Age | Commit message (Collapse) | Author |
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New contributors added to AUTHORS:
@CakHuri, @floppyhammer, @rafallus, @Sauermann, @Scony, @trollodel,
@winterpixelgames
Thanks to all contributors and donors for making Godot possible!
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Fixes #58459.
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Will be compiled and used in the next commit.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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Use Filament specular model and parametrization
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This allows for the extension of AudioStream where you can call
`instance_plackback` on child AudioStream instances within gdscript,
much like the implementation of some child classes in C++.
See `AudioStreamRandomPitch` for an example of how this can be used.
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Add more information on triangulate polygon
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Fix incorrect surfacetool example in class docs
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Document String's humanize_size static method
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The GIProbe gizmo was writing values in 3 dimensions to Vector2s. This error was previously being masked by the Vector2 accessor, but now results in a crash or ERR_FAIL message.
This PR removes the Vector2s as they were unused.
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This removes the dependency on shared libmonosgen installed locally
and makes the artifacts usable as standalone for testing without
needing a full Mono install.
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borderless window.
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autocomplete, and restricts initialization of variables from other variables which have not been declared above it in class body
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Use bresenham_line() in EditorAtlasPacker::chart_pack
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Fixed issue with godot's changes to polypartition third-party code
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