Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-27 | Fix error when opening or closing scene with camera preview on | volzhs | |
2019-10-27 | Merge pull request #33032 from Calinou/filedialog-scroll-to-top | Rémi Verschelde | |
Scroll back to the top after opening a directory in FileDialog | |||
2019-10-27 | Merge pull request #31943 from codecustard/Fixes_invalid_frames_on_reverse_anim | Rémi Verschelde | |
Fixes Reverse Animation Starting on First Frame | |||
2019-10-27 | Merge pull request #33096 from jcs224/windows-screendrag-relative | Rémi Verschelde | |
Allow use of relative and speed properties for InputEventScreenDrag on Windows | |||
2019-10-26 | Allow use of relative and speed properties for InputEventScreenDrag on WIndows | Joe Sweeney | |
2019-10-26 | Merge pull request #32617 from Faless/fix/fopen_close_exec | Rémi Verschelde | |
Disable file descriptor sharing with subprocs. | |||
2019-10-26 | Merge pull request #32657 from ptrojahn/lines | Rémi Verschelde | |
Fix draw_rect | |||
2019-10-26 | Merge pull request #32719 from nekomatata/dictionary-optimization | Rémi Verschelde | |
Optimized Dictionary hash() and duplicate() methods | |||
2019-10-26 | Merge pull request #32748 from SamuelDeboni/doc-VisualShader | Rémi Verschelde | |
Added documentation for VisualShader | |||
2019-10-26 | Merge pull request #33092 from Calinou/improve-shader-type-error-message | Rémi Verschelde | |
Improve error messages related to `shader_type` | |||
2019-10-26 | Merge pull request #33093 from clayjohn/GLES2-HTML-shadows | Rémi Verschelde | |
Fix shadow mapping with RGBA textures on html | |||
2019-10-26 | Fix shadow mapping with RGBA textures on html | clayjohn | |
2019-10-26 | Merge pull request #33059 from akien-mga/webgl2-resize-non-po2 | Rémi Verschelde | |
WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmap | |||
2019-10-26 | Improve error messages related to `shader_type` | Hugo Locurcio | |
The list of allowed shader types is now displayed if any `shader_type`-related error is emitted. This makes it easier to remember which shader types are allowed when creating a new shader. | |||
2019-10-26 | doc: Sync classref with current source | Rémi Verschelde | |
2019-10-26 | Merge pull request #33081 from MCrafterzz/fix21527 | Rémi Verschelde | |
Fixed #21527 (Show hint to right click when curve editor is empty) | |||
2019-10-26 | Merge pull request #33084 from Paulb23/33077_minimap_fold_crash | Rémi Verschelde | |
Fix text minimap crash when last line is folded | |||
2019-10-26 | Merge pull request #33082 from akien-mga/travis-android-force-openjdk8 | Rémi Verschelde | |
Travis: Force installing OpenJDK8 for Android SDK compatibility | |||
2019-10-26 | Fix text minimap crash when last line is folded | Paulb23 | |
2019-10-26 | Travis: Force installing OpenJDK8 for Android SDK compatibility | Rémi Verschelde | |
Travis CI upgraded their Xenial VMs to default to openjdk11, which is not working properly for sdkmanager, so we can no longer accept licenses for the SDK. They don't really seem to care about providing a good alternative for us from the few threads I read, so let's just force openjdk8 back. | |||
2019-10-26 | Fixed #21527 (Show hint to right click when curve editor is empty) | MCrafterzz | |
2019-10-26 | Merge pull request #33078 from Calinou/assetlib-no-results-message | Rémi Verschelde | |
Display a message if no results are found in the asset library | |||
2019-10-26 | Merge pull request #33076 from Calinou/project-settings-fix-type-dropdown | Rémi Verschelde | |
Fix off-by-one error in the Project Settings type dropdown | |||
2019-10-26 | Display a message if no results are found in the asset library | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-proposals/issues/184. | |||
2019-10-25 | Fix off-by-one error in the Project Settings type dropdown | Hugo Locurcio | |
This closes #33075. | |||
2019-10-25 | Merge pull request #32845 from madmiraal/rigidbody-mode-change | Rémi Verschelde | |
Activate Body(2D)SW when switching to rigid or character mode. | |||
2019-10-25 | Merge pull request #32915 from Nehluxhes/gridmap_scaling | Rémi Verschelde | |
Gridmap : Mesh preview now scales + grid update on cell size change | |||
2019-10-25 | Merge pull request #33038 from Calinou/makerst-add-separators | Rémi Verschelde | |
makerst: Separate signals/enums/properties/methods with a line | |||
2019-10-25 | Merge pull request #32812 from Calinou/template-manager-fix-devel-condition | Rémi Verschelde | |
Fix the download availability check in the export templates manager | |||
2019-10-25 | Merge pull request #32824 from lupoDharkael/replace-next | Rémi Verschelde | |
Code editor: select next occurrence after Replace | |||
2019-10-25 | Merge pull request #32835 from RobKohr/default-convert_indent_on_save-to-true | Rémi Verschelde | |
set convert_indent_on_save to default to true | |||
2019-10-25 | Merge pull request #32847 from Calinou/fix-editor-path-icon-theme-change | Rémi Verschelde | |
Fix the editor path icon when switching from dark to light theme | |||
2019-10-25 | Merge pull request #32870 from bergmannf/27850_rtl_bold_italic | Rémi Verschelde | |
Add push_* methods for fonts in rich_text_label | |||
2019-10-25 | Merge pull request #32808 from bojidar-bg/30937-less-strict-mixed-spacing | Rémi Verschelde | |
Allow mixed tabs and spaces when indentation does not depend on tab size | |||
2019-10-25 | Merge pull request #33074 from Calinou/doc-projectsettings-override | Rémi Verschelde | |
Document `override.cfg` behavior in the ProjectSettings class | |||
2019-10-25 | Merge pull request #32946 from DavidSichma/fav-drag | Rémi Verschelde | |
Made favorites dragable | |||
2019-10-25 | Document `override.cfg` behavior in the ProjectSettings class | Hugo Locurcio | |
2019-10-25 | Merge pull request #33070 from Faless/net/fix_connect | Rémi Verschelde | |
Use WSAConnect instead of connect on Windows. | |||
2019-10-25 | Merge pull request #33069 from Faless/mp/fix_cache_cleanup | Rémi Verschelde | |
MultiplayerAPI cleanup cache when peer disconnects | |||
2019-10-25 | Use WSAConnect instead of connect on Windows. | Fabio Alessandrelli | |
The misterious windows networking stack... Using connect instead of WSAConnect causes socket error 10022 under certain conditions. See: https://github.com/godotengine/webrtc-native/ (issue 6) Having to guess, code path for connect is different then WSAConnect with NULL extra parameters. The only reference about weird error with this code mentions something called "Windows Filtering Platform" but windows internals are, as always, obscure. This might be something to try and report to Microsoft if anyone has the time to spare with the likely outcome of being ignored. | |||
2019-10-25 | MultiplayerAPI cleanup cache when peer disconnects | Fabio Alessandrelli | |
We used to only cleanup path_get_cache and not path_send_cache causing issues when a peer disconnects and then reconnects with the same ID. | |||
2019-10-25 | Merge pull request #33065 from Calinou/textedit-fix-background-color | Rémi Verschelde | |
Fix the default TextEdit background color | |||
2019-10-25 | Merge pull request #33060 from bruvzg/ios_zlib | Rémi Verschelde | |
Fix missing `z_verbose` and `z_error` symbols in the debug iOS build. | |||
2019-10-25 | Merge pull request #33064 from yeonghoey/mingw-secure-api-32 | Rémi Verschelde | |
Specify MINGW_HAS_SECURE_API=1 | |||
2019-10-25 | Fix the default TextEdit background color | Hugo Locurcio | |
This closes #32724. | |||
2019-10-25 | Fix missing `z_verbose` and `z_error` symbols in debug iOS build. | bruvzg | |
2019-10-25 | Allow mixed tabs and spaces when indentation does not depend on tab size | Bojidar Marinov | |
(hopefully) Closes #30937, fixes #32612 | |||
2019-10-25 | Merge pull request #32951 from Klowner/tween-follow-null-bug | Rémi Verschelde | |
fix Tween follow_property finishing with null | |||
2019-10-25 | Specify MINGW_HAS_SECURE_API=1 | Yeongho Kim | |
2019-10-25 | WebGL 2.0: Force decompressing non power-of-2 textures with repeat/mipmap | Rémi Verschelde | |
While OpenGL ES 3.0 and WebGL 2.0 both support non power-of-2 (NPOT) textures in their specification, the situation seems to be less clear about *compressed* NPOT textures using repeat or mipmap flags. At least Chrome on Linux doesn't seem to support this combination, and a variety of mobile hardware have similar limitations. As a workaround, we force decompressing such textures when running on WebGL 2.0, at the cost of loading time and memory usage. Fixes #33058. |