Age | Commit message (Collapse) | Author |
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Experimental Docker image for godot
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fix is_joy_mapped return value
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refix particles3d issue, bringing down the amount limit to 1024
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* Added numpad emulation in the 3d viewport (fixes #3612)
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raised the max amount of particles to match the max number allowed …
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fix joystick axis handling for Input.is_action_pressed()
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some doc for directory
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Rename input actions by editing its item in the list
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AnimationPlayer frame SpinBox snaps to steps.
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Bind TileMap::is_cell_transposed
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+ sync template with source
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X11: include libudev only on udev builds
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x11: make dependancy on libudev optional
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x11: analog triggers for ps4 gamepad
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Doc: add list of possible return values to OS.get_name() description
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Enhance instructions for contributors
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Doc HTTPClient.get_response_headers_as_dictionary()
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fix xinput triggers not resetting correctly
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inspector (prevents crash)
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Regex get capture start
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fix joystick related label text in project settings
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doc: use correct identifiers for InputEventJoystick{Motion, Button}
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-Fixed sample import plugin, makes samples sound strange in smp when limited hz
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fix blackberry compilation
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Fixed a couple of tooltips on the editor
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