Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-21 | Merge pull request #71772 from clayjohn/GLES3-li | Rémi Verschelde | |
Assign light indices after sorting in OpenGL renderer | |||
2023-01-20 | Assign light indices after sorting in OpenGL renderer | clayjohn | |
This ensures that the light indices sent to the shader actually match where the light is saved | |||
2023-01-20 | Merge pull request #70913 from ↵ | Rémi Verschelde | |
Maran23/4-x-some-more-missing-properties-to-godot-converter Added more missing properties/methods to the Godot converter | |||
2023-01-20 | Merge pull request #71646 from Vilcrow/android-export-genname-check | Rémi Verschelde | |
[Android export] Added validation of the project name when using $genname in the 'Unique Name' field. | |||
2023-01-20 | Merge pull request #71752 from vnen/no-gdc-export | Rémi Verschelde | |
Remove references to compiled GDScript in export | |||
2023-01-20 | Merge pull request #71753 from Maran23/4-x-input-map-converter | Rémi Verschelde | |
Add InputMap conversion to Project Converter | |||
2023-01-20 | Merge pull request #71766 from LinuxUserGD/LinuxUserGD/master | Rémi Verschelde | |
Exclude atomic lib under FreeBSD using LLVM [4.x] | |||
2023-01-20 | Merge pull request #71709 from clayjohn/decals-lights-sorting | Rémi Verschelde | |
Sort decals and lights based on camera origin | |||
2023-01-20 | Merge pull request #71705 from clayjohn/RD-surface-free | Rémi Verschelde | |
Add mutex when adding geometry instances to the dirty list in the Forward Clustered renderer | |||
2023-01-20 | Merge pull request #71764 from clayjohn/texture-binding | Rémi Verschelde | |
Decrement texture_binding count when using screen textures | |||
2023-01-20 | Merge pull request #71760 from Chaosus/vs_proximity_range | Clay John | |
Fix code generation for ProximityRange node in visual shader | |||
2023-01-20 | Add more missing properties/methods to the converter. | Marius Hanl | |
icon_align -> icon_alignment rect_min_size -> custom_minimum_size get_tree().set_input_as_handled() -> get_viewport().set_input_as_handled() _unhandled_key_input(event: InputEventKey) -> _unhandled_key_input(event: InputEvent) And C# equivalents | |||
2023-01-20 | Exclude atomic lib under FreeBSD using LLVM | robfram | |
2023-01-20 | Decrement texture_binding count when using screen textures | clayjohn | |
2023-01-20 | Fix code generation for ProximityRange node in visual shader | Yuri Rubinsky | |
2023-01-20 | Add mutex when adding geometry instances to the dirty list in the Forward ↵ | clayjohn | |
Clustered renderer | |||
2023-01-20 | Add InputMap conversion | Marius Hanl | |
All InputMap strings that changed between Godot 3 and 4 are now renamed when converting the project. This includes: - alt -> alt_pressed - shift -> shift_pressed - control -> ctrl_pressed - meta -> meta_pressed - scancode -> keycode - physical_scancode -> physical_keycode - doubleclick -> double_click | |||
2023-01-20 | Remove references to compiled GDScript in export | George Marques | |
This feature was removed from GDScript so it should not be present on the interface nor in the saved export presets. | |||
2023-01-20 | Sort decals and lights based on camera origin | clayjohn | |
Also implement sort_offset for decals Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> | |||
2023-01-20 | [Android export] Added validation of the project name when using $genname in ↵ | S.V.I. Vilcrow | |
the 'Unique Name' field. | |||
2023-01-20 | Merge pull request #71738 from akien-mga/remove-array-dict-propertyedit | Rémi Verschelde | |
Remove unused obsolete Array/DictionaryPropertyEdit | |||
2023-01-20 | Merge pull request #71728 from akien-mga/doc-preserve-mono-settings | Rémi Verschelde | |
doc: Define dummy Mono settings to keep them in doctool | |||
2023-01-20 | Merge pull request #70305 from Maran23/4-x-new-op-grouping | Rémi Verschelde | |
Group all 'New XXX...' operations in a 'New...' sub menu in the file system dock context menu | |||
2023-01-20 | Remove unused obsolete Array/DictionaryPropertyEdit | Rémi Verschelde | |
This were long superseded by EditorPropertyArray/Dictionary. | |||
2023-01-20 | doc: Define dummy Mono settings to keep them in doctool | Rémi Verschelde | |
Revival of #54840. | |||
2023-01-20 | Grouped all 'New XXX...' operations in a 'New...' sub menu | Marius Hanl | |
This will reduce the height of the rather large context menu and gives us the possibility to add more 'New XXX...' operations in the future without cluttering the menu and thus making it taller. | |||
2023-01-20 | i18n: Sync classref translations with Weblate (3.5 branch) | Rémi Verschelde | |
(cherry picked from commit c9ae52f32e66af1b42a9ddce570d80a9f83ccbb3) | |||
2023-01-20 | i18n: Sync editor translations with Weblate (3.5 branch) | Rémi Verschelde | |
(cherry picked from commit b06d93aec6ff4aaf4fa8abdf3d5f0536a49d4cdc) | |||
2023-01-20 | Merge pull request #71704 from akien-mga/web-editor-fix-download-zip | Rémi Verschelde | |
Web Editor: Fix callable binding for Download Zip menu item | |||
2023-01-20 | Merge pull request #71719 from bruvzg/mac_warnings | Rémi Verschelde | |
[macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related files, update some deprecated code. | |||
2023-01-20 | Merge pull request #71718 from Calinou/doc-custom-mouse-cursor-max-size-web | Rémi Verschelde | |
Document image size restrictions for custom mouse cursors in HTML5 | |||
2023-01-20 | Web Editor: Fix callable binding for Download Zip menu item | Rémi Verschelde | |
Fixes #71702. | |||
2023-01-20 | Merge pull request #71717 from Chaosus/vs_refactor_texture_get_code | Yuri Rubinsky | |
2023-01-20 | Some refactoring for visual shader texture functions | Yuri Rubinsky | |
2023-01-20 | [macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related ↵ | bruvzg | |
files, update some deprecated code. | |||
2023-01-20 | Document image size restrictions for custom mouse cursors in HTML5 | Hugo Locurcio | |
2023-01-20 | Merge pull request #48570 from Calinou/animation-editors-new-name | Rémi Verschelde | |
Tweak the name for new animations in the editor | |||
2023-01-20 | Merge pull request #71708 from dsnopek/openxr-opengl-steamvr-2 | Rémi Verschelde | |
Get OpenXR with OpenGL working on SteamVR | |||
2023-01-20 | Merge pull request #71696 from Bromeon/bugfix/gdextension-bool | Rémi Verschelde | |
Fix use of `bool` in extension header | |||
2023-01-20 | Merge pull request #71692 from HalcyonGarside/viewport-debug-draw-fix | Rémi Verschelde | |
Fix incorrect Viewport Debug Draw effects | |||
2023-01-20 | Merge pull request #71679 from kleonc/draw_polyline_line_strip | Rémi Verschelde | |
`CanvasItem::draw_polyline` Support thin polylines drawn using line strip | |||
2023-01-20 | Merge pull request #69181 from fire/gltf-runtime-image-fallback | Rémi Verschelde | |
Fixes cases where the runtime ResourceLoader cannot load gltf images. | |||
2023-01-20 | Merge pull request #71688 from TokageItLab/clean-bsp2edit | Rémi Verschelde | |
Remove a duplicated unnecessary line from BlendSpace2DEditor | |||
2023-01-20 | Merge pull request #71071 from gshadows/project_converter_updates | Rémi Verschelde | |
Add missed OS window settings to project converter | |||
2023-01-20 | Merge pull request #71698 from bitsawer/fix_preprocessor_leak | Yuri Rubinsky | |
2023-01-19 | Merge pull request #71703 from akien-mga/astcenc-fix-build-no-ssse3 | Clay John | |
astcenc: Fix build with SSE3 but no SSSE3 | |||
2023-01-19 | Add depth and color formats to get OpenXR with OpenGL working on SteamVR | David Snopek | |
2023-01-19 | astcenc: Fix build with SSE3 but no SSSE3 | Rémi Verschelde | |
Fixes #71700. Patch submitted upstream. | |||
2023-01-19 | Merge pull request #41239 from dalexeev/fix_draw_rect | Rémi Verschelde | |
Fix `CanvasItem.draw_rect` function with `filled = false` | |||
2023-01-19 | Merge pull request #70363 from V-Sekai/astcenc-standalone | Rémi Verschelde | |
Add astcenc compression and decompression. |