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2019-04-07Merge pull request #27734 from Hendrikto/cleanupRémi Verschelde
Remove unused imports
2019-04-07Merge pull request #25810 from TheYokai/mixer_improvementsRémi Verschelde
New Nonlinear Audio Bus Fader
2019-04-07Merge pull request #27752 from samH-FIT/Contributing-Repeated-WordRémi Verschelde
Minor English fix
2019-04-07Merge pull request #27741 from danielkulas/pathRémi Verschelde
Fix "Show in File Manager" option
2019-04-07Fix where json exported empty typesBastiaan Olij
(cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388)
2019-04-07Merge pull request #27151 from vorabrijesh/updatedRémi Verschelde
Changed default shortcut for opening help menu to (Shift + F1)
2019-04-07Merge pull request #27527 from BastiaanOlij/render_ext_targetRémi Verschelde
Add option to have viewport render into supplied texture (VR)
2019-04-07Merge pull request #27156 from BastiaanOlij/add_height_map_shapeRémi Verschelde
Added height map shape that implement heightmap collision shape
2019-04-07Merge pull request #25630 from BastiaanOlij/arvr_positional_meshRémi Verschelde
Added a mesh interface to the arvr positional trackers
2019-04-07Merge pull request #27043 from Chaosus/randfnYuri Roubinsky
Added gaussian distribution function to RNG
2019-04-06New Nonlinear Audio Bus MixerEoin O'Neill
This patch changes the audio mixer faders to use a non-linear algorithm for volume control. The intention is to make Godot's audio faders be more like those found in professional audio equipment and programs. It is an exponential equation which intends to counter-act the logarithmic nature of human hearing. The effect of this is a more usable audio mixer with more emphasis on the values that make the most difference to the mix. It also changes the audio level notch widget to be less static and thus supports changing the scaling factor of the audio faders.
2019-04-06Minor English fixsamHFIT
2019-04-06Fix "Show in File Manager" optionDaniel Kulas
2019-04-07Change Help menu shortcut to Shift+F1: Fixes #3786vorabrijesh
2019-04-06Merge pull request #27733 from nekomatata/transform_flip_fixRémi Verschelde
Fixed Transform FLIP_Y and FLIP_Z set as identity transform
2019-04-06Merge pull request #27735 from akien-mga/gles3-particles-textureRémi Verschelde
GLES3: Fix regression in particles buffer initialization
2019-04-06GLES3: Fix regression in particles buffer initializationRémi Verschelde
Bug introduced in #26343 where `(float *)` was mistakenly converted to `(uint8_t *)`, so we were getting `2` instead of `8`. Fixes #27705.
2019-04-06Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fixRémi Verschelde
Fix crash when using the Tileset Editor when the given shape has no points
2019-04-06Merge pull request #27699 from LATRio/fix_region_editor_marginRémi Verschelde
Fix TextureRegion margin bug
2019-04-06Merge pull request #26609 from nekomatata/shadow_offsetTimo
Support for shadow offset in box style
2019-04-06Merge pull request #26486 from marxin/fix-Wdeprecated-copyRémi Verschelde
Fix new GCC 9 warnings: -Wdeprecated-copy.
2019-04-06Remove unused importsHendrikto
2019-04-06Fixed Transform FLIP_Y and FLIP_Z set as identity transformPouleyKetchoupp
2019-04-06Merge pull request #26715 from shartte/patch-1Rémi Verschelde
Clarify encoding used for text by the File class
2019-04-06Merge pull request #27729 from neikeq/fix-wrong-classdb-bindsIgnacio Roldán Etcheverry
Fix wrong method binds and registered class
2019-04-06Fix wrong method binds and registered classIgnacio Etcheverry
2019-04-06Merge pull request #26662 from neikeq/csharp-collection-changesIgnacio Roldán Etcheverry
C#: Collections breaking changes and improvements
2019-04-06Merge pull request #25624 from nekomatata/texture-rect-flipRémi Verschelde
Add ability to flip TextureRect horizontally or vertically
2019-04-06Merge pull request #25995 from lupoDharkael/csvRémi Verschelde
Add CSV export to profiling data
2019-04-06Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resourcesRémi Verschelde
Include global class resources in Resource property inspector
2019-04-06Merge pull request #26634 from psuhas77/patch-3Rémi Verschelde
Added get_noise_1d
2019-04-06Merge pull request #26650 from YeldhamDev/filesys_tooltipsRémi Verschelde
Small tooltip changes to filesystem-related UI componentes in editor
2019-04-06Merge pull request #26743 from akien-mga/audio-defaultsRémi Verschelde
Use mix rate and output latency constants in audio drivers
2019-04-06Merge pull request #26699 from Schroedi/fix-line-circle-intersectRémi Verschelde
Fixes Geometry.segment_intersects_circle working only one way.
2019-04-06Clarify encoding used for text by the File classshartte
2019-04-06Use mix rate and output latency constants in audio driversRémi Verschelde
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid.
2019-04-06C#: Support type hints for exported ArraysIgnacio Etcheverry
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector.
2019-04-06C#: Add marshalling support for IEnumerable and IDictionaryIgnacio Etcheverry
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>. Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>.
2019-04-06C#: Some important Array and Dictionary interface changesIgnacio Etcheverry
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>.
2019-04-06Merge pull request #27717 from neikeq/mono-build-msbuild-vs2019Ignacio Roldán Etcheverry
Mono: Buildsystem support for finding MSBuild from VS2019
2019-04-05Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes.Michael Alexsander Silva Dias
2019-04-05Fix crash when using the Tileset Editor when the given shape has no pointsMichael Alexsander Silva Dias
2019-04-06Mono: Buildsystem support for finding MSBuild from VS2019Ignacio Etcheverry
2019-04-06Merge pull request #23837 from fire/asset_importRémi Verschelde
Add Open Asset Importer to Godot.
2019-04-06Merge pull request #27010 from BastiaanOlij/restructure_android_glueRémi Verschelde
Restructuring android glue code to make it easier to extend
2019-04-06Add option to have viewport render into supplied textureBastiaan Olij
2019-04-05Revert "Properly explain RPC/RSET mode failure."Rémi Verschelde
This reverts commit 95ad747deaa474b30c04b01f60634f2be9a5ea18. It introduced regressions, see #27655.
2019-04-05Merge pull request #26847 from IronicallySerious/capitalise-drive-letter-caseRémi Verschelde
Capitalise drive letters
2019-04-05Merge pull request #26830 from KidRigger/physics_fps_bugRémi Verschelde
Fixes physic_fps=0 bug that prevented quit.
2019-04-05Merge pull request #26803 from ptrojahn/emptynodeRémi Verschelde
Make get_node return NULL for empty NodePaths