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2019-05-11Apply sprite frames editor FPS value correctly upon _animation_selectfreestraws
2019-05-11Merge pull request #28807 from bojidar-bg/28798-open-filesystemRémi Verschelde
Open selected folder when pressing the "Open" option in the menu
2019-05-11Merge pull request #28742 from guilhermefelipecgs/fix_28737Rémi Verschelde
[EditorSpatialGizmo] Fix error in intersect_ray
2019-05-11Merge pull request #28770 from volzhs/fix-scroll-back-topRémi Verschelde
Fix scroll back top
2019-05-11Add RegEx substitution testcase and fix relevant docsRyan Stein
(cherry picked from commit a31bbb4bd920e28cbb2c737a785e91da5e7a599f)
2019-05-11Merge pull request #28806 from bojidar-bg/28624-navmesh-cellsizeRémi Verschelde
Allow or_greater for most properties of NavMesh
2019-05-10Open selected folder when pressing the "Open" option in the menuBojidar Marinov
An attempt to fix #28798
2019-05-10Allow or_greater for most properties of NavMeshBojidar Marinov
Closes #28624
2019-05-10Merge pull request #28800 from JFonS/fix_clipped_cameraRémi Verschelde
Fixes to ClippedCamera
2019-05-10Fixes to ClippedCameraJFonS
This work has been kindly sponsored by IMVU.
2019-05-09Merge pull request #28784 from bruvzg/x11_check_extents_atomsRémi Verschelde
X11: Check if "_NET_FRAME_EXTENTS" atom is supported.
2019-05-09X11: Check if "_NET_FRAME_EXTENTS" atom is supported.bruvzg
2019-05-09Merge pull request #28778 from aaronfranke/lowercase-idRémi Verschelde
Change "ID" to lowercase "id"
2019-05-09Change "ID" to lowercase "id"Aaron Franke
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-08Merge pull request #28773 from Faless/mp/err_explain_fix2Max Hilbrunner
Avoid _can_call_mode resetting error message in MultiplayerAPI
2019-05-08Avoid _can_call_mode resetting error message in MultiplayerAPIFabio Alessandrelli
2019-05-08Merge pull request #28765 from guilhermefelipecgs/update_class_refRémi Verschelde
Docs: Add tutorials for KinematicBody2D
2019-05-08[EditorSpatialGizmo] Fix error in intersect_rayGuilherme Felipe
2019-05-09Scroll back to top when changing directory in FileSystem dockvolzhs
Fix #26041
2019-05-09Revert "Merge pull request #26053 from qarmin/back_scroll_to_start"volzhs
This reverts commit b5deb1dc72d8c4c92c9850379522926e60ddf7d0, reversing changes made to 2cc8848c3c3815c6f72ce5f9b75bfab8a1498292. This change causes unwanted regression. It's too risky to have scroll back to top in ItemList.clear()
2019-05-08Docs: Add tutorials for KinematicBody2DGuilherme Felipe
2019-05-08Merge pull request #28009 from kbake/output-context-menu-27543Rémi Verschelde
Adds Copy button to output panel
2019-05-08Merge pull request #28754 from YeldhamDev/inherent_scene_close_empty_changesRémi Verschelde
Change empty scene closing on new inherented scene to a better approach
2019-05-08Merge pull request #28751 from MuffinManKen/improve_docs_animated_spriteRémi Verschelde
Improved the AnimatedSprite docs; added description to speed_scale.
2019-05-08Change empty scene closing on new inherented scene to a better approachMichael Alexsander Silva Dias
2019-05-08Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty"Michael Alexsander Silva Dias
This reverts commit 0f8356d43994e3b7f054ac223a6681773aeb9330, reversing changes made to 7b7a664a974e86acb6d55e31609d33cf84311b8f.
2019-05-07Improved the AnimatedSprite docs; added description to speed_scale.Ken Paulson
2019-05-07Merge pull request #28453 from Tarik02/enet_socket_set_optionFabio Alessandrelli
Partially implement enet_socket_set_option
2019-05-06Remove reduz from some autorequested code reviewsRémi Verschelde
He's still one of the main architects of some of these code branches, but quite often PRs that modify one or two files in such folders don't necessarily need his input, and he has enough backlog to handle. PR triagers will ask for his review manually whenever relevant. He's left as code owner for physics/visual servers and rendering backends.
2019-05-06Merge pull request #28516 from Chaosus/fix_vs_mix_titleRémi Verschelde
Renames captions of Scalar/VectorInterp in Visual Shaders
2019-05-06Merge pull request #28365 from fire/split_clip_blend_shapesRémi Verschelde
Modify ResourceImporterScene to split animations with blendshapes.
2019-05-06Merge pull request #28525 from MunWolf/func_ref_validationRémi Verschelde
Added an is_valid function to FuncRef
2019-05-06Update AUTHORS and DONORS listRémi Verschelde
New contributors added to AUTHORS: @Kanabenki, @KoBeWi Thanks to all contributors and donors for making Godot possible!
2019-05-06Merge pull request #28715 from YeldhamDev/inherent_scene_close_emptyRémi Verschelde
Make editor close empty scene when creating an inherited one
2019-05-06Merge pull request #28709 from YeldhamDev/tabcontainer_locale_updateRémi Verschelde
Fix 'TabContainer' not updating its tab titles when locale is changed
2019-05-06Merge pull request #28696 from raphael10241024/debug_fixRémi Verschelde
fix CollisonShape changing shape cause crash when not in a tree
2019-05-06Merge pull request #28679 from megalike/fix_mac_os_delete_char_hotkeysRémi Verschelde
Support Mac OS default delete char hotkeys
2019-05-06Merge pull request #28330 from BastiaanOlij/improve_multimeshRémi Verschelde
Added set_as_bulk_array, fixed transform2D saving and documentation
2019-05-06Make editor close empty scene when creating an inherited oneMichael Alexsander Silva Dias
Fixes #28654.
2019-05-06Fix 'TabContainer' not updating its tab titles when locale is changedMichael Alexsander Silva Dias
2019-05-05Merge pull request #28700 from ShyRed/fixmonogluewindowsIgnacio Roldán Etcheverry
Fix generation of Mono Glue for Visual Studio 2017+
2019-05-05Merge pull request #28684 from credman0/masterRémi Verschelde
Fix ParallaxBackground breaking when moving it out the scene tree
2019-05-05Merge pull request #28657 from KidRigger/masterRémi Verschelde
Fixes VideostreamGDNative crash on audio_channel=0.
2019-05-05Fix generation of Mono Glue for Visual Studio 2017+ShyRed
vsnprintf definition should only be changed when MSC version is older than 2013. The version check and fix is taken from StringUtils.h of assimp.
2019-05-05Merge pull request #28643 from t-karcher/patch-1Max Hilbrunner
Update of RigidBody2D class description
2019-05-05Merge pull request #28681 from lopho/dict-docMax Hilbrunner
Document dictionary erase return value
2019-05-05fix CollisonShape changing shape cause crash when not in a treeyakun.zhang
2019-05-04Fix ParallaxBackground breaking when moving it out the scene treeColin Redman
2019-05-04Document dictionary erase return valuelopho
2019-05-04Support Mac OS default delete char hotkeysmegalike