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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-12
Merge pull request #11148 from GodotExplorer/pr-globalize_path_with_data_dir
Poommetee Ketson
2017-09-12
Merge pull request #11149 from supagu/symlink5
Poommetee Ketson
2017-09-12
Merge pull request #11151 from n-pigeon/transform-doc
Poommetee Ketson
2017-09-12
Merge pull request #11152 from SaracenOne/mesh_arrays_access
Poommetee Ketson
2017-09-12
Merge pull request #11154 from eska014/html5-startup-revamp
Poommetee Ketson
2017-09-12
Merge pull request #11161 from Noshyaar/pr-lenstr
Poommetee Ketson
2017-09-12
Merge pull request #11163 from marcelofg55/project_grayed
Poommetee Ketson
2017-09-12
Merge pull request #11167 from bojidar-bg/9547-fix-metadata-duplication
Poommetee Ketson
2017-09-12
Merge pull request #11168 from Noshyaar/pr-mat
Poommetee Ketson
2017-09-11
Documented Transform and Transform2D.
Przemysław Gołąb (n-pigeon)
2017-09-11
HTML5 start-up overhaul
Leon Krause
2017-09-11
Material: fix priority not int
Poommetee Ketson
2017-09-11
Fix duplication of nodes resulting in shared metadata
Bojidar Marinov
2017-09-11
Script access to formatted arrays and blend_arrays in meshes.
SaracenOne
2017-09-11
Not found projects are grayed instead of removed at the Project Manager
Marcelo Fernandez
2017-09-11
Implement String len()
Poommetee Ketson
2017-09-10
Don't set editor_hint true for project manager
Hein-Pieter van Braam
2017-09-10
Merge pull request #11158 from bncastle/master
Thomas Herzog
2017-09-10
Fixed attempt to delete NULL pointer error
bncastle
2017-09-10
Added documentation for some clases
Daniel J. Ramirez
2017-09-10
Document the Script and GDScript classes
Ryan Phillips
2017-09-10
Added docs for PrimitiveMesh
Oliver Dressler
2017-09-10
DirAccess constructor sets current_dir to an absolute path
supagu
2017-09-10
Add user data directory support for ProjectSettings::globalize_path
geequlim
2017-09-10
Added ID to tracker signals and property for storing hand
Bastiaan Olij
2017-09-09
Merge branch 'master' of git://github.com/godotengine/godot into kcc_lightocc...
Chris Bradfield
2017-09-09
Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog.
Nathan Warden
2017-09-09
Update Timer class ref.
Chris Bradfield
2017-09-09
Update LightOccluder2D class ref
Chris Bradfield
2017-09-09
Document Line2D
Hein-Pieter van Braam
2017-09-09
Update TextureRect class ref
Chris Bradfield
2017-09-09
Use gdquest's suggestions
LikeLakers2
2017-09-09
Documented Spatial node.
Przemysław Gołąb (n-pigeon)
2017-09-09
Correct InputEvent documentation
Hein-Pieter van Braam
2017-09-09
Updated documentation for StaticBody.
Nathan Warden
2017-09-09
Updated the 'members' documentation for Rigidbody.
Nathan Warden
2017-09-09
improve some descriptions for the Control node
Nathan
2017-09-09
update icons for animation_player_plugin (top bar)
toger5
2017-09-09
update for icons on theme change animation editor
toger5
2017-09-09
removed hardcoded colors in animation editor
toger5
2017-09-08
Update ColorRect class ref documentation
mrawlingst
2017-09-08
Update Color class ref documentation
mrawlingst
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
Fix various assorted warnings
Hein-Pieter van Braam
2017-09-08
Merge pull request #11064 from Noshyaar/docs
Rémi Verschelde
2017-09-08
ClassRef: fill in the blanks
Poommetee Ketson
2017-09-07
Ability to use a sky for reflection together with a background color.
Juan Linietsky
2017-09-07
Fixed orthogonal projection in all effects and post processes
Juan Linietsky
2017-09-08
Fix serveral recent new clang-format errors
Hein-Pieter van Braam
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