Age | Commit message (Collapse) | Author |
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Add `ShapeCast2D` node
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Make OpenSimplex and VisualScript modules not depend on editor files
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The physics API cannot provide needed functionality to ensure the correct behavior, which might lead to confusion (see `rest_info()`).
However `get_closest_collision_safe/unsafe_fraction()` methods are not removed, because they return correct result from `cast_motion()`.
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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Rect2: Clarify docs for `has_point` excluding bottom and right borders
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Fix shader crashing when using `ALBEDO` or `ALPHA` in light function
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Separate space override modes for gravity/damping in Area
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Improve tests, as well as documentation for `expand`.
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confined mode.
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Add missing characters for property name quoting
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Makes the results consistent for all shape types with options to set
the desired behavior.
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