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AgeCommit message (Expand)Author
2021-06-11Reformat structure string operatorsAaron Franke
2021-06-11Merge pull request #49279 from Calinou/rename-string-is-abs-path-methodRémi Verschelde
2021-06-11Merge pull request #34566 from Heikki00/34541_to_json_precisionRémi Verschelde
2021-06-11Merge pull request #49338 from Chaosus/fix_property_editor_remakeRémi Verschelde
2021-06-11Merge pull request #47584 from HaSa1002/docs-lang-7Rémi Verschelde
2021-06-11Merge pull request #48253 from lyuma/fix_gdscript_exportRémi Verschelde
2021-06-11Merge pull request #49506 from akien-mga/vulkan_prefer_discrete_gpuRémi Verschelde
2021-06-11Port code examples to C# (V)Johannes
2021-06-11Prefer discrete GPU over integrated oneBlazej Floch
2021-06-11Merge pull request #42636 from madmiraal/fix-infinite-inertiaRémi Verschelde
2021-06-11Merge pull request #49499 from cptchuckles/fix-var2str-sigilRémi Verschelde
2021-06-10Fix regression from 160c260 causing export of non-@export properties.Lyuma
2021-06-11Merge pull request #49496 from bruvzg/ctl_improve_font_selectionRémi Verschelde
2021-06-10Let var2str display StringName with correct sigilJonathan Gollnick
2021-06-10Merge pull request #49493 from madmiraal/graph_edit-default-in-declarationRémi Verschelde
2021-06-10Merge pull request #49435 from madmiraal/add-android-external-dirRémi Verschelde
2021-06-10[CTL] Improve font fallback order selection.bruvzg
2021-06-10Move default values from definition to declaration in GraphEditMarcel Admiraal
2021-06-10Add OS.get_external_data_dir() to get Android external directoryMarcel Admiraal
2021-06-10Merge pull request #49480 from madmiraal/fix-27725Rémi Verschelde
2021-06-10Merge pull request #49456 from Chaosus/fix_shader_lengthYuri Roubinsky
2021-06-10Remove unused AudioDriverAndroid from AndroidMarcel Admiraal
2021-06-10Fix `length()` array function usage in shaderYuri Roubinsky
2021-06-09Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replaceRémi Verschelde
2021-06-09Merge pull request #49463 from reduz/refactor-command-queueRémi Verschelde
2021-06-09Refactor CommandQueueMTreduz
2021-06-09Merge pull request #49462 from TokageItLab/update-property-selector-icon-listRémi Verschelde
2021-06-09update property selector's icon list and rename Quat.svg to Quaternion.svgSilc 'Tokage' Renew
2021-06-09Merge pull request #49155 from winterpixelgames/button-pressed-during-button-...Rémi Verschelde
2021-06-09Merge pull request #48834 from daniel-mcclintock/fix-distraction-free-state-lossRémi Verschelde
2021-06-09Merge pull request #42248 from Chaosus/vs_particles_shaderRémi Verschelde
2021-06-09Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hoverRémi Verschelde
2021-06-09Merge pull request #49395 from nekomatata/floor-max-angle-degreesRémi Verschelde
2021-06-09Merge pull request #49424 from Chaosus/fix_phong_rendermodeYuri Roubinsky
2021-06-09Fix shader compilation with render_mode: `specular_phong`Yuri Roubinsky
2021-06-09Fix out of sync separate distraction-free modedaniel-mcclintock
2021-06-08Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp
2021-06-08Move FindReplaceBar out of CodeTextEditorkobewi
2021-06-08Merge pull request #49422 from timothyqiu/hani-preview-textRémi Verschelde
2021-06-08Merge pull request #49433 from NoFr1ends/fix-49410Rémi Verschelde
2021-06-08Rename missing shortcut names in visual script editorJonas Bernemann
2021-06-08Merge pull request #49429 from Paulb23/un_shortcut_typoRémi Verschelde
2021-06-08Fix TextEditor redo shortcut typoPaulb23
2021-06-08Merge pull request #49405 from Xrayez/version-hash-dot-to-spaceRémi Verschelde
2021-06-08Merge pull request #49364 from Calinou/add-form-github-issue-templateRémi Verschelde
2021-06-08Separate version hash from version number in editor and project managerAndrii Doroshenko (Xrayez)
2021-06-08Add a form GitHub issue template for bug reportsHugo Locurcio
2021-06-08Merge pull request #49419 from Chaosus/remove_orennayarRémi Verschelde
2021-06-08Fix font preview text for CJKV ideographsHaoyu Qiu
2021-06-08Removes deleted OrenNayar mode from shaders and materialsYuri Roubinsky