Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-07 | Merge pull request #48521 from likeich/remove_extra_separator | Rémi Verschelde | |
Remove extra separator in scenetree dock menu | |||
2021-05-07 | Merge pull request #48376 from rafallus/fix_surfacetool_crash_master | Rémi Verschelde | |
Check input mesh is valid in SurfaceTool methods (master) | |||
2021-05-07 | Merge pull request #33577 from Calinou/highlight-control-flow-keywords | Rémi Verschelde | |
Highlight control flow keywords with a different color | |||
2021-05-07 | Merge pull request #48491 from dalexeev/action-map-editor | Rémi Verschelde | |
Improve ActionMapEditor | |||
2021-05-07 | Merge pull request #48466 from EricEzaM/output-log-save-state | Rémi Verschelde | |
Made Editor Log buttons save their state, per project. | |||
2021-05-07 | Merge pull request #35992 from Calinou/main-run-args-command-placeholder | Rémi Verschelde | |
Implement the `%command%` placeholder in the Main Run Args setting | |||
2021-05-07 | Implement the `%command%` placeholder in the Main Run Args setting | Hugo Locurcio | |
This can be used to tell Godot to run an executable that will run Godot rather than running Godot directly. This is useful to make Godot start on the dedicated GPU when using a NVIDIA Optimus setup on Linux: `prime-run %command%` The `editor/run/main_run_args` setting declaration was moved to make it visible in the ProjectSettings documentation. | |||
2021-05-06 | Merge pull request #34840 from Calinou/colorpicker-display-old-color | Rémi Verschelde | |
Display the old color in ColorPicker for easier comparison | |||
2021-05-06 | Remove extra separator | Kyle | |
Removes an extra separator when Scene Tree Editing is disabled. Discussed in #48518 | |||
2021-05-06 | Merge pull request #48500 from groud/add_buttongroup_pressed_signal | Rémi Verschelde | |
Adds a pressed signal to ButtonGroup | |||
2021-05-06 | Merge pull request #48518 from likeich/scene_dock_bug | Rémi Verschelde | |
Fixed cut/copy/paste visibility | |||
2021-05-06 | Fixed cut/copy/paste visibility | Kyle | |
Fixes #48514 by moving the visibility of these buttons into their own if statement that depends on if scene tree editing is allowed. Previously it was under the script editing setting which is unexpected as it works with nodes and the scene tree. | |||
2021-05-06 | Merge pull request #47776 from Razoric480/foreport | Rémi Verschelde | |
Implement LSP didDeleteFiles & make parser aware of sub-nodes | |||
2021-05-06 | Merge pull request #38645 from KoBeWi/FMR | Rémi Verschelde | |
Add filter, map and reduce to Array | |||
2021-05-06 | Merge pull request #46714 from HaSa1002/fix-gdscript-underscore-strict | Rémi Verschelde | |
Fix GDScript Tokenizer being very strict about the number of underscores | |||
2021-05-06 | Merge pull request #45607 from Calinou/improve-editor-theme | Rémi Verschelde | |
Improve the editor theme | |||
2021-05-06 | Merge pull request #48501 from Faless/js/4.x_http_client_chunk | Rémi Verschelde | |
[HTML5] Use 64KiB chunk size in JS HTTPClient. | |||
2021-05-06 | [HTML5] Use 64KiB chunk size in JS HTTPClient. | Fabio Alessandrelli | |
For consistency with the native one, and the documentation. | |||
2021-05-06 | Adds a pressed signal to ButtonGroup | Gilles Roudière | |
2021-05-06 | Merge pull request #36676 from Calinou/tweak-material-sampling-property-hint | Rémi Verschelde | |
Tweak CanvasItem/material sampling property hint for readability | |||
2021-05-06 | Merge pull request #44831 from gongpha/dont-update-tree-if-selected | Rémi Verschelde | |
Blocking updating in SceneTreeEditor when an item was selected | |||
2021-05-06 | Merge pull request #42416 from Calinou/editor-make-function-save-script | Rémi Verschelde | |
2021-05-06 | Merge pull request #37700 from Calinou/rename-ip-unix-tcp-server | Rémi Verschelde | |
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores | |||
2021-05-06 | Merge pull request #48495 from EricEzaM/editor-log-fix-startintg-newline | Rémi Verschelde | |
Fix blank line at start of Editor Log (reinstate #44909) | |||
2021-05-06 | Merge pull request #48439 from BastiaanOlij/cleanup_vulkan_checks | Rémi Verschelde | |
Cleanup vulkan capabilities check and add multiview check | |||
2021-05-06 | Cleanup vulkan capabilities check and add multiview check | Bastiaan Olij | |
2021-05-06 | Display the old color in ColorPicker for easier comparison | Hugo Locurcio | |
This only affects ColorPickerButton nodes that spawn a ColorPicker, not standalone ColorPickers. This partially addresses #7366. | |||
2021-05-06 | Tweak CanvasItem/material sampling property hints for readability | Hugo Locurcio | |
The "Anisotropic" term is abbreviated as spelling it out would cause the PopupMenu to overflow the editor window when using the default inspector width. | |||
2021-05-06 | Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores | Hugo Locurcio | |
2021-05-06 | Fix blank line at start of Editor Log (reinstate #44909) | Eric M | |
2021-05-05 | Save the current script when adding a new method via signal connection | Hugo Locurcio | |
This makes it possible for external editors to pick up the changes. Most modern editors should reload the file automatically, but some older/lightweight editors may ask the user instead (or only warn after trying to save in the external editor). This closes #41283. | |||
2021-05-05 | Highlight control flow keywords with a different color | Hugo Locurcio | |
This makes them easier to distinguish from other keywords. | |||
2021-05-05 | Improve ActionMapEditor | Danil Alexeev | |
- CheckBox replaced with CheckButton. - Removed unnecessary code. | |||
2021-05-05 | Merge pull request #48489 from Calinou/doc-audiostreamplayer | Rémi Verschelde | |
Improve the AudioStreamPlayer(2D/3D) class descriptions | |||
2021-05-05 | Improve the AudioStreamPlayer(2D/3D) class descriptions | Hugo Locurcio | |
2021-05-05 | Merge pull request #48486 from MaxStgs/fix_packeddata_master | Rémi Verschelde | |
Add PackedDataContainer data pointer check for non nullable | |||
2021-05-05 | Add PackedDataContainer data pointer check for non nullable | MaxStgs | |
2021-05-06 | Made Editor Log buttons save their state, per project. | Eric M | |
2021-05-05 | Merge pull request #48435 from BastiaanOlij/no_repeat_mobile_renderer | Rémi Verschelde | |
Remove repeat from forward mobile renderer | |||
2021-05-05 | Merge pull request #48474 from akien-mga/improve-custom-resource-loader-error | Rémi Verschelde | |
Fix error handling for user-defined `ResourceFormatLoader.load` | |||
2021-05-05 | Add filter, map and reduce to Array | Tomasz Chabora | |
2021-05-05 | Fix error handling for user-defined `ResourceFormatLoader.load` | Rémi Verschelde | |
See #48463. | |||
2021-05-05 | Merge pull request #48315 from nekomatata/expose-physics-debug-shape | Rémi Verschelde | |
Expose get_debug_mesh in Shape3D to scripting API | |||
2021-05-05 | Merge pull request #48280 from Calinou/doc-file-open-compressed-godot-only | Rémi Verschelde | |
Document that `File.open_compressed()` can only open files saved by Godot | |||
2021-05-05 | Merge pull request #48476 from AndreaCatania/AndreaCatania-patch-4 | Rémi Verschelde | |
Add env.Depends to modules_enabled.gen.h generator | |||
2021-05-05 | Add env.Depends to modules_enabled.gen.h generator | Andrea Catania | |
Sometimes scons doesn't detects that a new module is being added. This commit fix it. | |||
2021-05-05 | Merge pull request #48467 from EricEzaM/editor-settings-shortcut-crash-fix | Rémi Verschelde | |
2021-05-05 | Merge pull request #48471 from TokageItLab/fix-animation-track-editor-undo | Rémi Verschelde | |
Fixed broken AnimationTrackEditor's undo in 4.0 | |||
2021-05-05 | fix AnimationTrackEditor's undo with correction invalid method name | Tokage | |
2021-05-05 | Fixed crash in Editor Settings shortcuts UI | Eric M | |