Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-03-12 | Merge pull request #26962 from ibrahn/small-x11setcontext-fix | Rémi Verschelde | |
fix for access after free in OS_X11::set_context. | |||
2019-03-12 | Merge pull request #26943 from akien-mga/gles2-unsupported-float-types | Rémi Verschelde | |
GLES2: Convert unsupported float texture types to 8-bit types | |||
2019-03-12 | fix for access after free in OS_X11::set_context. | Ibrahn Sahir | |
2019-03-12 | Merge pull request #26957 from nekomatata/vs-natvis-fix | Rémi Verschelde | |
Fixed & improved Visual Studio custom debugger visualization | |||
2019-03-12 | GLES2: Convert unsupported float texture types to 8-bit types | Rémi Verschelde | |
2019-03-12 | Fixed & improved Visual Studio custom debugger visualization | PouleyKetchoupp | |
2019-03-12 | Merge pull request #26941 from JFonS/add_gizmos_priority | Rémi Verschelde | |
Add priority to gizmos and fix small issues | |||
2019-03-12 | Add priority to gizmos and fix small issues | JFonS | |
User defined gizmos will haave higher preference than editor gizmos by default. Also fixed some inconsistencies in the gizmos menu when using custom gizmos. | |||
2019-03-12 | GLES2: Fix comments in previous commit that broke rendering (!) | Rémi Verschelde | |
Do NOT use "[vertex]" in a comment... Kids, don't try to learn OpenGL on a production branch right before a stable release. | |||
2019-03-11 | Merge pull request #26936 from akien-mga/gles2-revert-texture2DLodEXT | Rémi Verschelde | |
GLES2: Revert wrong extension checks from #26928 and #26932 | |||
2019-03-11 | GLES2: Add comments around EXT_shader_texture_lod check | Rémi Verschelde | |
To avoid reintroducing bugs as I did in #26928 and #26932. texture2DLodEXT and textureCubeLodEXT are only for the fragment shader with https://www.khronos.org/registry/OpenGL/extensions/EXT/EXT_shader_texture_lod.txt In the vertex shader, texture2DLod and textureCubeLod are built-in. | |||
2019-03-11 | Revert "GLES2: Ensure extension checks for texture2DLod" | Rémi Verschelde | |
This reverts commit f5f565e3e49eecde9ed3b05913747a50d54b7357. | |||
2019-03-11 | Revert "GLES2: Fix regression on texture2DLod extension checks" | Rémi Verschelde | |
This reverts commit 8c2d38152fbf41ca9c8a8f9b381b8d271f7f54d3. | |||
2019-03-11 | Merge pull request #26932 from akien-mga/gles2-fix-extensions-check | Rémi Verschelde | |
GLES2: Fix regression on texture2DLod extension checks | |||
2019-03-11 | GLES2: Fix regression on texture2DLod extension checks | Rémi Verschelde | |
These can't be done after any non-preprocessor token. | |||
2019-03-11 | Merge pull request #26928 from akien-mga/gles2-texture2DLod-ext-check | Rémi Verschelde | |
GLES2: Ensure extension checks for texture2DLod | |||
2019-03-11 | Enable seamless cubemap only if extension is present. | Juan Linietsky | |
2019-03-11 | GLES2: Ensure extension checks for texture2DLod | Rémi Verschelde | |
In canvas.glsl and scene.glsl, we were using texel2DFetch from stdlib.glsl, which uses texture2DLod. In both cases, the stdlib.glsl include came before the define of texture2DLod. Might fix issues for drivers that don't support GL_EXT_shader_texture_lod. | |||
2019-03-11 | Merge pull request #26921 from akien-mga/html5-etc-gles2-fallback | Rémi Verschelde | |
HTML5: Fix ETC export for GLES2 fallback on mobile | |||
2019-03-11 | Undo #25557 (was not right anyway), fixes #26258 | Juan Linietsky | |
2019-03-11 | HTML5: Fix ETC export for GLES2 fallback on mobile | Rémi Verschelde | |
2019-03-11 | Merge pull request #26901 from KidRigger/anim_crash | Rémi Verschelde | |
Prevents a Null Reference in deleting Animations. | |||
2019-03-11 | Merge pull request #26898 from clayjohn/radiance_map_gles2 | Rémi Verschelde | |
Increase size of radiance map in gles2 | |||
2019-03-11 | Merge pull request #26911 from KidRigger/pr-fix | Rémi Verschelde | |
Fixes segfault on opening incompatible files in GDNative videodecoder. | |||
2019-03-11 | Prevents a Null Reference in deleting Animations. | Anish | |
A null Animation would cause a crash by accessing restricted memory. Solved by checking if the animation track is null before using the animation. Fixes: #26829 | |||
2019-03-11 | Fixes segfault on opening incompatible files. | Anish | |
If a file cannot be opened by the plugin connected, the engine would crash. This has been fixed by quitting the open_file() method early. | |||
2019-03-10 | increase size of radiance map in gles2 | clayjohn | |
2019-03-10 | Merge pull request #26874 from neikeq/issue-26731 | Ignacio Roldán Etcheverry | |
Mono: Some assembly referencing changes and cleanup | |||
2019-03-10 | Mono: Some assembly referencing changes and cleanup | Ignacio Etcheverry | |
Apparently we don't need to call mono_debug_close_image ourselves and we can call mono_image_close right away as it's not our duty to keep that reference. | |||
2019-03-10 | Merge pull request #26867 from bojidar-bg/26816-graphnode-title | Rémi Verschelde | |
Fix cursor going to start while editing GraphNode's title | |||
2019-03-10 | doc: Fix style for vararg in makerst | Rémi Verschelde | |
2019-03-10 | Fix cursor going to start while editing GraphNode's title | Bojidar Marinov | |
Fixes #26816 | |||
2019-03-10 | Merge pull request #26859 from JFonS/fix_cpuparticles_resetting | Rémi Verschelde | |
Fix resetting of CPUParticles (2D and 3D) | |||
2019-03-10 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-03-10 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2019-03-10 | Fix resetting of CPUParticles (2D and 3D) | JFonS | |
2019-03-09 | Merge pull request #26856 from neikeq/issue-26834 | Rémi Verschelde | |
Mono: Fix assemblies path String incorrectly constructed from utf8 | |||
2019-03-09 | Mono: Fix assemblies path String incorrectly constructed from utf8 | Ignacio Etcheverry | |
Also fixed a wrong ifdef that was causing Mono to never be initialized if mscorlib was not found (which was the case with the utf8 assemblies path bug this commit fixes). This condition was meant for exported projects only, not for the editor only. | |||
2019-03-09 | Merge pull request #26687 from QbieShay/hang_server_build_fix | Rémi Verschelde | |
Removed the resource preview thread from the server build | |||
2019-03-09 | Merge pull request #26845 from clayjohn/gles2_transparent_viewport_bug | Rémi Verschelde | |
GLES2 reallocate texture when transparent is set | |||
2019-03-09 | Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood | Rémi Verschelde | |
Fix fake null-motion mouse event flood | |||
2019-03-09 | Merge pull request #26853 from groud/fix_ui_navigation | Rémi Verschelde | |
Fixes UI navigation with joysticks | |||
2019-03-09 | Fix fake null-motion mouse event flood | Pedro J. Estébanez | |
This commit also improves a bit the code quality by making the intent of fake events (and themselves) more explicit. Fixes #26460. | |||
2019-03-09 | Fixes UI navigation with joysticks | Gilles Roudière | |
2019-03-09 | gles2 reallocate texture when transparent is set | clayjohn | |
2019-03-09 | Merge pull request #26842 from karroffel/gdnative-singleton-crash | Rémi Verschelde | |
[GDNative] fix crash at shutdown when using singleton libraries and NativeScript | |||
2019-03-09 | [GDNative] fix crash at shutdown when using singleton libraries and NativeScript | karroffel | |
When a singleton library was exposing NativeScript functionality, the NativeScriptLanguage would attempt to terminate the library at shutdown. Since the GDNative module itself handles singleton libraries, it closes all singleton libraries at shutdown as well. This double free could cause a crash, since the library referenced would no longer be alive. | |||
2019-03-09 | Merge pull request #26784 from humblers/fix-cpuparticles2d | Rémi Verschelde | |
Prevent invisible/inactive cpupparticles2d to redraw | |||
2019-03-09 | Merge pull request #26818 from vnen/class_name-inheritance | Rémi Verschelde | |
Allow class_name scripts to have nested inheritance | |||
2019-03-09 | Merge pull request #26807 from akien-mga/editor-hint-gles2-fallback | Rémi Verschelde | |
Set editor hint early for Project Manager and Editor |