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2020-01-26Merge pull request #35589 from akien-mga/doc-drop-category-propertyRémi Verschelde
doc: Drop unused 'category' property from header
2020-01-26Merge pull request #35588 from akien-mga/doc-nil-longest-river-in-the-worldRémi Verschelde
doc: Do not expose Variant::NIL as a type in the class reference
2020-01-26Merge pull request #35570 from markgarcia/fix-unconfigured-export-crashRémi Verschelde
Fix crash when exporting improperly configured project.
2020-01-26doc: Do not expose Variant::NIL as a type in the class referenceRémi Verschelde
Fix signals Variant arguments incorrectly listed as Nil. Fixes #12520.
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-26Merge pull request #35583 from akien-mga/doc-projectsettingsRémi Verschelde
doc: Document all remaining ProjectSettings
2020-01-26doc: Document all remaining ProjectSettingsRémi Verschelde
2020-01-26Merge pull request #35581 from akien-mga/doc-color-constantsRémi Verschelde
doc: Document named color constants
2020-01-26Merge pull request #35580 from akien-mga/doc-videostreamsRémi Verschelde
doc: Complete documentation for VideoStreams
2020-01-26doc: Document named color constantsRémi Verschelde
Busywork but it's good for our completion rate :)
2020-01-26doc: Complete documentation for VideoStreamsRémi Verschelde
Also quick clean up of the matching C++ files.
2020-01-26Merge pull request #35569 from timothyqiu/video-player-min-sizeRémi Verschelde
Updates minimum size on VideoPlayer::set_stream
2020-01-26Merge pull request #35567 from Xrayez/doc-noise-null-dataRémi Verschelde
Mention that `NoiseTexture` uses threads internally
2020-01-26Merge pull request #35566 from Xrayez/doc-parse-property-returnRémi Verschelde
Document the return value of `EditorInspectorPlugin.parse_property`
2020-01-26Merge pull request #35574 from clayjohn/DOCS-odds-n-endsRémi Verschelde
Complete various class references
2020-01-26Complete various class referencesclayjohn
2020-01-26Merge pull request #35561 from clayjohn/GLES3-irradiance-maxRémi Verschelde
Add project setting for max irradiance size
2020-01-26Check if can export before exporting; show error message if can't export.Mark Wynn Garcia
2020-01-26Updates minimum size on VideoPlayer::set_streamHaoyu Qiu
2020-01-26Mention that `NoiseTexture` uses threads internallyAndrii Doroshenko (Xrayez)
Provided a snippet on how to properly retrieve the noise texture data given that it's generated in a thread.
2020-01-26Document the return value of `EditorInspectorPlugin.parse_property`Andrii Doroshenko (Xrayez)
2020-01-25Merge pull request #35560 from clayjohn/DOCS-sky-radianceRémi Verschelde
Add warning for radiance_size
2020-01-25Add warning for radiance_sizeclayjohn
2020-01-25Add project setting for max irradiance sizeclayjohn
2020-01-25Merge pull request #35559 from Calinou/doc-inputeventkey-stringRémi Verschelde
Document how to get a human-readable string from an InputEventKey
2020-01-25Merge pull request #35558 from Calinou/doc-styleboxflat-chamfered-cornersRémi Verschelde
Document how to get chamfered corners with StyleBoxFlat
2020-01-25Document how to get a human-readable string from an InputEventKeyHugo Locurcio
2020-01-25Document how to get chamfered corners with StyleBoxFlatHugo Locurcio
2020-01-25Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physicsRémi Verschelde
Document how to change the default gravity at runtime
2020-01-25Document how to change the default gravity at runtimeHugo Locurcio
Changing the default gravity at runtime isn't exactly obvious, so it makes sense to add a code sample.
2020-01-25Merge pull request #35543 from timothyqiu/notification-crashRémi Verschelde
Fixes crash in Spatial::notification
2020-01-25Fixes crash in Spatial::notificationHaoyu Qiu
2020-01-24Merge pull request #35523 from searetseltev/masterRémi Verschelde
Update ScrollContainer.xml
2020-01-24Merge pull request #35526 from nekomatata/inspector-update-rename-nodeRémi Verschelde
Fixed Inspector update when a node is renamed
2020-01-24Merge pull request #35527 from neikeq/issue-35259Rémi Verschelde
Mono/C#: Fix _update_exports possible crash with Reference types
2020-01-24Merge pull request #35524 from neikeq/issue-35496Rémi Verschelde
Fix C# preprocessor infinite loop and incorrect parsing of `#if!`
2020-01-24Mono/C#: Fix _update_exports possible crash with Reference typesIgnacio Etcheverry
The code was attempting to dynamic cast the native instance to Reference after the managed instance was disposed. As the managed instance acts as a Ref, the native instance was freed during that disposal. This made the dynamic cast fail and we attempted to memdelete a second time. The fix is to make the dynamic cast before disposal.
2020-01-24Fixed Inspector update when a node is renamedPouleyKetchoupp
Whenever any node is renamed, EditorNode::_edit_current() is called and it resets plugins used for current edited properties. This change forces the inspector to update even though the same object is edited, to make sure all plugins are restored properly from unfolded properties/resources/etc. Fixes #32832
2020-01-24Merge pull request #35519 from yamgent/wrong-guideline-valueRémi Verschelde
Fix wrong guideline values shown during dragging
2020-01-24Fix C# preprocessor infinite loop and incorrect parsing of `#if!`Ignacio Etcheverry
2020-01-24Update ScrollContainer.xmlRoi Valcárcel
Add missing descriptions to ScrollContainer documentation
2020-01-24Merge pull request #35515 from KoBeWi/or_greaterRémi Verschelde
Allow greater values in unit_offset
2020-01-24Merge pull request #35513 from KoBeWi/theme_items_matterRémi Verschelde
Count theme items in doc_status.py
2020-01-24Merge pull request #35510 from Calinou/add-normalized-error-explanationsRémi Verschelde
Add explanations for errors related to Vector/Quat normalization
2020-01-24Fix wrong guideline values shown during draggingTan Wang Leng
Suppose that the user wants to use some guidelines in 2D mode. The user has enabled "Use Pixel Snap", and configured the "Grid Step" to 1px. On some zoom levels, when dragging the guidelines step by step, some offsets shows the wrong value. The offsets that are wrong vary - it is affected by the zoom level, so some zoom levels do not display this problem. For example, a user may see this while dragging the guideline: 0px 1px 1px 3px 4px 5px 5px 7px 8px whereby 2px and 6px are missing. This is due to a floating-point error. The values are printed as (truncated) integers, but they are actually decimals, so they were actually 1.9999 and 5.9999 for the missing cases. Let's fix that by rounding up the values before printing them to get rid of the errors. This fixes #35010.
2020-01-24Allow greater values in unit_offsetTomasz Chabora
2020-01-24Count theme items in doc_status.pyTomasz Chabora
2020-01-24Add explanations for errors related to Vector/Quat normalizationHugo Locurcio
2020-01-24makerst: Escape reST markup after enumsRémi Verschelde
Fixes #35501.
2020-01-24Merge pull request #35495 from ↵Rémi Verschelde
ericrybick/35373-softbodies-love-to-occupy-center-stage Fix Softbody always spawns from world center [gles2]