index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2021-03-02
Merge pull request #41897 from strank/not-in-conditional-done
Rémi Verschelde
2021-03-02
Merge pull request #36065 from YeldhamDev/camera2d_helper_editor_only
Rémi Verschelde
2021-03-02
Merge pull request #36202 from YeldhamDev/sprite_region_hide
Rémi Verschelde
2021-03-02
Merge pull request #46558 from kleonc/callable_docs_fix
Rémi Verschelde
2021-03-02
Hide extra options from various nodes if they're not enabled
Michael Alexsander
2021-03-02
Merge pull request #35246 from zaksnet/disconnect-while-downloading
Fabio Alessandrelli
2021-03-02
Update scene/main/http_request.cpp
Zak Stam
2021-03-02
Merge pull request #46585 from akien-mga/fix-animation-track-enabled
Rémi Verschelde
2021-03-02
Fix Animation tracks disabled by default
Rémi Verschelde
2021-03-02
Change CapsuleShape3D's collision detection axis to vertical
Riteo Siuga
2021-03-02
Fix examples in Callable docs
kleonc
2021-03-01
Merge pull request #46423 from kleonc/color_from_hsv_fix
Rémi Verschelde
2021-03-01
Merge pull request #46046 from BastiaanOlij/cleanup_gi
Rémi Verschelde
2021-03-01
Make Camera2D's editor helper code only be compiled on editor builds
Michael Alexsander
2021-03-01
Merge pull request #46563 from pycbouh/graph-edit-hide-minimap-properly
Rémi Verschelde
2021-03-01
Properly hide GraphEdit's minimap
Yuri Sizov
2021-03-01
Merge pull request #41437 from KoBeWi/put_it_here
Rémi Verschelde
2021-03-01
[script editor] Fix two special cases not being checked in code completion
Andy Maloney
2021-03-01
Merge pull request #42007 from HaSa1002/callable-docs
Rémi Verschelde
2021-03-01
Document missing Callable methods
HaSa1002
2021-03-01
Merge pull request #46551 from bruvzg/json_utf16
Rémi Verschelde
2021-03-01
LineEdit: Now double click to select a word, and triple click to select all t...
Mateo Kuruk Miccino
2021-03-01
JSON parser: add UTF-16 surrogate pairs support.
bruvzg
2021-03-01
Merge pull request #46544 from Chaosus/tilemap_signal_fix
Rémi Verschelde
2021-03-01
Merge pull request #46539 from Chaosus/vs_fix_return
Rémi Verschelde
2021-03-01
Merge pull request #46536 from likeich/master
Rémi Verschelde
2021-03-01
Merge pull request #46535 from asmaloney/fix-gizmo-names
Rémi Verschelde
2021-03-01
Merge pull request #46508 from rcorre/pathbake
Rémi Verschelde
2021-03-01
Merge pull request #46522 from Ev1lbl0w/bugfix-shader_noret
Rémi Verschelde
2021-03-01
Merge pull request #46534 from asmaloney/doc-styleboxflat-grammar
Rémi Verschelde
2021-03-01
Merge pull request #45937 from revilo/fix-42611
Rémi Verschelde
2021-03-01
Merge pull request #46532 from kuruk-mm/improve_flush
Rémi Verschelde
2021-03-01
Merge pull request #46543 from Chaosus/shader_fix_hex
Rémi Verschelde
2021-03-01
Check before connecting `TileMapEditor::settings_changed`
Yuri Roubinsky
2021-03-01
Merge pull request #46541 from Chaosus/vs_fix_step
Yuri Roubinsky
2021-03-01
Fix parsing hexadecimal (lowercase `e`,`f`) in shaders
Yuri Roubinsky
2021-03-01
Fix incorrect switching port type in VisualShaderNodeStep
Yuri Roubinsky
2021-03-01
Removes redundant code from get_input/output/_port_type (visual shaders)
Yuri Roubinsky
2021-02-28
Refactored cpu_particles_2d.cpp _notification Method
Kyle
2021-02-28
Fix gizmo names
Andy Maloney
2021-02-28
Fix some grammar in StyleBoxFlat class docs
Andy Maloney
2021-03-01
Fix Window.get_window_id() returning -1 when embedded
Johannes
2021-02-28
Logger: Cache 'flush_stdout_on_print' to improve performance, and works befor...
Mateo Kuruk Miccino
2021-02-28
Merge pull request #46526 from pdfrod/fix-crash-on-giprobe-bake
Rémi Verschelde
2021-02-28
Fix crash in GIProbe::bake
Pedro Rodrigues
2021-02-28
Added missing returns on error scenarios
Ev1lbl0w
2021-02-28
Merge pull request #46517 from pdfrod/fix-out-of-bounds-acess-on-x11
Rémi Verschelde
2021-02-28
Merge pull request #46474 from RootKiller/fix_joints
Rémi Verschelde
2021-02-28
Fix out of bounds array access on DisplayServerX11 code
Pedro Rodrigues
2021-02-28
SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_...
Oliver Dick
[prev]
[next]