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2019-01-18Fix a rounding error in ColorPickerHugo Locurcio
This closes #25063.
2019-01-18respect mouse mode when setting enter/exit notifications and signals, fixes ↵Juan Linietsky
#19785
2019-01-18Use 16 bit indices on phones that dont support 32, fixes #19797Juan Linietsky
2019-01-18Fix capture interpolation mode in Animation, closes #24015Juan Linietsky
2019-01-18-Re-added margins in one way collision (made in a more user friendly way ↵Juan Linietsky
than in Godot 2.1), fixes #23860 -Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18Clean up and fix issues after merging #21701 , closes #21104Juan Linietsky
2019-01-18Merge pull request #21701 from AlexHolly/fix-multiselect-proptery-changeJuan Linietsky
Fix multiselect change property
2019-01-18Merge pull request #25101 from hpvb/fix-19633Juan Linietsky
Work around a GCC optimizer bug at -O3
2019-01-18Work around a GCC optimizer bug at -O3Hein-Pieter van Braam
This bug has been reported upstream, once it gets fixed we'll add some version guards to only disable this for specific GCC versions. This fixes #19633
2019-01-18Merge pull request #25093 from akien-mga/lerp-returns-variantRémi Verschelde
GDScript: Fix return value of "lerp" builtin
2019-01-18Merge pull request #25070 from RedMser/shader_errors_linefixRémi Verschelde
Fix shader compile error line numbers starting at 0
2019-01-18Merge pull request #25086 from CakHuri/typoRémi Verschelde
[Docs] Fixed a typing glitch in ARVRServer.xml
2019-01-18GDScript: Fix return value of "lerp" builtinRémi Verschelde
Fixes #25082, fixes #24709.
2019-01-18[Docs] Fixed a typing glitch in ARVRServer.xmlM. Huri
2019-01-18Merge pull request #25080 from neikeq/mm-cIgnacio Etcheverry
C# Bindings Generator: Fix vararg methods with custom return type
2019-01-18Merge pull request #25079 from neikeq/mm-bIgnacio Etcheverry
C#: Fix trying to build when there's no solution
2019-01-18Merge pull request #25078 from neikeq/mm-aIgnacio Etcheverry
C#: Fix crash due to missing gchandle ref null check
2019-01-18C# Bindings Generator: Fix vararg methods with custom return typeIgnacio Etcheverry
2019-01-18C#: Fix trying to build when there's no solutionIgnacio Etcheverry
This would cause errors that shouldn't happen unless there was something to build.
2019-01-17C#: Fix crash due to missing gchandle ref null checkIgnacio Etcheverry
2019-01-17Fix uninitialized memory error.Juan Linietsky
2019-01-17Merge pull request #25075 from efornara/fix-enum-scopeRémi Verschelde
Fix enum scope
2019-01-17Merge pull request #25076 from groud/fix_filesystem_dockRémi Verschelde
Fixes crash in the Filesystem dock
2019-01-17Fixes crash in the Filesystem dockgroud
2019-01-17Fix enum scopeEmanuele Fornara
2019-01-17Add some checks to avoid disaster when making a node the scene root. Fixes ↵Juan Linietsky
#24484
2019-01-17Fix shader compile error line numbers starting at 0.RedMser
2019-01-17Merge pull request #25069 from vnen/gdscript-fixesHein-Pieter van Braam
A bit more of GDScript fixes
2019-01-17GDScript compiler: check if subclass exists before comparisonGeorge Marques
Otherwise these checks might trigger the insertion of an empty value, leading to crashes.
2019-01-17Fix keying resource properties, closes #24690Juan Linietsky
2019-01-17Fix radio buttons support in ItemListEditorPluginRémi Verschelde
This was missed in bf14a6deffe4c9b74920080851f7e4e273f66116.
2019-01-17Fix functions to get direct contacts from shapes, closes #19618Juan Linietsky
2019-01-17Avoid crashing GIProbe bake with broken UV data, closes #25028Juan Linietsky
2019-01-17Fixes to 2D lights, closes #24750Juan Linietsky
2019-01-17Perform a cleaner exit for resource preview, fixes #24206Juan Linietsky
2019-01-17Merge pull request #25044 from cbscribe/docs_k2d_fixRémi Verschelde
DOCS: correction to move_and_slide description
2019-01-17Merge pull request #25038 from GlaDos28/masterRémi Verschelde
fixed AudioStreamPlayer3D::_get_attenuation_db epsilon value
2019-01-17Merge pull request #24993 from YeldhamDev/cppcheck_warns_scene_fixRémi Verschelde
Appease some CppCheck warns for files in the "scene" directory
2019-01-17fixed AudioStreamPlayer3D::_get_attenuation_db epsilon valueEvgeny Savelyev
2019-01-16DOCS: correction to move_and_slide descriptionChris Bradfield
2019-01-16GDScript: clarify error message about cyclesGeorge Marques
They may happen with any cyclic dependency, not only with inheritance.
2019-01-16Merge pull request #24924 from danilo2205/rename-oriented-path-followRémi Verschelde
Merge OrientedPathFollow into PathFollow
2019-01-16GDScript: fix type-check of indexed valuesGeorge Marques
2019-01-16Rename OrientedPathFollow to PathFollowOrientedDanilo Villa (Davi)
2019-01-16Appease some CppCheck warns for files in the "scene" directoryMichael Alexsander Silva Dias
2019-01-16Merge pull request #25037 from akien-mga/android-enable-arm64Rémi Verschelde
Android: Enable arm64-v8a export by default
2019-01-16Android: Enable arm64-v8a export by defaultRémi Verschelde
From August 1, 2019, Google Play requires that all new apps and app updates include 64-bit versions, so we enable ARM64 by default. IINM support for x86 and x86_64 is still be optional, so not enabling them out of the box. Part of #25030.
2019-01-16Merge pull request #25036 from volzhs/tree-focus-rectRémi Verschelde
Update rect size on select
2019-01-16Merge pull request #25001 from jlahman/gdscript-export-var-fixRémi Verschelde
Fixes export PackedScene "reset to default" throwing errors
2019-01-16Donors: Remove GameDev.tv from splash screenRémi Verschelde