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2018-09-09Update X11 global mouse position at startupHein-Pieter van Braam
When we start the engine we haven't yet gotten any X11 motion events so we don't yet know where our mouse cursor is located. Instead we now query the X server for this information when we start and update the appropriate values. In addition when we move the window we also update the mouse position based off of X server knowledge as we will also not have received any mouse motion events. this fixes #8145 (for X11 only)
2018-09-09Merge pull request #21783 from xsellier/feature/clipboard-androidRémi Verschelde
Add clipboard operation for android OS
2018-09-08Merge pull request #21861 from fire/visual_script_18024Juan Linietsky
Change the default variable Visual Script constructor to use EditorInspector and etc
2018-09-08Change the default variable constructor to use EditorInspector and updated ↵K. S. Ernest (iFire) Lee
property hints that were changed.
2018-09-08Merge pull request #21843 from AndreaCatania/bugfix1Rémi Verschelde
Fixed crash during raycast and CCD radius calculation
2018-09-07Fixed crash during raycast and CCD radius calculationAndrea Catania
2018-09-07Ensure that tree_exited signal really happens after tree exited, fixes #19641Juan Linietsky
2018-09-07Merge pull request #21808 from AndreaCatania/optitriJuan Linietsky
Optimized bullet trimesh collision
2018-09-07Merge pull request #21836 from AndreaCatania/bulletUpdateJuan Linietsky
Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9
2018-09-07Many fixes to gradient editor, which was pretty broken. Closes #19308Juan Linietsky
2018-09-07Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9Andrea Catania
2018-09-06Print an error if you try to instantiate an editor class outside the editor, ↵Juan Linietsky
fixes #17624
2018-09-06Add a function to force transform update, fixes #17628Juan Linietsky
2018-09-06Ability for Light2D to use a proxy texture, fixes #17067Juan Linietsky
2018-09-06Update FOV if edited in gizmo, fixes #16400Juan Linietsky
2018-09-06Fixing trimesh precisionAndrea Catania
2018-09-06Show a warning if you try to grab focus when not allowed, closes #15388Juan Linietsky
2018-09-06Optimized in case is used just 1 shape with no transformAndrea Catania
2018-09-06Only allow StreamTexture, ImageTexture in Light2D, closes #15194Juan Linietsky
2018-09-05Fixes to multimesh, added custom data and checks to avoid reconfiguring if ↵Juan Linietsky
instance count > 0. Fixes #12595
2018-09-05Add clipboard operation for android OSXavier Sellier
2018-09-05Merge pull request #21782 from eska014/gles3-get-texture-errRémi Verschelde
Fix missing texture-download error with OpenGL ES
2018-09-05Fix missing texture-download error with OpenGL ESLeon Krause
2018-09-05Merge pull request #21771 from WiggleWizard/get-stack-fixRémi Verschelde
Fixed return type for get_stack() function call
2018-09-05Merge pull request #21707 from JFonS/fix_instanced_selectionRémi Verschelde
Fix selection of instanced scenes in 3D
2018-09-05Merge pull request #21767 from volzhs/expand-collapse-allRémi Verschelde
Make expand/collapse all properties menu working
2018-09-05Merge pull request #21766 from volzhs/bitmask-colorRémi Verschelde
Make better look for bitmask
2018-09-05Merge pull request #21774 from AndreaCatania/areaTriRémi Verschelde
Fixed bullet area vs Trimesh shape overlap
2018-09-05Fixed bullet area vs Trimesh shape overlapAndrea Catania
2018-09-05Fixed return type for get_stack() function callWiggleWizard
2018-09-05Make expand/collapse all properties menu workingvolzhs
2018-09-05Make better look for bitmaskvolzhs
2018-09-04Merge pull request #21754 from willnationsdev/fix-script-class-nsThomas Herzog
Fix invalid deref in NativeScript script classes
2018-09-04Fix invalid deref in NativeScript script classesWill Nations
2018-09-04Merge pull request #21747 from akien-mga/split-particlesmaterialRémi Verschelde
Move ParticlesMaterial code to its own resource file
2018-09-04Style: Format generated shader code in ParticlesMaterialRémi Verschelde
2018-09-04Move ParticlesMaterial code to its own resource fileRémi Verschelde
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense to have as a common resource. It also allowed to disable compilation of Particles (3D) when using 'disable_3d'. Also cleaned up includes in SpatialEditorGizmos and some other places, as well as dropped dead code in material_editor_plugin.cpp.
2018-09-04Merge pull request #21741 from capnm/fix-custom-cursor-hotspotRémi Verschelde
Really fix the custom cursor hotspot
2018-09-04Really fix the custom cursor hotspotMartin Capitanio
Add check for negative values. Fixes #21721
2018-09-03Merge pull request #21727 from guilhermefelipecgs/fix_cursor_hotspotRémi Verschelde
Fix custom cursor hotspot
2018-09-03Fix custom cursor hotspotGuilherme Felipe
Cursor hotspot must be inside image on Linux. Adding validation for all platforms for consistency.
2018-09-03Merge pull request #21723 from volzhs/gles2-splash-fullsizeRémi Verschelde
Respect splash fullsize option on GLES2
2018-09-03Respect splash fullsize option on GLES2volzhs
2018-09-03Merge pull request #21714 from avencherus/multi-screen-centerRémi Verschelde
Added multi-monitor support for center_window()
2018-09-03Added multi-monitor support for center_window()Jared
2018-09-02Fix selection of instanced scenes in 3DJFonS
2018-09-02Change ResourceLoader::load to make it more thread safe.Juan Linietsky
2018-09-02Merge pull request #21693 from akien-mga/phymat-no-override-if-unneededRémi Verschelde
PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce
2018-09-02Merge pull request #21694 from guilhermefelipecgs/fix_invert_colorRémi Verschelde
[Texture Import] Fix invert color
2018-09-02[Texture Import] Fix invert colorGuilherme Felipe