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2022-05-24Merge pull request #61342 from reduz/reorganize-region-rect-editorJuan Linietsky
Reorganize Region Rect Editor
2022-05-24Merge pull request #60061 from monkeyman192/allow_treeitem_visibleRémi Verschelde
Allow TreeItem nodes to toggle visibility
2022-05-24Merge pull request #61106 from snailrhymer/animation-library-fixesRémi Verschelde
Fix errors and improve UX relating to new animation libraries
2022-05-24Merge pull request #47665 from trollodel/tree_more_buttons_signalsRémi Verschelde
2022-05-24Reorganize Region Rect Editorreduz
Problem: * Region rect was pretty much a hidden editor. Because it was annoying for it to pop up automatically, it did not. * Because it did not, most users have no idea it even exists. * But because it is a transient editor, it would steal focus of other editor and annoy users. Solution: * Editor has been moved to a window. * Regions that can be edited add a button below the region which can be pressed to open the editor. This required a slight change in EditorInspectorPlugin to allow custom editors to be below others.
2022-05-24Merge pull request #61203 from Calinou/cylindermesh-add-cap-propertiesRémi Verschelde
Add properties to disable top/bottom cap generation in CylinderMesh
2022-05-24Merge pull request #60803 from Chaosus/shader_hint_renameRémi Verschelde
Rename `hint_albedo`, `hint_white/black` in shaders
2022-05-24Merge pull request #61345 from vnen/gdscript-lambda-issuesRémi Verschelde
GDScript: A few fixes for lambda issues
2022-05-24Merge pull request #61256 from reduz/callable-mp-staticRémi Verschelde
Add callable_mp_static
2022-05-23GDScript: Fix lambda captures in default argument valuesGeorge Marques
2022-05-23GDScript: Fix `if` after lambda being seen as ternaryGeorge Marques
2022-05-24Merge pull request #61305 from Calinou/editor-theme-gray-tweak-accent-colorRémi Verschelde
2022-05-24i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit 10414fa8936836fbb790a76ad8046a7350ea20c8)
2022-05-24i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit bf2c722a25943a3cca5460334cbbddd59120fecd)
2022-05-23Merge pull request #61333 from m4gr3d/fix_restart_logic_mainRémi Verschelde
2022-05-23Merge pull request #61311 from trollodel/fix_joint3d_warning_crashRémi Verschelde
2022-05-23Fix the logic to restart the Godot applicationFredia Huya-Kouadio
2022-05-23Merge pull request #61162 from KoBeWi/drag_nodes_like_a_bossRémi Verschelde
2022-05-23Merge pull request #61330 from madmiraal/android-duplicate-registerRémi Verschelde
Remove duplicate Android sensor listener registrations
2022-05-23Fix typos with codespellRémi Verschelde
Using codespell 2.2-dev from current git.
2022-05-23Merge pull request #61326 from akien-mga/thorvg-latestRémi Verschelde
2022-05-23Remove duplicate Android sensor listener registrationsMarcel Admiraal
2022-05-23thorvg: Sync a couple fixes from upstreamRémi Verschelde
We're still formally tracking v0.8.1, those fixes don't impact the library features. I didn't bother documenting them with patches as they will likely soon make their way to either a v0.8.2 or v0.9.0.
2022-05-23Merge pull request #61327 from bruvzg/text_mesh_non_visualRémi Verschelde
2022-05-23Merge pull request #61310 from marxin/gcc13-fix-vhacdRémi Verschelde
2022-05-23[TextMesh] Do not generate meshes for non-visual glyphs.bruvzg
2022-05-23Merge pull request #61226 from Chaosus/shader_fix_keyword_completionRémi Verschelde
2022-05-23Merge pull request #61321 from bruvzg/lbl3d_theme_font_chk_4xRémi Verschelde
2022-05-23Fix building VHACD with GCC 13.Martin Liska
Fixes the following error: thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type 46 | ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0); | ^~~~~~~~ Note the upstream version of the third party library is not affected.
2022-05-23GDScript: Do not allow standalone lambdasGeorge Marques
They cannot be accessed in this case, so an error is shown to avoid misleading the uses, especially in case of named lambdas.
2022-05-23[Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ↵bruvzg
materials.
2022-05-23Merge pull request #61314 from Chaosus/vs_fix_conversion_bugRémi Verschelde
Fix connection of subports after uniform->constant conversion in visual shader
2022-05-23Merge pull request #61303 from Calinou/occlusion-culling-fix-typoRémi Verschelde
Fix typo in occlusion culling warning method name
2022-05-23Merge pull request #61297 from reduz/improve-synchronizer-usabilityRémi Verschelde
Improve MultiplayerSynchronizer and MultiplayerSpawner editor usability
2022-05-23Merge pull request #61312 from bruvzg/hb_430Rémi Verschelde
HarfBuzz: Update to version 4.3.0
2022-05-23Improve MultiplayerSynchronizer editor usabilityreduz
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired.
2022-05-23Fix connection of subports after uniform->constant conversion in vshaderYuri Rubinsky
2022-05-23Fix Joint3D and Joint2D warning causing a crashtrollodel
2022-05-23HarfBuzz: Update to version 4.3.0bruvzg
2022-05-23Increase saturation of accent color on the Gray editor theme presetHugo Locurcio
This also renames the Gray editor theme preset to use US spelling.
2022-05-23Merge pull request #61283 from bruvzg/text_mesh_cubicRémi Verschelde
[TextMesh] Fix cubic Bezier arc processing.
2022-05-23Fix typo in occlusion culling warning method nameHugo Locurcio
2022-05-23Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radiusRémi Verschelde
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh
2022-05-22Merge pull request #61288 from kleonc/inspector_is_no_longer_refreshableRémi Verschelde
2022-05-22Merge pull request #61282 from kleonc/inspector_array_reorder_crash_fixRémi Verschelde
`EditorPropertyArray` Fix crash when drag-reordering array elements in the inspector
2022-05-22Remove UndoRedo calls trying to call removed EditorInspector::refresh()kleonc
2022-05-22Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.xRémi Verschelde
2022-05-22EditorPropertyArray Fix crash when drag-reordering elements in the inspectorkleonc
2022-05-22Merge pull request #61271 from timothyqiu/min-size-recoverRémi Verschelde
2022-05-22[TextMesh] Fix cubic cubic Bezier arc processing.bruvzg