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2022-01-06Fix the importer dock being blank when selecting multiple files.Morris Tabor
Broken in cff0a1a896dfd825c4cccf1e3853ad5217261b40
2022-01-06Merge pull request #50493 from timothyqiu/local-vector-list-initRémi Verschelde
2022-01-06Merge pull request #43757 from KoBeWi/minimum_size_changed_broRémi Verschelde
2022-01-06Merge pull request #56560 from akien-mga/ci-swiftshader-oct2021Rémi Verschelde
2022-01-06Update the minimum size of ViewportContainerTomasz Chabora
2022-01-06CI: Update SwiftShader to 2021-10-02 buildRémi Verschelde
No specific reason that I know of aside from it being available in our prebuilt CI dependencies.
2022-01-06Merge pull request #56549 from bruvzg/utf8_fixesRémi Verschelde
2022-01-06Merge pull request #56552 from timothyqiu/deja-vuRémi Verschelde
2022-01-06Merge pull request #56551 from ↵Rémi Verschelde
godotengine/revert-55203-scons-warn-unknown-variables
2022-01-06Fix multiple missing UTF-8 decoding.bruvzg
2022-01-06Merge pull request #56006 from KoBeWi/6yearslaterJFonS
Add physics material to GridMap
2022-01-06Unify similar method descriptionsHaoyu Qiu
Notably: * `Packed*Array.size()` and `Array.size()`. * Shared methods of `Transform2D` and `Transform3D`. * Shared methods of `Vector2`, `Vector3`, and `Vector2i`. This reduces the Deja Vu when translating the class reference :)
2022-01-06Merge pull request #56480 from Chaosus/vs_plugin_gdscript_templateYuri Roubinsky
2022-01-06Revert "Print a warning with unknown SCons variables to ease troubleshooting"Rémi Verschelde
2022-01-06Merge pull request #56554 from akien-mga/ci-upstreamed-regression-test-projectRémi Verschelde
2022-01-06CI: Update links to regression test project and prebuilt SwiftShaderRémi Verschelde
qarmin's repository has been moved to the godotengine organization.
2022-01-06Merge pull request #56376 from pycbouh/theme-tombe-les-theme-propertiesRémi Verschelde
2022-01-06Add a GDScript template for `VisualShaderNodeCustom`Yuri Roubinsky
2022-01-06Merge pull request #55851 from Chaosus/better-completion-options-list_rebasedRémi Verschelde
2022-01-06Merge pull request #56504 from Chaosus/fix_code_editor_goto_errorRémi Verschelde
2022-01-06Merge pull request #53434 from Faless/io/4.x_file_access_compressedRémi Verschelde
[File] Fix FileAccessCompressed::get_buffer return value.
2022-01-06Merge pull request #56542 from aaronfranke/format-no-batRémi Verschelde
Skip formatting `.bat` files in `file_format.sh`
2022-01-05Skip formatting .bat files in file_format.shAaron Franke
These are supposed to have CRLF because Windows, so we'll just skip this file type in the script.
2022-01-05Merge pull request #56479 from V-Sekai/import-optionsRémi Verschelde
2022-01-05Merge pull request #56398 from KoBeWi/cooler_pickerRémi Verschelde
2022-01-05Merge pull request #56522 from akien-mga/navigation-restore-safe-get_singletonRémi Verschelde
2022-01-05Merge pull request #55293 from LlamaLad7/masterRémi Verschelde
2022-01-05Merge pull request #53684 from TokageItLab/orthogonal-modeRémi Verschelde
2022-01-05NavigationServer: Restore constness for thread safe `get_singleton`Rémi Verschelde
This was removed by mistake in #47024, NavigationServer uses internal mutability for thread safety, and removing `const` breaks the contract.
2022-01-05Merge pull request #56519 from RandomShaper/fix_scene_clearedRémi Verschelde
2022-01-05Merge pull request #56517 from bruvzg/fix_export_utf8Rémi Verschelde
2022-01-05Merge pull request #56047 from piiertho/feature/osx-sign-directoryRémi Verschelde
2022-01-05Clear only owners that are no longer in the same treePedro J. Estébanez
2022-01-05Merge pull request #56516 from KoBeWi/niceRémi Verschelde
2022-01-05Add list initialization support for Vector & LocalVectorHaoyu Qiu
2022-01-05Fix decoding UTF-8 filenames on unzipping.bruvzg
2022-01-05Merge pull request #53069 from fbcosentino/3d-material-overlay-4.0Rémi Verschelde
2022-01-05Fix names of scenes dropped onto viewportkobewi
2022-01-05Added material_overlay property to MeshInstance3DFernando Cosentino
Applying overlay materials into multi-surface meshes currently requires adding a next pass material to all the surfaces, which might be cumbersome when the material is to be applied to a range of different geometries. This also makes it not trivial to use AnimationPlayer to control the material in case of visual effects. The material_override property is not an option as it works replacing the active material for the surfaces, not adding a new pass. This commit adds the material_overlay property to GeometryInstance3D (and therefore MeshInstance3D), having the same reach as material_override (that is, all surfaces) but adding a new material pass on top of the active materials, instead of replacing them.
2022-01-05Merge pull request #56352 from ↵Rémi Verschelde
Gallilus/Include-base-signals-to-VisualScriptEmitSignal
2022-01-05Merge pull request #56240 from KoBeWi/frankenstein's_PRRémi Verschelde
2022-01-05Merge pull request #56255 from PucklaMotzer09/control_unfocusRémi Verschelde
2022-01-05Merge pull request #56206 from ↵Rémi Verschelde
KoBeWi/random_call_deferred_to_the_rescue_once_again
2022-01-05Merge pull request #55791 from ↵Rémi Verschelde
kleonc/tree-dont-consume-mouse-if-collapser-not-visible
2022-01-05Merge pull request #54441 from ↵Rémi Verschelde
Geometror/checkbutton-checkbox-font-hover-pressed-color
2022-01-05Merge pull request #56220 from ↵JFonS
williamd67/GPULightmapper-implement-sky-ambient-light GPULightmapper: react on sky ambient properties
2022-01-05Merge pull request #56193 from ↵Rémi Verschelde
kodiwills/fix-update-mode-not-refreshed-visually-on-undo
2022-01-05Merge pull request #56208 from williamd67/GPULightmapper-sky-upside-downRémi Verschelde
2022-01-05Merge pull request #56286 from Calinou/changelog-shaders-depth-textureRémi Verschelde
2022-01-05Merge pull request #56212 from laws65/skin-export-crash-fixRémi Verschelde