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2020-02-09Fixed Skeleton Physical Bone generationAndrea Catania
2020-02-08Added feature to move physical bones with skeleton when not simulating physicsAndrea Catania
2020-02-08Merge pull request #35381 from Calinou/html5-export-faviconFabio Alessandrelli
Export and reference the icon as favicon when exporting to HTML5
2020-02-07Merge pull request #32496 from bitstopper/masterRémi Verschelde
Fixes broken CPUParticles2D AtlasTextures usage
2020-02-07Merge pull request #35986 from Chaosus/shader_indexRémi Verschelde
Allow non-constants for indexing builtin types in shaders
2020-02-07Merge pull request #35950 from Chaosus/vs_scalar_uniform_rangeRémi Verschelde
Implemented hint_range for VisualShaderNodeScalarUniform
2020-02-07Merge pull request #35142 from clayjohn/GLES2-add-3d-texturesRémi Verschelde
Add support for 3D textures to GLES2
2020-02-07Merge pull request #35925 from seenloitering/doc-Skeleton2DRémi Verschelde
Add documentation for Skeleton2D
2020-02-07Allow non-constants for indexing builtin types in shadersYuri Roubinsky
2020-02-07Merge pull request #35983 from Chaosus/fix_shader_crashYuri Roubinsky
Prevent shader crash if invalid builtin used after array member accessor
2020-02-07Implemented hint_range for VisualShaderNodeScalarUniformYuri Roubinsky
2020-02-07Merge pull request #35963 from akien-mga/scons-modules-enabled-headerRémi Verschelde
SCons: Refactor module defines into a generated header, cleanup
2020-02-07Prevent shader crash if invalid builtin used after array member accessorYuri Roubinsky
2020-02-07Use modules_enabled.gen.h to improve inter dependency checksRémi Verschelde
- Fix build with gdscript module disabled. Fixes #31011. - Remove unused `gdscript` compile option. - Fix build with regex module disabled. - Fix ImageLoaderSVG to forward declare thirdparty structs.
2020-02-07SCons: Generate header with info on which modules are enabledRémi Verschelde
We already had `MODULE_*_ENABLED` defines but only in the modules environment, and a few custom `*_ENABLED` defines in the main env when we needed the information in core. Now this is defined in a single header which can be included in the files that need this information.
2020-02-07Merge pull request #35979 from akien-mga/fix-graphnode-mouse-filter-35978Rémi Verschelde
GraphEdit: Fix regression with GraphNode mouse filter
2020-02-07GraphEdit: Fix regression with GraphNode mouse filterRémi Verschelde
PR #35068 made Container (which GraphNode inherits) default to MOUSE_FILTER_PASS, so I removed the manual override, but it turns out that GraphNode's constructor still overrides it to MOUSE_FILTER_STOP. Another fix could be to remove the STOP in the constructor, but I don't know if it's there for a specific reason (e.g. to have GraphNodes STOP by default, but PASS in a specific case). Fixes #35978.
2020-02-07Merge pull request #35974 from timothyqiu/list-docsRémi Verschelde
Completes doc for ItemList and Tree
2020-02-07Merge pull request #35969 from muiroc/js_builderrRémi Verschelde
Fix javascript platform build
2020-02-07Completes doc for ItemList and TreeHaoyu Qiu
2020-02-07Fix javascript platform buildmuiroc
2020-02-06Merge pull request #35959 from Anutrix/removeTheLastERR_PRINTSRémi Verschelde
Remove the last ERR_PRINTS that was missed by #33391
2020-02-07Remove the last ERR_PRINTS that was missed by #33391unknown
2020-02-06Merge pull request #35952 from Chaosus/shader_editor_enchanceYuri Roubinsky
Few enchancements for shader editor
2020-02-06Few enchancements for shader editorYuri Roubinsky
2020-02-06Merge pull request #35068 from akien-mga/containers-mouse-filter-passRémi Verschelde
Use MOUSE_FILTER_PASS for all containers
2020-02-06Merge pull request #35933 from akien-mga/obsolete-dockerfileRémi Verschelde
Drop obsolete Dockerfile, we now have official build containers
2020-02-06Merge pull request #35906 from muiroc/anim_node_value_bugRémi Verschelde
Pass missing args in AnimationNode script calls
2020-02-06Merge pull request #35892 from Calinou/project-manager-allow-hidden-filesRémi Verschelde
Allow existing hidden files/directories when creating a new project
2020-02-06Merge pull request #35749 from Chaosus/vst_fix_constantsRémi Verschelde
Fix GlobalConstant/BasicTypeConstant return type in visual scripts
2020-02-06Merge pull request #35727 from Calinou/profiler-set-background-colorRémi Verschelde
Use the editor background color for the profiler graph
2020-02-06Merge pull request #35731 from timothyqiu/texture-region-gesturesRémi Verschelde
Adds pan and zoom gestures to TextureRegion editor
2020-02-06Merge pull request #35886 from doot24/fix_#35871Rémi Verschelde
Fixed Godot not recognising 150x150 icon for uwp export #35871
2020-02-06Merge pull request #35887 from dankan1890/quick_fixRémi Verschelde
Fixed String::humanize_size crash.
2020-02-06Merge pull request #35867 from timothyqiu/path-updateRémi Verschelde
Updates Path2D in debugging if navigation is visible
2020-02-06Merge pull request #35938 from Calinou/export-android-remove-progressRémi Verschelde
Remove per-file progress reporting when exporting to Android
2020-02-06Merge pull request #35939 from timothyqiu/project-iconRémi Verschelde
Centers project icon vertically in project list
2020-02-06Centers icon vertically in project listHaoyu Qiu
2020-02-05Remove per-file progress reporting when exporting to AndroidHugo Locurcio
Calling `step()` on EditorProgress too often will slow down the rest of the editor, so it's best avoided. This is also more consistent with other exporters, as most of them don't report per-file progress either. Exporting a 2D project with ~1,100 files to Android now takes about 10 seconds from a debug editor build instead of 65 seconds. This closes #30850.
2020-02-05Merge pull request #35911 from clayjohn/DOCS-misc3Rémi Verschelde
Finish documenting BakedLightmap and TextureLayered
2020-02-05Finish documenting BakedLightmap and TextureLayeredclayjohn
2020-02-05Merge pull request #32959 from georgwacker/control-node-anim-fixRémi Verschelde
Fix control node transform animation jitter with pivot offset
2020-02-05Merge pull request #35807 from Calinou/improve-doc-status-outputRémi Verschelde
Improve the `doc_status.py` console output
2020-02-05Merge pull request #35723 from Calinou/improve-contributing-guideRémi Verschelde
Improve `CONTRIBUTING.md` and update it to follow recent changes
2020-02-05Drop obsolete Dockerfile, we now have official build containersRémi Verschelde
Cf. https://github.com/godotengine/build-containers A user-friendly tool using those containers will soon be released and documented.
2020-02-05Merge pull request #35908 from YeldhamDev/tileset_hide_propertiesRémi Verschelde
Hide TileSet's properties from the inspector
2020-02-05Merge pull request #35926 from akien-mga/changelog-tilemapRémi Verschelde
Changelog: Mention 3.2 changes to TileMap features
2020-02-05Merge pull request #35912 from bruce965/fix-empty-audio-loopRémi Verschelde
Fix empty audio infinite loop
2020-02-05Merge pull request #35915 from YeldhamDev/filedock_move_improvementsRémi Verschelde
Make some QOL improvements to move operations in the FileSystem dock
2020-02-05Merge pull request #35918 from timothyqiu/script-views-min-heightRémi Verschelde
Shortens minimum height of script editor