Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-01 | Merge pull request #15910 from robfram/fix-audio-signal-issue-15895 | Rémi Verschelde | |
Fix issue #15895, audio streams don't signalling finished after the first one | |||
2018-02-01 | Merge pull request #15946 from MarianoGnu/issue_15870 | Rémi Verschelde | |
Attemp to fix #15870 | |||
2018-02-01 | Merge pull request #16258 from NathanWarden/fix_mono_decimals_method | Rémi Verschelde | |
[Mono] Fix an infinite recursion in the Mathf.Decimals method when using floats. | |||
2018-02-01 | Merge pull request #16252 from ProfesorTartelett/patch-1 | Rémi Verschelde | |
Errata fix on Image get_format() description | |||
2018-02-01 | Merge pull request #16249 from binbitten/fix-highlight-ofs | Rémi Verschelde | |
Fix TextEdit current line highlight horizontal offset | |||
2018-02-01 | Merge pull request #16205 from neikeq/issue-15053 | Rémi Verschelde | |
Mono: Remove automatic script multilevel calls | |||
2018-02-01 | Merge pull request #16002 from bruvzg/mono_loading_form_res | Rémi Verschelde | |
[Mono] Allow loading assemblies (including mscorlib) from resources. | |||
2018-02-01 | Merge pull request #15254 from mrcdk/pitch_scale | Rémi Verschelde | |
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D | |||
2018-02-01 | Merge pull request #16175 from NathanWarden/add_async_and_await | Rémi Verschelde | |
Added async and await as C# keywords. | |||
2018-02-01 | Merge pull request #16266 from volzhs/expand-root-dir-on-start | Rémi Verschelde | |
Expand project root directory on editor start | |||
2018-02-01 | Merge pull request #16255 from guilhermefelipecgs/fix_button_tree | Rémi Verschelde | |
Hide button tree when file system dock isn't in split mode | |||
2018-02-01 | Merge pull request #16251 from ↵ | Rémi Verschelde | |
guilhermefelipecgs/fix_open_button_for_multiple_select Fixes open button not appearing with multiple selection | |||
2018-02-01 | Expand project root directory on editor start | volzhs | |
close #16232 Option for expanding all directories on start up is a bit tricky and buggy. | |||
2018-01-31 | Hide button tree when file system dock isn't in split mode | Guilherme Felipe | |
2018-01-31 | Fix an infinite recursion in the Mathf.Decimals method when using floats. | Nathan Warden | |
2018-01-31 | Errata fix on Image get_format() description | Profesor Tartelett | |
The description of this function seems to be duplicated from the preceding description. | |||
2018-01-31 | Fixes open button not appearing with multiple selection | Guilherme Felipe | |
Fix #16231 | |||
2018-01-31 | Fix TextEdit current line highlight horizontal offset | binbitten | |
2018-01-31 | Merge pull request #16188 from Schweigert/master | Rémi Verschelde | |
Display set_nodelay to GDScript | |||
2018-01-31 | Merge pull request #16197 from Chaosus/viewportdoc | Rémi Verschelde | |
Viewport doc improvements | |||
2018-01-31 | Merge pull request #16200 from Noshyaar/master | Rémi Verschelde | |
AudioEffectReverb: max predelay_feedback to 0.98 | |||
2018-01-31 | Merge pull request #16206 from Hinsbart/fix_empty_prop | Rémi Verschelde | |
ProjectSettings: Disallow adding properties without name. | |||
2018-01-31 | Merge pull request #16215 from vnen/graphedit-expose | Rémi Verschelde | |
Expose a few GraphEdit methods to script languages | |||
2018-01-31 | Merge pull request #16212 from vnen/code-enable-plugin | Rémi Verschelde | |
Add interface for plugins to enable/disable other plugins | |||
2018-01-31 | Mono: Allow loading `mscorlib` from resources. | bruvzg | |
2018-01-30 | Added async and await as C# keywords. | Nathan Warden | |
2018-01-30 | Expose a few GraphEdit methods to script languages | George Marques | |
2018-01-30 | Add interface for plugins to enable/disable other plugins | George Marques | |
2018-01-30 | ProjectSettings: Disallow adding properties without name. | Andreas Haas | |
2018-01-30 | Mono: Remove automatic script multilevel calls | Ignacio Etcheverry | |
2018-01-31 | AudioEffectReverb: max predelay_feedback to 0.98 | Poommetee Ketson | |
2018-01-30 | Merge pull request #16196 from bruvzg/macos_strip | Rémi Verschelde | |
[macOS] Strip executable after separating debug symbols. | |||
2018-01-30 | Display set_nodelay to GDScript | Marlon Henry Schweigert | |
Pass enabled arg Rename set_nodelay to set_no_delay Add description to the method Change description | |||
2018-01-30 | [macOS] Strip executable when `separate_debug_symbols` is set to yes | bruvzg | |
2018-01-30 | Viewport doc improvements | Chaosus | |
2018-01-30 | Ability to import .escn files, which is just a .tscn but with forced import. | Juan Linietsky | |
This works together with the new Blender to Godot exporter. | |||
2018-01-30 | Merge pull request #16152 from hpvb/fix-16131 | Rémi Verschelde | |
Allow focus on disabled buttons | |||
2018-01-30 | Merge pull request #15980 from mrcdk/audio_stream_get_length | Rémi Verschelde | |
Expose audio streams get_length() | |||
2018-01-30 | Merge pull request #15995 from GodotExplorer/pr-debugger-weakref | Rémi Verschelde | |
Remote debugger send the real instance of WeakRef referenced to | |||
2018-01-30 | Merge pull request #16111 from Noshyaar/b | Rémi Verschelde | |
3DEditor: fix multiple node selection crash the editor | |||
2018-01-30 | Merge pull request #16091 from Noshyaar/t | Rémi Verschelde | |
TemplateManager: hold shift to open link in browser | |||
2018-01-30 | Merge pull request #16162 from hpvb/implement-windows-processor-count | Rémi Verschelde | |
Implement OS::get_processor_count() for Windows | |||
2018-01-30 | Merge pull request #16156 from hpvb/fix-x11-copy-paste | Rémi Verschelde | |
Fix Copy/Paste problems on X11 | |||
2018-01-30 | Merge pull request #16191 from Noshyaar/d | Rémi Verschelde | |
Fix wrong return type of xform functions | |||
2018-01-30 | Fix wrong return type of xform functions | Poommetee Ketson | |
2018-01-30 | Bump version to 3.1-dev | Rémi Verschelde | |
On the road again! | |||
2018-01-29 | Bump version to 3.0-stable \o/ | Rémi Verschelde | |
Congratulations to everyone in the Godot community for the tremendous work done on this release since 18 months, with hundreds of contributors pushing almost 7500 commits with more than 3000 PRs and closing over 2000 issues (and fixing even more than that, as many work-in-progress bugs were fixed before an issue could be filled). Godot 3.0 is definitely our biggest and boldest release so far, and we want to thank the whole community for their unswerving support during this long wait. From there on, there is a lot of work to do to strengthen the foundations that we built with 3.0, fixing the bugs that the many refactorings probably introduced, optimizing new features and enhancing the usability again... The 3.x era should be a fruitful one for Godot, and we hope that you will continue using it to create awesome 2D and 3D games and increase the notoriety of your favourite engine in the game development industry. And now, let's all start waiting for 3.1... | |||
2018-01-29 | Fix Copy/Paste problems on X11 | Hein-Pieter van Braam | |
The target of the TARGETS type should be XA_ATOM and not XA_TARGETS when requested. Since we are sending a number of ATOMS the size should be set to the integer size and not the char size. The size field of the atoms is also the number of atoms and not the size of the array. This caused some clients to wrongly interpret the data and read garbage in the X11 packet. I also add the more modern representation for UTF-8 and clarify the error message if a client attempts to request a type we don't know about. This fixes #10431 | |||
2018-01-29 | Implement OS::get_processor_count() for Windows | Hein-Pieter van Braam | |
Current this is hardcoded as '1' for any platform except Unix. The little is_wow64() dance is required to get correct output on a 32bit compiled godot running on 64bit Windows according to MSDN. This code should be UWP safe but I have no way to test that so it's not implemented for UWP yet. | |||
2018-01-28 | Allow focus on disabled buttons | Hein-Pieter van Braam | |
This behavior better matches other gui toolkits. A selected disabled button still can't be interacted with but it can now be selected. This seems to be what QT and GTK do also. This fixes #16131 |