Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-06 | Avoid adding margin twice along capsule Y axis | Andrea Catania | |
2020-08-05 | Merge pull request #40989 from madmiraal/fix-40739 | Andrea Catania | |
Reload Bullet space override modifier even when RigidBody is inactive. | |||
2020-08-05 | Merge pull request #41040 from qarmin/fixes_leak_bulet | Andrea Catania | |
Fixes leak when creating bullet shape | |||
2020-08-05 | Fixes leak when creating bullet shape | Rafał Mikrut | |
2020-08-04 | Merge pull request #40992 from vnen/fix-input-call | George Marques | |
Fix _input being mistakenly called twice on script | |||
2020-08-03 | Merge pull request #40690 from ↵ | George Marques | |
ThakeeNathees/arithmetic-assign-type-check-bug-fix GDScript arithmetic assignment type check bug fix | |||
2020-08-03 | Merge pull request #40986 from Anutrix/grammer-fix | George Marques | |
Fixed tiny grammar issues in error messages | |||
2020-08-03 | Fix _input being mistakenly called twice on script | George Marques | |
Instead it calls both the script and the native method. | |||
2020-08-03 | Reload Bullet space override modifier even when RigidBody is inactive. | Marcel Admiraal | |
2020-08-03 | Fixed tiny grammar issues in error messages | unknown | |
2020-08-01 | Merge pull request #40927 from 27thLiz/dinput-id | Rémi Verschelde | |
DirectInput: Use correct joypad id | |||
2020-07-31 | Merge pull request #40930 from Xrayez/fix-leak-test-args | Rémi Verschelde | |
Fix memory leak in test args | |||
2020-07-31 | Merge pull request #40929 from KoBeWi/starhack | Rémi Verschelde | |
Properly disambiguate unsaved scripts | |||
2020-07-31 | Fix memory leak in test args | Andrii Doroshenko (Xrayez) | |
2020-07-31 | Properly disambiguate unsaved scripts | Tomasz Chabora | |
2020-07-31 | Merge pull request #40922 from opl-/fix/x11-size-hints | Rémi Verschelde | |
Fix losing X11 window normal size hint properties | |||
2020-07-31 | Merge pull request #40928 from bruvzg/fix_test_heap_use_after_free | Rémi Verschelde | |
Fix heap use after free in the doctest "main". | |||
2020-07-31 | Merge pull request #40850 from Calinou/test-add-color | Rémi Verschelde | |
Add a test suite for Color | |||
2020-07-31 | Add a test suite for Color | Hugo Locurcio | |
2020-07-31 | Fix heap use after free in the doctest "main". | bruvzg | |
2020-07-31 | DirectInput: use correct joypad id | Andreas Haas | |
Previously `joypad_count` was used as the index into the d_joypads array when initializing a new gamepad. This caused the accidental override of an already connected device when a gamepad with a lower id was disconnected and connected again. fixes #17566 | |||
2020-07-31 | Merge pull request #40923 from opl-/fix/update-window-size | Rémi Verschelde | |
Fix window max_size acting as min_size | |||
2020-07-31 | Fix window max_size acting as min_size | opl- | |
2020-07-31 | Fix losing X11 window normal size hint properties | opl- | |
This was caused by `XSetWMNormalHints` being called multiple times, each time with different values. Calling the method replaces the old data completely, resulting in some of the settings being lost. Since the method was called 3 times before the window was mapped, this resulted in the position hint being lost and the window always getting opened at a position determined by the WM. | |||
2020-07-31 | Merge pull request #40613 from HaSa1002/multi-lang-docs | Rémi Verschelde | |
Add multiple programming language support to class reference | |||
2020-07-31 | Merge pull request #40915 from akien-mga/ci-pin-emscripten | Rémi Verschelde | |
CI: Pin Emscripten version for reproducible builds | |||
2020-07-31 | CI: Pin Emscripten version for reproducible builds | Rémi Verschelde | |
Emscripten is a fast-moving target which gets tons of improvements all the time, but it's not rare that some regressions affect us and make our CI builds fail. (See e.g. #33728, #35237, #39168, #40563, and #40914.) Let's pin to a stable version to avoid having external factors impact our CI, and update this version manually regularly in a PR to ensure that the new version works well for us. | |||
2020-07-31 | Merge pull request #40913 from godotengine/localv | Rémi Verschelde | |
Fixes issue with LocalVector remove function | |||
2020-07-31 | Fixes issue with LocalVector remove function | Andrea Catania | |
2020-07-31 | Merge pull request #40816 from codetorex/master | Rémi Verschelde | |
Added missing information about File.open_encrypted function to docs | |||
2020-07-31 | Merge pull request #40418 from Calinou/doc-button-code-example | Rémi Verschelde | |
Add an example for creating a button in the Button class documentation | |||
2020-07-31 | Merge pull request #40540 from TheDuriel/patch-2 | Rémi Verschelde | |
Clarify TreeItem return values | |||
2020-07-31 | Merge pull request #40591 from madmiraal/fix-24526 | Rémi Verschelde | |
Update Linux gamepad detection to match SDL. | |||
2020-07-31 | Added missing information about File.open_encrypted function to docs. | codetorex | |
2020-07-31 | Merge pull request #40835 from Xrayez/tests-port-astar | Rémi Verschelde | |
Port AStar tests to use doctest | |||
2020-07-31 | Merge pull request #40903 from Calinou/doc-json | Rémi Verschelde | |
Improve JSON-related documentation | |||
2020-07-31 | Merge pull request #40904 from Chaosus/vs_fix_bug | Yuri Roubinsky | |
Fix incorrect colors for member variables and numbers in visual shaders | |||
2020-07-31 | Fix incorrect colors for member variables and numbers in visual shaders | Yuri Roubinsky | |
2020-07-31 | Improve JSON-related documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/3848. | |||
2020-07-31 | Merge pull request #40902 from Chaosus/vs_fix_bug | Yuri Roubinsky | |
Fix small reconnection bug in visual shader | |||
2020-07-31 | Fix small reconnection bug in visual shader | Yuri Roubinsky | |
2020-07-31 | Port AStar tests to use doctest | Andrii Doroshenko (Xrayez) | |
2020-07-30 | Merge pull request #40872 from Calinou/makerst-generate-abbreviations | Rémi Verschelde | |
makerst: Add descriptions to method qualifiers | |||
2020-07-30 | makerst: Add descriptions to method qualifiers | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/1753. | |||
2020-07-30 | Merge pull request #40883 from Xrayez/tests-macros | Rémi Verschelde | |
Hide implementation details of doctest macros | |||
2020-07-30 | doc: Fix typo in BBcode tag | Rémi Verschelde | |
2020-07-30 | Hide implementation details of doctest macros | Andrii Doroshenko (Xrayez) | |
`test_macros.h` is created to provide various macros acting as aliases for doctest macros to work better with Godot internals and conventions. This also makes it accessible for those who'd like to start writing tests in Godot, as most vital information can be put together and documented directly in `test_macros.h` header. Developers are encouraged to include the new `tests/test_macros.h` for writing new tests over `thirdparty/doctest/doctest.h`. Added `TEST_CASE_PENDING("name")` as an alias for `TEST_CASE("name", doctest::skip())` which could be used to mark failing tests for issues yet to be fixed, so as to not affect CI testing results. Added `ERR_PRINT_OFF` and `ERR_PRINT_ON` to control error printing for testing various **expected** failure paths within Godot without polluting the test summary with error messages. | |||
2020-07-30 | Merge pull request #40880 from madmiraal/fix-csg-make_dirty | Rémi Verschelde | |
Ensure CSG parent's _make_dirty() is called when entering a tree. | |||
2020-07-30 | Merge pull request #40875 from Xrayez/ci-show-tests-name | Rémi Verschelde | |
CI: Show `tests=yes` for builds which run tests | |||
2020-07-30 | Ensure CSG parent's _make_dirty() is called when entering a tree. | Marcel Admiraal | |