Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-26 | Keep terrain choice when changing layer in tilemap editor | mara | |
Make `TileMapEditorTerrainsPlugin::edit` logic analogous to `TileMapEditorTilesPlugin::edit`, in that the selection is only cleared when switching to another tilemap. Closes #70033. | |||
2022-12-26 | Merge pull request #70396 from jainl28patel/VisualShader-unit-test | Yuri Rubinsky | |
2022-12-26 | Add unit test for VisualShader | jainl28patel | |
2022-12-24 | Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint | Ignacio Roldán Etcheverry | |
C#: reverse Vector2.AngleToPoint | |||
2022-12-24 | Merge pull request #70494 from neikeq/issue-67876 | Ignacio Roldán Etcheverry | |
C#: Fix leak in Span to Variant conversions | |||
2022-12-24 | Merge pull request #70496 from Chaosus/astargrid_divide_heuristics | Yuri Rubinsky | |
2022-12-24 | Divide `AStarGrid2D::default_heuristic` into two different heuristics | Yuri Rubinsky | |
2022-12-24 | C#: reverse Vector2.AngleToPoint | Alexey Kim | |
2022-12-23 | Merge pull request #67668 from nikitalita/apk-signer | Rémi Verschelde | |
Improve get_apksigner_path() robustness | |||
2022-12-23 | Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays | Rémi Verschelde | |
Improve support for 64-bit types on Android. | |||
2022-12-23 | Merge pull request #70253 from BastiaanOlij/cleanup_sky_render | Rémi Verschelde | |
Cleanup and improve sky render | |||
2022-12-23 | Merge pull request #70476 from BastiaanOlij/move_sdfgi_init | Rémi Verschelde | |
Move SDFGI update logic into clustered renderer | |||
2022-12-23 | Merge pull request #70214 from Ansraer/speed-maybe | Rémi Verschelde | |
[4.x] Use depth prepass to increase opaque render performance | |||
2022-12-23 | Merge pull request #70478 from marius-se/fix/content_scale | Rémi Verschelde | |
Fix contentScaleFactor on iOS | |||
2022-12-23 | Merge pull request #70477 from mihe/bind-joint-disable | Rémi Verschelde | |
Bind methods related to disabling collision between joint bodies | |||
2022-12-23 | C#: Fix leak in Span to Variant conversions | Ignacio Roldán Etcheverry | |
2022-12-23 | Merge pull request #70486 from raulsntos/dotnet/convert-to | Ignacio Roldán Etcheverry | |
C#: Rename `ConvertToX` methods | |||
2022-12-23 | Merge pull request #70483 from raulsntos/dotnet/forbid-init-properties | Ignacio Roldán Etcheverry | |
C#: Disallow init-only properties | |||
2022-12-23 | C#: Rename `ConvertToX` methods | Raul Santos | |
- Renamed `ConvertToX` to `ConvertToNativeX`. - Renamed `ConvertToXObject` to `ConvertToX`. - Renamed `ConvertToXManaged` to `ConvertToX`. - Fix `Signal` name in bindings generator and csharp script. | |||
2022-12-23 | Merge pull request #70441 from matt08-prog/doc-ArrayMesh | Yuri Sizov | |
Clarify the description of ArrayMesh::regen_normal_maps | |||
2022-12-23 | C#: Disallow init-only properties | Raul Santos | |
ReadOnly properties are currently not allowed because the generated code needs to set them, this also apply to `init` properties because they need to be set after initialization. | |||
2022-12-23 | use depth prepass to increase performance | Ansraer | |
2022-12-23 | fix contentScaleFactor on iOS | Marius Seufzer | |
2022-12-23 | Bind methods related to disabling collision between joint bodies | Mikael Hermansson | |
2022-12-24 | Move SDFGI update logic into clustered renderer | Bastiaan Olij | |
2022-12-23 | Revert "pcre2: Update to upstream version 10.42" | Rémi Verschelde | |
This reverts commit 62c3e4ab9c87689ff0b7d27350bde176981daf1b. Needs more work, see comments about `_regex_free` errors in #70447. | |||
2022-12-23 | Merge pull request #69998 from BastiaanOlij/sorting-pivot-4 | Rémi Verschelde | |
Added options for sorting transparent objects (port of PR #63040) | |||
2022-12-23 | Cleanup and improve sky render | Bastiaan Olij | |
2022-12-23 | Added options for sorting transparent objects (port of PR 63040) | Bastiaan Olij | |
2022-12-23 | changed wording for ArrayMesh::regen_normal_maps' description | matt08-prog | |
2022-12-23 | Merge pull request #69991 from rune-scape/cast-type | Rémi Verschelde | |
GDScript: Fix cast producing null | |||
2022-12-23 | Merge pull request #70277 from rune-scape/picker-regression | Rémi Verschelde | |
Fix resource picker regression | |||
2022-12-23 | Merge pull request #70220 from adamscott/fix-external-enum | Rémi Verschelde | |
Fix external enums not assignable as constants | |||
2022-12-23 | Merge pull request #70457 from clayjohn/RD-particles-update | Rémi Verschelde | |
Avoid updating particles during 2D rendering | |||
2022-12-23 | Merge pull request #70455 from clayjohn/RD-particle-trail | Rémi Verschelde | |
Check for disabled particle trail particle before initializing particle trail | |||
2022-12-23 | Merge pull request #70466 from clayjohn/material-override | Rémi Verschelde | |
Remove compatibility code for MeshInstance3D surface override material | |||
2022-12-23 | Merge pull request #70151 from ↵ | Rémi Verschelde | |
stmSi/fix-profiler-and-visual-profiler-start-stop-state-inconsistency Fix: Profiler and Visual Profiler start/stop state inconsistency | |||
2022-12-23 | Merge pull request #70278 from ↵ | Rémi Verschelde | |
TokageItLab/add-animation-started-finished-signal-to-tree Add `animation_started/finished` signals to `AnimationTree` and fix time accuracy in StateMachine | |||
2022-12-23 | Merge pull request #69797 from TokageItLab/time-edit-inspector-plugin | Rémi Verschelde | |
Animation: Add inspector plugin for key time edit & Change `track_find_key()` argument to find key with approximate | |||
2022-12-23 | Merge pull request #70447 from akien-mga/pcre2-10.42 | Rémi Verschelde | |
pcre2: Update to upstream version 10.42 | |||
2022-12-23 | Merge pull request #70456 from Calinou/project-manager-opengl-wip | Rémi Verschelde | |
Mention that the Compatibility rendering backend is work-in-progress | |||
2022-12-23 | Merge pull request #65312 from SaracenOne/auto_advance_behaviour | Rémi Verschelde | |
Make auto-advance flag a requirement for conditional/expression evaluation | |||
2022-12-23 | Merge pull request #70460 from Chaosus/shader_fix_varyings | Yuri Rubinsky | |
2022-12-23 | Fix shader crash when using boolean type for vertex->fragment varyings | Yuri Rubinsky | |
2022-12-22 | Remove compatibility code for MeshInstance3D surface override material | clayjohn | |
2022-12-23 | Fix: Profiler and Visual Profiler start/stop state inconsistency | stmSi | |
2022-12-22 | Merge pull request #70459 from twaritwaikar/fix-split-diff | Rémi Verschelde | |
VCS: Fix split diff's overlapping fields | |||
2022-12-23 | Merge pull request #70407 from Koyper/rich_text_bold_italics | Yuri Sizov | |
[RTL] Fix push bold or italics not using bold_italics_font when required | |||
2022-12-23 | VCS: Fix split diff's overlapping fields | Twarit Waikar | |
Also adjusts the spacing nearby the diff contents. | |||
2022-12-22 | Fixed RichTextLabel push bold/italic to correctly use bold_italic font. | Koyper | |