Age | Commit message (Collapse) | Author |
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Scope Changes for some variables.
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- Use a different color for freelook and zoom speed bars.
- Use an outline for the text to make it readable on any background.
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The EditorProperty UI elements for project settings are created from
SectionedInspector, which has a prefix added to each property path. Each
EditorProperty needs to be made aware of this path so copy_property_path
copies the full path, and not just the suffix.
Fixes #59020.
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Improve scene tab close button options
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Add sky cover texture for ProceduralSkyMaterial
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Fix flipped EYEDIR.z in sky shaders
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Fix out of bounds crash in particle collision gizmo
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Initialize bools in the headers in `editor/`
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Fix Slerp C# docs and add test cases for vectors in the same direction
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Fix unable to change directory in user access mode
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Calinou/filedialog-current-properties-hint-no-editor
Don't store and show current file/directory/path FileDialog properties
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Sauermann/fix-cursorshape-animationnodestatemachineeditor
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Fix mixed smoothed and non-smoothed face normals computation for CSG shapes
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Clarify the position of points in `Curve{2D,3D}.add_point()`
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Use `RTR()` for `VisualScriptNode` captions and texts
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AnimationNodeStateMachineEditor
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
Fix minor issue with selection order.
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