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2017-11-16GDScript: Refactor "GD" class prefix to "GDScript"Rémi Verschelde
2017-11-16Merge pull request #12966 from SaracenOne/convcolRémi Verschelde
Added 'convcol' flag for importing meshes as convex collision
2017-11-16Cleanup of Visual Studio project generation (#12929)Roy Berube
Visual studio project file creation had some problems. Files with c extension were listed with cpp extension. Some include files that did not exist were added to the project. This change ensures a file exists before adding it to the project.
2017-11-16Added 'convcol' flag for importing meshes as convex collision and completed codeSaracen
for parsing collision flags to mesh data.
2017-11-16Merge pull request #12960 from tagcup/fix_gi_emission_energyJuan Linietsky
Fix energy not affecting emissive texture in GI baker.
2017-11-16Merge pull request #12957 from bojidar-bg/12928-numeric-underscoresRémi Verschelde
Allow underscores in GDScript numeric literals
2017-11-15Add support for remote debug in scene tree.Juan Linietsky
2017-11-15Fix energy not affecting emissive texture in GI baker.Ferenc Arn
Also fix emission_tex being invalid always due to wrong reference type. Fixes #10534.
2017-11-15Fix HTML5 HTTPClient includesLeon Krause
2017-11-15Remove obsolete ButtonArray themingRémi Verschelde
ButtonArrays have been removed in 3.0. [ci skip]
2017-11-15Merge pull request #12954 from akien-mga/docsRémi Verschelde
Make module docs self-contained and various improvements
2017-11-15Allow underscores in GDScript numeric literalsBojidar Marinov
Closes #12928
2017-11-15doc: Sync classref with current sourceRémi Verschelde
2017-11-15Improve code style of generated headersRémi Verschelde
2017-11-15doc: Make all module docs self-containedRémi Verschelde
2017-11-15doc: Rename "@Global Scope" to "@GlobalScope"Rémi Verschelde
Spaces in filenames are evil.
2017-11-15doc: Remove revision.module_config from version stringRémi Verschelde
It is now "3.0-alpha" instead of "3.0.alpha.custom_build{,.mono}", limits unnecessary diffs.
2017-11-15Merge pull request #12948 from vnen/vs-custom-nodesRémi Verschelde
Create API to add and remove VisualScript custom nodes
2017-11-15Create API to add and remove VisualScript custom nodesGeorge Marques
This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category.
2017-11-15Merge pull request #12949 from karroffel/gdnative-exportJuan Linietsky
[GDNative] export plugin
2017-11-15[GDNative] export pluginKarroffel
2017-11-15Make sure scan happens after all nodes enter scene (including plugins), ↵Juan Linietsky
fixes #9286
2017-11-15-Ability to choose operator for emission, closes #10441Juan Linietsky
-Ability to use proper operator for GI Probe, closes #10534 -Closes #12938 as it's no longer needed (thanks for the work though)
2017-11-15When script changes, defer tree updating. Fixes #9704Juan Linietsky
2017-11-14Ability to update parts of an array, and set arrays as dynamic drawJuan Linietsky
2017-11-14Merge pull request #12922 from eska014/engine-singletonsRémi Verschelde
Singleton management changes
2017-11-14Finalized ability to convert from CanvasItem/Spatial/Particles materials to ↵Juan Linietsky
ShaderMaterial, closes #10242
2017-11-14Fail when attempting to retrieve a non-existent singletonLeon Krause
2017-11-14Merge pull request #12586 from karroffel/gdnative-gdnlibrary-changesThomas Herzog
[GDNative] use feature tags, added load once option
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause
2017-11-14Merge pull request #12915 from leezh/regex_search_allRémi Verschelde
Added RegEx.search_all() for multiple matches
2017-11-14Merge pull request #12898 from RandomShaper/improve-anim-loopRémi Verschelde
Change AnimationPlayer looping logic
2017-11-14Merge pull request #12842 from ianb96/shader_editor_fixRémi Verschelde
Shader Editor context menu and line operations and style fix
2017-11-14Merge pull request #12912 from ianb96/script_debug_fixRémi Verschelde
Remove debug msg from Script Editor
2017-11-14Added RegEx.search_all() for multiple matchesZher Huei Lee
And updated the docs
2017-11-13remove debug msgIan
2017-11-14Merge pull request #12830 from ianb96/node_replace_signalRémi Verschelde
Fix signals disconnecting on changing target node type
2017-11-13fix signals disconnecting on changing target node typeIan
2017-11-13fix auto-generated GDN API header for C compilers (#12891)Evrey
* fix auto-generated GDN API header for C compilers
2017-11-13Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2Rémi Verschelde
Fix uninitialized bool. Breaks translation in release_debug target.
2017-11-13Fix uninitialized bool. Breaks translation in release_debug target.Przemysław Gołąb (n-pigeon)
2017-11-13Merge pull request #12811 from Chaosus/quadsizeRémi Verschelde
Add size to QuadMesh
2017-11-13Merge pull request #12854 from poke1024/fix-poly2d-editor-handleRémi Verschelde
Fix minor drawing order glitch in polygon 2D editor
2017-11-13Merge pull request #12869 from ianb96/script_list_moveRémi Verschelde
Script List Reorder
2017-11-13Merge pull request #12885 from rraallvv/osx_android_travisRémi Verschelde
travis: caching Android, iOS, macOS (cross-compile) (master)
2017-11-13Merge pull request #12903 from YeldhamDev/scrollcontainer_arrangementRémi Verschelde
Small arrangement in ScrollContainer
2017-11-13Merge pull request #12906 from vnen/import-options-refreshRémi Verschelde
Refresh import options when changing importer
2017-11-13Merge pull request #12907 from YeldhamDev/indentation_connectionRémi Verschelde
Fixed signal connection dialog ignoring indentation settings when creating a function
2017-11-13Fixed signal connection dialog ignoring indentation settings when creating a ↵Michael Alexsander Silva Dias
function.
2017-11-13Refresh import options when changing importerGeorge Marques