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2023-01-18Fix some small bugs in the `Window` nodeMichael Alexsander
2023-01-18Merge pull request #71584 from clayjohn/SDFGI-errorRémi Verschelde
Remove light from dynamic light list when removing scenario
2023-01-18Merge pull request #71527 from matt08-prog/patch-1Rémi Verschelde
add RichTextLabel::push_font_size description
2023-01-18Merge pull request #71582 from ↵Rémi Verschelde
Calinou/advanced-import-settings-improve-actions-visibility Improve visibility of Actions button in Advanced import settings dialog
2023-01-18Merge pull request #71025 from DarkMessiah/enable_column_clip_contentRémi Verschelde
Enable column clip content in ConnectionDock and FilesystemDock
2023-01-18Merge pull request #71557 from mihe/physics-end-syncRémi Verschelde
Make physics servers `end_sync` on exit
2023-01-18Merge pull request #71514 from akien-mga/os-unset_environmentRémi Verschelde
OS: Add `unset_environment`, better validate input
2023-01-17Merge pull request #71579 from RedMser/fix-docs-2d3dMatthew
Fix 2d/3d mixups in documentation
2023-01-17Remove light from dynamic light list when removing scenarioclayjohn
2023-01-17Improve visibility of Actions button in Advanced import settings dialogHugo Locurcio
2023-01-17Fix documentation 2d/3d mixupsRedMser
2023-01-17Merge pull request #71563 from groud/limit_toaster_widthRémi Verschelde
Limit toasts' width
2023-01-17Merge pull request #71574 from clayjohn/GLES3-swizzleRémi Verschelde
Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable texture swizzling
2023-01-17Merge pull request #70762 from Maran23/4-x-support-filter-informationRémi Verschelde
Provide more information about the 'Support' filter to avoid confusion
2023-01-17Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable ↵clayjohn
texture swizzling While using compressed formats is allowed, the RA_AS_RG formats need texture swizzling which is not available on web
2023-01-17Provide more information about the 'Support' filter when no result was foundMarius Hanl
Avoid possible confusion by showing more information about the 'Support' filter
2023-01-17Merge pull request #71561 from akien-mga/android-displayserver-duplicate-errorRémi Verschelde
Improve DisplayServer message for video card drivers failure
2023-01-17Merge pull request #71528 from snakept/missing-path-external-editor-errorRémi Verschelde
Checking path variable if empty before opening external editor to fix…
2023-01-17Merge pull request #71516 from raulsntos/dotnet/property-accessorsRémi Verschelde
C#: Make property accessors internal
2023-01-17Limit toasts' widthGilles Roudière
2023-01-17Improve DisplayServer message for video card drivers failureRémi Verschelde
And remove leftover duplicated message on Android.
2023-01-17Checking path variable if empty before opening external editor to fix #71528Christoh Prenissl
2023-01-17Merge pull request #71553 from RandomShaper/no_catastrophic_relayoutRémi Verschelde
Prevent infinite cascade of re-layout after label text reshaping
2023-01-17Merge pull request #70630 from asmaloney/importer-crash-null-mesh-nodeRémi Verschelde
Fix crash in SceneImportSettings::_select when a mesh has a null mesh node
2023-01-17Make physics servers `end_sync` on exitMikael Hermansson
2023-01-17Prevent infinite cascade of re-layout after label text reshapingPedro J. Estébanez
2023-01-17Merge pull request #71552 from akien-mga/fix-gles3-canvas-draw_data-errorRémi Verschelde
GLES3: Fix canvas shader use of undefined draw_data
2023-01-17GLES3: Fix canvas shader use of undefined draw_dataRémi Verschelde
Fixes #71551.
2023-01-17Merge pull request #71145 from dalexeev/doc-sprite-framesRémi Verschelde
Improve `SpriteFrames` docs
2023-01-17Merge pull request #71524 from clayjohn/MOBILE-TAARémi Verschelde
Warn when trying to enable TAA from mobile or gl_compatibility backend
2023-01-17Merge pull request #71382 from jainl28patel/sprite2d_flip_normal_mapRémi Verschelde
fix normal map not flipping in sprite2D
2023-01-17Merge pull request #71529 from clayjohn/IM-octRémi Verschelde
Update ImmediateMesh to use octohedral encoded normals
2023-01-17Merge pull request #71545 from groud/fix_rect_draw_tilesetRémi Verschelde
Fixes rectangle painting weird behavior when dragging outside the atlas area
2023-01-17Merge pull request #71517 from groud/tile_data_editor_shortcut_consistencyRémi Verschelde
Make keyboard shortcuts in tile data editors consistent with tilemap editor.
2023-01-17Merge pull request #71534 from Faless/mp/4.x_nested_spawnRémi Verschelde
[MP] Fix nested spawning during "ready".
2023-01-17Fixes rectangle painting when dragging outside the atlas areaGilles Roudière
2023-01-17Merge pull request #71512 from bruvzg/osa_aRémi Verschelde
[Git hooks] Add AppleScript dialog script for macOS.
2023-01-17Merge pull request #71520 from conradhappeliv/fix-71480Rémi Verschelde
Fix GPUParticles2D not recomputing transforms each frame
2023-01-17Merge pull request #71540 from bruvzg/x11_inp_regionRémi Verschelde
Fix X11 input region size.
2023-01-17Merge pull request #71539 from nongvantinh/fix-71495Yuri Rubinsky
Fixes https://github.com/godotengine/godot/issues/71495
2023-01-17Fix X11 input region size.bruvzg
2023-01-17Fixes incorrect caption for TextureParameterTriplanarNong Van Tinh
2023-01-17[MP] Fix nested spawning during "ready".Fabio Alessandrelli
We want our spawns to be notified after ready, but we need to notify them in the order they entered tree, so that nested spawners can be used during "ready" (instead of having to await a frame).
2023-01-16Update ImmediateMesh to use octohedral encoded normalsclayjohn
2023-01-16Fix GPUParticles2D not recomputing transforms each frameConrad H. Appel, IV
2023-01-16Warn when trying to enable TAA from mobile or gl_compatibility backendclayjohn
TAA should only be enabled from the forward_plus renderer for now
2023-01-16Merge pull request #71526 from clayjohn/RD-sun-scatterRémi Verschelde
Properly initialize directional_light_count in RD sky shaders
2023-01-16Merge pull request #71375 from clayjohn/LightmapGI-crashRémi Verschelde
Enforce a default minimum lightmap size hint size
2023-01-16Merge pull request #71279 from vonagam/fix-iterator-number-typeRémi Verschelde
GDScript: Fix typing of iterator in for loop
2023-01-16Merge pull request #71513 from bruvzg/mpass_docsRémi Verschelde
Fix typo and add missing docs for WINDOW_FLAG_MOUSE_PASSTHROUGH.