Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-07 | Merge pull request #27734 from Hendrikto/cleanup | Rémi Verschelde | |
Remove unused imports | |||
2019-04-07 | Merge pull request #25810 from TheYokai/mixer_improvements | Rémi Verschelde | |
New Nonlinear Audio Bus Fader | |||
2019-04-07 | Merge pull request #27752 from samH-FIT/Contributing-Repeated-Word | Rémi Verschelde | |
Minor English fix | |||
2019-04-07 | Merge pull request #27741 from danielkulas/path | Rémi Verschelde | |
Fix "Show in File Manager" option | |||
2019-04-07 | Fix where json exported empty types | Bastiaan Olij | |
(cherry picked from commit 6226be9595caec7f741cdf570ca99e742a611388) | |||
2019-04-07 | Merge pull request #27151 from vorabrijesh/updated | Rémi Verschelde | |
Changed default shortcut for opening help menu to (Shift + F1) | |||
2019-04-07 | Merge pull request #27527 from BastiaanOlij/render_ext_target | Rémi Verschelde | |
Add option to have viewport render into supplied texture (VR) | |||
2019-04-07 | Merge pull request #27156 from BastiaanOlij/add_height_map_shape | Rémi Verschelde | |
Added height map shape that implement heightmap collision shape | |||
2019-04-07 | Merge pull request #25630 from BastiaanOlij/arvr_positional_mesh | Rémi Verschelde | |
Added a mesh interface to the arvr positional trackers | |||
2019-04-07 | Merge pull request #27043 from Chaosus/randfn | Yuri Roubinsky | |
Added gaussian distribution function to RNG | |||
2019-04-06 | New Nonlinear Audio Bus Mixer | Eoin O'Neill | |
This patch changes the audio mixer faders to use a non-linear algorithm for volume control. The intention is to make Godot's audio faders be more like those found in professional audio equipment and programs. It is an exponential equation which intends to counter-act the logarithmic nature of human hearing. The effect of this is a more usable audio mixer with more emphasis on the values that make the most difference to the mix. It also changes the audio level notch widget to be less static and thus supports changing the scaling factor of the audio faders. | |||
2019-04-06 | Minor English fix | samHFIT | |
2019-04-06 | Fix "Show in File Manager" option | Daniel Kulas | |
2019-04-07 | Change Help menu shortcut to Shift+F1: Fixes #3786 | vorabrijesh | |
2019-04-06 | Merge pull request #27733 from nekomatata/transform_flip_fix | Rémi Verschelde | |
Fixed Transform FLIP_Y and FLIP_Z set as identity transform | |||
2019-04-06 | Merge pull request #27735 from akien-mga/gles3-particles-texture | Rémi Verschelde | |
GLES3: Fix regression in particles buffer initialization | |||
2019-04-06 | GLES3: Fix regression in particles buffer initialization | Rémi Verschelde | |
Bug introduced in #26343 where `(float *)` was mistakenly converted to `(uint8_t *)`, so we were getting `2` instead of `8`. Fixes #27705. | |||
2019-04-06 | Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix | Rémi Verschelde | |
Fix crash when using the Tileset Editor when the given shape has no points | |||
2019-04-06 | Merge pull request #27699 from LATRio/fix_region_editor_margin | Rémi Verschelde | |
Fix TextureRegion margin bug | |||
2019-04-06 | Merge pull request #26609 from nekomatata/shadow_offset | Timo | |
Support for shadow offset in box style | |||
2019-04-06 | Merge pull request #26486 from marxin/fix-Wdeprecated-copy | Rémi Verschelde | |
Fix new GCC 9 warnings: -Wdeprecated-copy. | |||
2019-04-06 | Remove unused imports | Hendrikto | |
2019-04-06 | Fixed Transform FLIP_Y and FLIP_Z set as identity transform | PouleyKetchoupp | |
2019-04-06 | Merge pull request #26715 from shartte/patch-1 | Rémi Verschelde | |
Clarify encoding used for text by the File class | |||
2019-04-06 | Merge pull request #27729 from neikeq/fix-wrong-classdb-binds | Ignacio Roldán Etcheverry | |
Fix wrong method binds and registered class | |||
2019-04-06 | Fix wrong method binds and registered class | Ignacio Etcheverry | |
2019-04-06 | Merge pull request #26662 from neikeq/csharp-collection-changes | Ignacio Roldán Etcheverry | |
C#: Collections breaking changes and improvements | |||
2019-04-06 | Merge pull request #25624 from nekomatata/texture-rect-flip | Rémi Verschelde | |
Add ability to flip TextureRect horizontally or vertically | |||
2019-04-06 | Merge pull request #25995 from lupoDharkael/csv | Rémi Verschelde | |
Add CSV export to profiling data | |||
2019-04-06 | Merge pull request #26122 from vixelz/allow-embedding-gdscript-defined-resources | Rémi Verschelde | |
Include global class resources in Resource property inspector | |||
2019-04-06 | Merge pull request #26634 from psuhas77/patch-3 | Rémi Verschelde | |
Added get_noise_1d | |||
2019-04-06 | Merge pull request #26650 from YeldhamDev/filesys_tooltips | Rémi Verschelde | |
Small tooltip changes to filesystem-related UI componentes in editor | |||
2019-04-06 | Merge pull request #26743 from akien-mga/audio-defaults | Rémi Verschelde | |
Use mix rate and output latency constants in audio drivers | |||
2019-04-06 | Merge pull request #26699 from Schroedi/fix-line-circle-intersect | Rémi Verschelde | |
Fixes Geometry.segment_intersects_circle working only one way. | |||
2019-04-06 | Clarify encoding used for text by the File class | shartte | |
2019-04-06 | Use mix rate and output latency constants in audio drivers | Rémi Verschelde | |
Fix default mix rate in Xaudio2 and potential shadowing issue in JAndroid. | |||
2019-04-06 | C#: Support type hints for exported Arrays | Ignacio Etcheverry | |
Added the code for Dictionary as well, but it's not yet supported by the Godot inspector. | |||
2019-04-06 | C#: Add marshalling support for IEnumerable and IDictionary | Ignacio Etcheverry | |
Added constructor that takes IEnumerable for Array and IEnumerable<T> for Array<T>. Added constructor that takes IDictionary for Dictionary and IDictionary<TKey, TValue> for Dictionary<TKey, TValue>. | |||
2019-04-06 | C#: Some important Array and Dictionary interface changes | Ignacio Etcheverry | |
Array now implements IList instead of IList<object, object>. Dictionary now implements IDictionary instead of IDictionary<object, object>. | |||
2019-04-06 | Merge pull request #27717 from neikeq/mono-build-msbuild-vs2019 | Ignacio Roldán Etcheverry | |
Mono: Buildsystem support for finding MSBuild from VS2019 | |||
2019-04-05 | Make 'ConvexPolygonShape2D' start empty, so it's consistent with other shapes. | Michael Alexsander Silva Dias | |
2019-04-05 | Fix crash when using the Tileset Editor when the given shape has no points | Michael Alexsander Silva Dias | |
2019-04-06 | Mono: Buildsystem support for finding MSBuild from VS2019 | Ignacio Etcheverry | |
2019-04-06 | Merge pull request #23837 from fire/asset_import | Rémi Verschelde | |
Add Open Asset Importer to Godot. | |||
2019-04-06 | Merge pull request #27010 from BastiaanOlij/restructure_android_glue | Rémi Verschelde | |
Restructuring android glue code to make it easier to extend | |||
2019-04-06 | Add option to have viewport render into supplied texture | Bastiaan Olij | |
2019-04-05 | Revert "Properly explain RPC/RSET mode failure." | Rémi Verschelde | |
This reverts commit 95ad747deaa474b30c04b01f60634f2be9a5ea18. It introduced regressions, see #27655. | |||
2019-04-05 | Merge pull request #26847 from IronicallySerious/capitalise-drive-letter-case | Rémi Verschelde | |
Capitalise drive letters | |||
2019-04-05 | Merge pull request #26830 from KidRigger/physics_fps_bug | Rémi Verschelde | |
Fixes physic_fps=0 bug that prevented quit. | |||
2019-04-05 | Merge pull request #26803 from ptrojahn/emptynode | Rémi Verschelde | |
Make get_node return NULL for empty NodePaths |