verschelde
2022-11-22
Add case for Variant::INT in lerp variant switch
Xpertice
2022-11-22
Fix blending with negative blend weights
Mai Lavelle
2022-11-22
Fix CanvasTransform on RenderingServer when Viewport enters Tree
Markus Sauermann
2022-11-22
Merge pull request #69017 from raulsntos/physics3d-array
Rémi Verschelde
2022-11-22
Add unregister for GLTFDocumentExtension
RedMser
2022-11-22
Merge pull request #64250 from raulsntos/openxr-string-arrays
Rémi Verschelde
2022-11-22
Merge pull request #69019 from Sauermann/fix-framebuffer-hashparameter
Rémi Verschelde
2022-11-22
Merge pull request #68997 from ueshita/fix_verts_65536
Rémi Verschelde
2022-11-22
Merge pull request #68948 from KoBeWi/eeny_meeny_miny_moe
Rémi Verschelde
2022-11-22
Merge pull request #65378 from Mickeon/fix-audio-stream-2d-non-immediate-playing
Rémi Verschelde
2022-11-22
Merge pull request #64284 from kleonc/image-rotate90-in-place
Rémi Verschelde
2022-11-22
Merge pull request #68354 from anvilfolk/cant-clear-script
Rémi Verschelde
2022-11-22
Fix parameters for hash_murmur3_one_32
Markus Sauermann
2022-11-22
Merge pull request #69002 from akien-mga/gdscript-disable-warning-RETURN_VALU...
Clay John
2022-11-22
Allow directly instantiate scripts in scene tree
kobewi
2022-11-22
Merge pull request #68848 from Piralein/fix-class-ref
Yuri Sizov
2022-11-22
Fill random docs
kobewi
2022-11-22
Fix AudioStreamPlayer2D and 3D's `playing` not updating right away
Micky
2022-11-22
Shader: Set proper resource type hints for sampler uniforms
Rémi Verschelde
2022-11-22
GDScript: Don't warn about RETURN_VALUE_DISCARDED by default
Rémi Verschelde
2022-11-22
Merge pull request #68581 from oganm/oganm/master
Rémi Verschelde
2022-11-22
Merge pull request #68579 from jtnicholl/float_doc
Rémi Verschelde
2022-11-22
BitMap polygon code cleanup
Ninni Pipping
2022-11-22
Merge pull request #68970 from Chaosus/gds_fix_lambda_signal
Rémi Verschelde
2022-11-22
Merge pull request #68593 from TokageItLab/optimize-blend-animation
Rémi Verschelde
2022-11-22
Fix animation blending for value track DISCRETE/TRIGGER mode
Silc Renew
2022-11-22
Fix using signals in lambda functions
Yuri Rubinsky
2022-11-22
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
Rémi Verschelde
2022-11-22
Merge pull request #68987 from adamscott/fix-godot#61386-autoload-scenes-impl...
Rémi Verschelde
2022-11-22
Merge pull request #68972 from adamscott/fix-godot#68971-cached-scene
Rémi Verschelde
2022-11-22
Merge pull request #68942 from Chaosus/barrier_mask_flags
Rémi Verschelde
2022-11-22
Merge pull request #68911 from souplamp/return-value-discarded-error
Rémi Verschelde
2022-11-22
Merge pull request #68981 from aaronfranke/gltf-methods
Rémi Verschelde
2022-11-22
Merge pull request #68855 from Cafalaarl/Cafalaarl/master
Rémi Verschelde
2022-11-22
Merge pull request #68966 from clayjohn/GLES3-model-matrix
Rémi Verschelde
2022-11-22
Expose `BarrierMask` as flags enum in `RenderingDevice`
Yuri Rubinsky
2022-11-21
[godot#61386] Fix autoload scenes implicit types
Adam Scott
2022-11-21
Fixes inability to assign script after clearing
ocean (they/them)
2022-11-21
Fix Gradient preview issues
VolTer
2022-11-21
change RETURN_VALUE_DISCARDED GDScript warn text
souplamp
2022-11-21
[godot#68971] Fetch cached scene if it exists in `GDScriptCache`
Adam Scott
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