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2022-01-04Fix shadowing warning after #52611Rémi Verschelde
2022-01-04Merge pull request #54987 from KoBeWi/@@Node2D@@69@@420@@@Rémi Verschelde
2022-01-04Merge pull request #52611 from KoBeWi/outsider_resourcesRémi Verschelde
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2022-01-04Merge pull request #55331 from Calinou/voxelgidata-fix-dynamic-range-propertyRémi Verschelde
2022-01-04Merge pull request #54409 from clayjohn/VULKAN-glow-flickerRémi Verschelde
2022-01-04Merge pull request #55424 from Calinou/voxelgi-remove-unused-struct-fieldsRémi Verschelde
Remove unused struct fields in VoxelGIData
2022-01-04Merge pull request #55422 from Calinou/gi-shader-remove-unused-defineRémi Verschelde
Remove unused code in GI shaders
2022-01-04Merge pull request #56209 from skyace65/mouseInputEventRémi Verschelde
Improve mouse input event class reference
2022-01-04Merge pull request #56347 from NNesh/fix/graph_editor_out_of_range_alignmentRémi Verschelde
Fixed an invalidation of sets and out of range for an alignment
2022-01-03Merge pull request #56438 from madmiraal/fix-56428Rémi Verschelde
Fix tablet tilt values returning bad values
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2022-01-03Merge pull request #56444 from ↵Rémi Verschelde
Calinou/3d-editor-freelook-sensitivity-scale-with-zoom
2022-01-03Merge pull request #53957 from fabriceci/new-template-workflowRémi Verschelde
2022-01-03Merge pull request #56327 from pycbouh/editor-theme-goes-brrr-but-then-haltsRémi Verschelde
Make the theme editor correctly stop updating after it was hidden
2022-01-03Merge pull request #56132 from m4gr3d/fix_android_studio_buildsFredia Huya-Kouadio
Fix Android Studio builds
2022-01-03Merge pull request #56153 from Chaosus/shader_uniform_limit_warningRémi Verschelde
Add a shader warning when the uniform buffer limit is exceeded
2022-01-03Add a shader warning when the uniform buffer limit is exceededYuri Roubinsky
2022-01-03Merge pull request #55487 from YeldhamDev/scroll_bikesheddingRémi Verschelde
2022-01-03Merge pull request #55312 from YeldhamDev/theme_editor_undoRémi Verschelde
2022-01-03Merge pull request #56297 from Chaosus/fix_win32_cursor_resizeRémi Verschelde
2022-01-03Merge pull request #56190 from Chaosus/shader_varying_pass_to_funcRémi Verschelde
2022-01-03Merge pull request #56187 from Chaosus/fix_default_textureRémi Verschelde
2022-01-03Merge pull request #56259 from Chaosus/fix_property_editor_resizeRémi Verschelde
2022-01-03Merge pull request #56370 from Chaosus/fix_shader_instance_uniformRémi Verschelde
2022-01-02Merge pull request #56440 from KoBeWi/returnalsMax Hilbrunner
Fix usage of "Return" in the docs
2022-01-02Improve editor template workflowfabriceci
Co-Authored-By: jmb462 <jmb462@gmail.com>
2022-01-02Fix usage of "Return" in the docskobewi
2022-01-02Scale freelook sensitivity with zoom in the 3D editorHugo Locurcio
When using a FOV scale lower than the default (using Alt + mouse wheel), the mouse sensitivity is now scaled to make it easier to use freelook to look at distant objects. This does not affect orbiting and panning.
2022-01-02Merge pull request #56315 from luzpaz/typosMax Hilbrunner
Fix various typos
2022-01-02Merge pull request #53020 from Lertsenem/doc/fix_vector2_reflectMax Hilbrunner
Fix error in Vector2.reflect() description
2022-01-02Fix tablet tilt values returning bad valuesMarcel Admiraal
2022-01-02Fix various typosluz paz
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change
2022-01-01Improve mouse input event class referenceskyace65
2022-01-02Merge pull request #56184 from skyace65/ObjectNotificationsLinkMax Hilbrunner
Add a link to the notifications tutorial page in the object class reference
2022-01-02Fixed a invalidation of sets and out of range in the _horizontal_alignment ↵NNesh
function Fixed start index (to the second half element) Fixed out of range when size is equal 1
2021-12-31Merge pull request #56261 from skyace65/OSDebugMax Hilbrunner
State that get static memory usage only works in debug
2021-12-31Merge pull request #56334 from skyace65/ConvexWarningMax Hilbrunner
Add warning to only use convex hull points when setting the point property of convex polygon 2D
2021-12-31Fix incorrect updating global uniform bufferYuri Roubinsky
2021-12-30Add undo/redo capabilities to the theme editorMichael Alexsander
2021-12-29Add warning to only use convex hull points when setting the point property ↵skyace65
for convex polygon shape
2021-12-29Merge pull request #56214 from timothyqiu/alpha-channelClay John
Alpha channel indicates opacity, not transparency
2021-12-29Make the theme editor correctly stop updating after it was hiddenYuri Sizov
2021-12-29Merge pull request #56292 from skyace65/CullModeYuri Roubinsky
2021-12-29Merge pull request #56299 from raulsntos/fix-37812Ignacio Roldán Etcheverry
Fix getting properties state when reloading C#
2021-12-28Fix getting properties state when reloading C#Raul Santos
When reloading C# classes and keep their properties values they are retrieved and stored in a state list. Retrieving the properties was only getting the fields of the C# class and not inherited fields so those properties values were lost on reload. Now we also try to find the field in the parent classes.
2021-12-28Fix cursor stucking in resize shapeYuri Roubinsky
2021-12-27Fix "flip faces" descriptionskyace65
2021-12-26State that get static memory usage only works in debugskyace65
2021-12-26Fix size of the default property popup after opening a Color propertyYuri Roubinsky