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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-03-27
Fix height of subresource button in Inspector
Haoyu Qiu
2023-03-27
Fix `NodePath` subname index range documentation
Ninni Pipping
2023-03-27
[ci/web] update mymindstorm/setup-emsdk to v12
Unai Martinez-Corral
2023-03-27
Remove disabled plugins from active plugins
kobewi
2023-03-27
Document how to use logarithm of base 10 with `log()`
Hugo Locurcio
2023-03-27
Fix "hides member" warnings in `csharp_script.cpp`
Ninni Pipping
2023-03-27
C#: Do not print errors about missing references to intentionally ignored mem...
RedworkDE
2023-03-27
Port robust signal (dis)connection to ShapeCast2D
Ricardo Buring
2023-03-27
Fix collide_shape return type
Ricardo Buring
2023-03-27
Fix `AnimatedSprite2D` autoplay warning
Ninni Pipping
2023-03-27
Improve documentation for Area monitor callbacks in `PhysicsServer3D`
Ninni Pipping
2023-03-27
Fix ResourceImporterLayeredTexture::import() high_quality type
nikitalita
2023-03-27
CanvasItem Fix ENTER_CANVAS / VISIBILITY_CHANGED notifications order when ent...
kleonc
2023-03-27
Make `Gradient` resort points on `reverse`
Ninni Pipping
2023-03-27
Fix "Download Project Source" for Web Editor
ator-dev
2023-03-27
Fix some wrong descriptions in the docs
Rindbee
2023-03-27
[Windows] Remove meta_mem update on keyup/keydown.
bruvzg
2023-03-27
Fix directory access when the running app has the `All files access` permission
Fredia Huya-Kouadio
2023-03-27
Fix get_drag_data not overridable in some Controls
kobewi
2023-03-27
Improve Color8 documentation
Hugo Locurcio
2023-03-27
Open up bounds of `Shape3D.margin` to support other physics engines
Mikael Hermansson
2023-03-27
Change documentation of `Shape3D.margin` to reflect current situation
Mikael Hermansson
2023-03-27
Fix typo in the type-safe examples
Dipal Zambare
2023-03-27
TileMapEditor Fix preview rendering and transform calculations
kleonc
2023-03-27
Fix ndc calculation for LinearSceneDepth VS node in GLES3
Patrick
2023-03-27
Fix `Array.slice()` rounding for `abs(step) != 1`
Ninni Pipping
2023-03-27
Fix agents with disabled avoidance getting added to avoidance simulation
smix8
2023-03-27
XR: When an sRGB target is used, check hardware sRGB conversion
Bastiaan Olij
2023-03-27
Fix GridMap signal "cell_size_changed" disconnect error
smix8
2023-03-27
Fix GridMap free navigation RID error spam
smix8
2023-03-27
Added drag and drop support for shaderinclude
Fahad Shihab
2023-03-27
Fix type check for max/min
Ninni Pipping
2023-03-27
OpenXR: Enable access to the Valve Index grip force sensing
Zac Luzader
2023-03-27
Add dedicated setter for `ImageTextureLayered::_images` to fix `create_from_i...
RedworkDE
2023-03-27
SCons: Cleanup pulseaudio defines for Linux
Rémi Verschelde
2023-03-27
change some sys.exit() to be fatal
Omar Polo
2023-03-27
Fix Variant hashing for floats
Ninni Pipping
2023-03-27
Update property keying state without a full Inspector rebuild
Yuri Sizov
2023-03-27
Fixes gutter set width results in receiving only half of the desired size
Nong Van Tinh
2023-03-27
Rename mkv_list to mvk_list (MoltenVK path list).
Ron B. Yeh
2023-03-27
Add conversion for Vector2 method tangent() -> orthogonal()
Marius Hanl
2023-03-27
Reload built in script to get its methods on signal connection
Hakim
2023-03-27
Fix IME position in the single window mode sub-windows.
bruvzg
2023-03-27
Fix EditorUndoRedoManager's handling of MERGE_ENDS
kobewi
2023-03-27
Fix concave/convex polygon shape documentation
Ricardo Buring
2023-03-27
Fix `Find in Files` Search Results cannot open builtin script
stmSi
2023-03-27
Use the new API for virtual keyboard height detection on Android, bugfix
necrashter
2023-03-27
Fix several clang-tidy bool literal conversion warnings
bitsawer
2023-03-27
C#: Fix building projects for MSBuild before 17.3
RedworkDE
2023-03-27
C#: Encode GodotProjectDir as Base64 to prevent issues with special characters
Raul Santos
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