Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-05 | Merge pull request #66873 from akien-mga/script-tweak-error-invalid-script-type | Rémi Verschelde | |
GDScript/C#: Tweak error message for invalid script type for object | |||
2022-10-05 | Merge pull request #66886 from akien-mga/error-print-cleanup | Rémi Verschelde | |
Logger: Don't print error twice on `ERR_PRINT` | |||
2022-10-05 | Merge pull request #64886 from Calinou/web-editor-add-local-web-server-2 | Rémi Verschelde | |
Replace local web server setup for web editor with a Python-based solution | |||
2022-10-05 | Merge pull request #66898 from aaronfranke/proj-mat-columns | Rémi Verschelde | |
Rename Projection `matrix` to `columns` | |||
2022-10-05 | Merge pull request #66770 from EricEzaM/search-by-event | Rémi Verschelde | |
Add searching by event in Editor Settings shortcuts and Project Settings input map. | |||
2022-10-05 | Merge pull request #66894 from KoBeWi/TileSetAtlasSourceEditor_on_vacation | Rémi Verschelde | |
Disconnect TileSet from source editor if no sources | |||
2022-10-05 | Merge pull request #66348 from dzil123/world3d_direct_space_state_doc | Rémi Verschelde | |
World3D.direct_space_state add multithreaded warning | |||
2022-10-05 | Merge pull request #66913 from timothyqiu/mouse-button-swap | Rémi Verschelde | |
Describe the left mouse button constant as the primary button | |||
2022-10-05 | Merge pull request #66777 from TechnoPorg/msvs-better-options | Rémi Verschelde | |
Enhancements to VS solution generation | |||
2022-10-05 | Merge pull request #66911 from clayjohn/imagetexture3d | Rémi Verschelde | |
Properly assign texture RID when creating ImageTexture3D | |||
2022-10-05 | Merge pull request #66798 from bruvzg/win_docs | Rémi Verschelde | |
[Docs] Synchronize and update Window and Display Server documentation. | |||
2022-10-05 | Merge pull request #66885 from atirut-w/lsp-doc-fix | Rémi Verschelde | |
LSP: Fix GDScript doc comments | |||
2022-10-05 | Merge pull request #66915 from timothyqiu/indexing | Rémi Verschelde | |
Fix crash when executing `RenderingServer.mesh_surface_get_format_offset` | |||
2022-10-05 | Merge pull request #65227 from BastiaanOlij/complete_render_target_api | Rémi Verschelde | |
Implementing override functionality for XR | |||
2022-10-05 | Merge pull request #66895 from Zylann/undo_51969 | Rémi Verschelde | |
Undo #51969, generate_mipmaps runs on caller thread. | |||
2022-10-05 | Merge pull request #64577 from Calinou/improve-dictionary-printing | Rémi Verschelde | |
Improve dictionary printing to avoid confusion with arrays | |||
2022-10-05 | Merge pull request #66300 from KoBeWi/📝🧭 | Rémi Verschelde | |
Split script navigation state and edit state | |||
2022-10-05 | Merge pull request #63983 from Calinou/scons-linux-execinfo-musl | Rémi Verschelde | |
Automatically use execinfo for crash handler on *BSD and musl-based Linux | |||
2022-10-05 | Merge pull request #66841 from jtnicholl/blend_enum_checks | Rémi Verschelde | |
Clean up .blend importer to fix unreachable code paths | |||
2022-10-05 | Merge pull request #66799 from xarses/remove-dangling-os-datetime-ref | Rémi Verschelde | |
Remove reference in OS to date and time functions | |||
2022-10-05 | Merge pull request #66509 from Mickeon/yes | Rémi Verschelde | |
Support chaining AtlasTextures inside other AtlasTextures | |||
2022-10-05 | Merge pull request #65776 from Mickeon/camera2d-rotation_smoothing | Rémi Verschelde | |
Add rotation smoothing to Camera2D | |||
2022-10-05 | [Docs] Synchronize and update Window and Display Server documentation. | bruvzg | |
2022-10-04 | World3D.direct_space_state add multithreaded warning | dzil123 | |
2022-10-05 | Fix crash when executing `RenderingServer.mesh_surface_get_format_offset` | Haoyu Qiu | |
2022-10-05 | LSP: Fix GDScript doc comments | Atirut Wattanamongkol | |
2022-10-05 | Describe the left mouse button constant as the primary button | Haoyu Qiu | |
2022-10-04 | Various enhancements to Visual Studio solution generation. | TechnoPorg | |
This adds support for building solutions with dev_mode and/or float=64 enabled. Additionally, it adds solution generation to the Windows CI to catch future regressions. | |||
2022-10-05 | Adding getters to RenderTarget and implementing override functionality for XR | Bastiaan Olij | |
2022-10-04 | Properly assign texture RID when creating ImageTexture3D | clayjohn | |
2022-10-04 | Merge pull request #66852 from ↵ | Matthew | |
Jantho1990/bugfix/update-control-focus-signal-documentation-master Control docs: update messaging for focus to be less keyboard-specific | |||
2022-10-04 | Improve dictionary printing to avoid confusion with arrays | Hugo Locurcio | |
- Add leading and trailing spaces within dictionaries, as the `{}` characters are hard to distinguish from `[]` on some fonts. This is especially helpful with empty arrays and dictionaries. | |||
2022-10-04 | Disconnect TileSet from source editor if no sources | kobewi | |
2022-10-04 | Undo #51969, generate_mipmaps runs on caller thread. | Marc Gilleron | |
2022-10-04 | Automatically use execinfo for crash handler on *BSD and musl-based Linux | Hugo Locurcio | |
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-10-04 | Replace local web server setup for web editor with a Python-based solution | Hugo Locurcio | |
This makes it easier to set up, as you always have Python installed when building Godot. On the other hand, you don't always have Node.js + npm installed (and you may not want to spend time running `npm install`). Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | |||
2022-10-04 | Rename Projection `matrix` to `columns` | Aaron Franke | |
2022-10-04 | Logger: Don't print error twice on `ERR_PRINT` | Rémi Verschelde | |
Also fix broken `ERR_PRINT_ED` macro and simplify comments. For the record these macros aren't used yet, they're intended to be used where needed to surface messages in the toaster when useful to end users, but we haven't done that codebase review yet. | |||
2022-10-04 | Remove reference in OS to date and time functions | Andrew Woodward | |
Since they moved to Time | |||
2022-10-04 | Add rotation smoothing to Camera2D | Luis Lopez | |
Camera2D has follow smoothing to interpolate towards a target position, but no rotation smoothing to align with the target rotation. This adds rotation smoothing directly into the Camera2D API by having two new properties: - `rotation_smoothing_enabled` - `rotation_smoothing_speed` | |||
2022-10-04 | Support nesting AtlasTextures inside other AtlasTextures | Micky | |
Connects AtlasTexture to its `atlas`'s "changed" signal, allowing it to detect property changes to `atlas` and update accordingly, when the project is running and in the editor, as well. | |||
2022-10-04 | CI: Update target for godot-cpp after ↵ | Rémi Verschelde | |
https://github.com/godotengine/godot-cpp/pull/867 | |||
2022-10-04 | Merge pull request #66883 from akien-mga/vulkan-debug_utils-dev-verbose-only | Rémi Verschelde | |
Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose mode | |||
2022-10-04 | Merge pull request #65528 from Mickeon/rename-more-spatial-to-node-3d | Rémi Verschelde | |
Rename remaining "Spatial" in Plugins to "Node3D" | |||
2022-10-04 | Merge pull request #65315 from Mickeon/editor-help-search-multi-term | Rémi Verschelde | |
Allow multiple words in Docs Help Search filter | |||
2022-10-04 | Merge pull request #66734 from jtnicholl/proj_docs | Rémi Verschelde | |
Update several ProjectSettings docs | |||
2022-10-04 | Merge pull request #66449 from Mickeon/stinky | Rémi Verschelde | |
Improve AtlasTexture's Documentation | |||
2022-10-04 | Merge pull request #66384 from ↵ | Rémi Verschelde | |
schme/66165-fix-shader-list-not-marking-shaders-as-saved Fix Shader Editor not marking files saved | |||
2022-10-04 | Rename remaining "Spatial" in Plugins to "Node3D" | Micky | |
For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated. | |||
2022-10-04 | Allow multiple words in Docs Help Search filter | Micky | |
This is how most search filters behave. Refactors the search's match_classes phase to reduce code duplication. |