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2021-11-03CI: Update black to 21.10b0Rémi Verschelde
No formatting changes on our code compared to 20.8b1.
2021-11-03Merge pull request #54104 from Scony/improve-navigation-obstaclesRémi Verschelde
Improve NavigationObstacle3D usability
2021-11-03Merge pull request #54528 from nekomatata/fix-crash-tileset-polygonGilles Roudière
Fix crash in Tileset with get_collision_polygon_shape
2021-11-02Fix crash in Tileset with get_collision_polygon_shapePouleyKetchoupp
Shape index was used instead of polygon index in this one case.
2021-11-02Merge pull request #54505 from bruvzg/macos_opengles3Rémi Verschelde
2021-11-02Merge pull request #54471 from rafallus/callable_area_monitorRémi Verschelde
2021-11-02Merge pull request #54511 from pycbouh/meshtool-fix-bones-crashRémi Verschelde
2021-11-02Prevent MeshDataTool from crashing due to invalid bones/weights arraysYuri Sizov
2021-11-02Merge pull request #54509 from pycbouh/editor-resource-picker-editRémi Verschelde
2021-11-02Merge pull request #54453 from KoBeWi/slice_of_stringRémi Verschelde
2021-11-02Add a flag to EditorResourcePicker to differentiate selection contextsYuri Sizov
2021-11-02[macOS] Add support for OpenGLES3 video driver.bruvzg
2021-11-02Expose String.get_slicekobewi
2021-11-02Merge pull request #51644 from ChainedLupine/bugfix-stex-webpRémi Verschelde
2021-11-02Fix crash in ResourceImporterTexture::_save_stex if webp disabledChained Lupine
Fixes #51535.
2021-11-02Merge pull request #54346 from mhilbrunner/used-what-instead-of-whatRémi Verschelde
2021-11-02Merge pull request #54494 from lyuma/fix_override_materialsRémi Verschelde
glTF: Fix override materials and non-empty arrays
2021-11-02Merge pull request #54497 from mhilbrunner/readme-link-licenseRémi Verschelde
README updates and improvements, link license page
2021-11-02Merge pull request #54501 from clayjohn/fog-volume-validateRémi Verschelde
Validate fog volume properties
2021-11-01glTF: Fix override materials and non-empty arraysLyuma
Keep track of MeshInstance and GeometryInstance override materials in the GLTFMesh object. Ensure all arrays are non-empty to conform with "minItems":1 in glTF spec.
2021-11-01Validate fog volume propertiesclayjohn
2021-11-01Use `Callable` in Area monitor callbackrafallus
2021-11-02README updates and improvements, link license pageMax Hilbrunner
...some copy edits, and sprinkling some links over that page in general.
2021-11-02Merge pull request #54438 from Laelaps9/patch-1Max Hilbrunner
Fix area_shape_exited's description
2021-11-02Merge pull request #35816 from touilleMan/dictionary-operator==-true-comparisonEmmanuel Leblond
Modify Array/Dictionary::operator== to do real key/value comparison
2021-11-01Merge pull request #54490 from q66/ppcRémi Verschelde
2021-11-01Merge pull request #54387 from ↵Rémi Verschelde
Calinou/editor-translations-increase-zlib-compression-level
2021-11-01Merge pull request #54491 from Calinou/project-manager-fix-vulkan-choiceRémi Verschelde
Fix new projects always being created with OpenGL
2021-11-01Merge pull request #54391 from DavidSichma/doc_interpolate_valueRémi Verschelde
2021-11-01Merge pull request #54396 from groud/implement_terrain_other_brushesRémi Verschelde
2021-11-01Add support for PowerPC familyDaniel Kolesa
2021-11-01Fix new projects always being created with OpenGLHugo Locurcio
Only Vulkan is fully implemented for now, so OpenGL isn't available in the project manager yet. This also makes the rendering driver checks use lowercase names everywhere for consistency.
2021-11-01Merge pull request #54369 from S0yKaf/fix-hardcoded-ray-distanceRémi Verschelde
Fix hardcoded raycast distance in viewport object picking
2021-11-01Merge pull request #37880 from nekomatata/rigid-body-damping-overrideCamille Mohr-Daurat
Improved RigidDynamicBody linear/angular damping override
2021-11-01Merge pull request #54379 from Anutrix/editor-default-float-stepRémi Verschelde
2021-11-01Merge pull request #41565 from nekomatata/x11-usable-screen-sizeRémi Verschelde
2021-11-01Merge pull request #54404 from ibrahn/pulsedriver-less-cowrefRémi Verschelde
2021-11-01Merge pull request #54476 from bruvzg/monterey_create_instanceRémi Verschelde
2021-11-01Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletionRémi Verschelde
2021-11-01Merge pull request #54419 from Chaosus/vs_cutRémi Verschelde
2021-11-01Merge pull request #54480 from timothyqiu/texture-replaceRémi Verschelde
2021-11-01Merge pull request #54475 from groud/fix_tileset_editor_drag_and_dropRémi Verschelde
2021-11-01Fix memory leak when using CurveTexture.set_texture_modeHaoyu Qiu
2021-11-01Merge pull request #54470 from HungryProton/fix_popup_signalRémi Verschelde
2021-11-01Merge pull request #54459 from rxlecky/fix-multimesh-buffer-overflow-53603Rémi Verschelde
2021-11-01[macOS] Add `create_instance` function to spawn editor copies.bruvzg
[macOS] Modify `create_project` function to detect and run app bundles using NSWorkspace to ensure app window is registered and activated correctly.
2021-11-01Fix TileSet editor drag and drop not workingGilles Roudière
2021-11-01Merge pull request #54443 from briansemrau/threadsafe-toastRémi Verschelde
Make editor toasts threadsafe
2021-10-31Fix popup trying to emit a non existing signal when closedHungryProton
2021-10-31Merge pull request #54288 from Razoric480/fix-key-up-down-idle-frameRémi Verschelde