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2018-07-24Merge pull request #19693 from nhair/import-project-via-zipRémi Verschelde
Add ability to import projects via ZIP archive.
2018-07-23Merge pull request #15880 from neikeq/better-collectionsIgnacio Etcheverry
Mono: Add Dictionary and Array classes
2018-07-23Merge pull request #19313 from RandomShaper/improve-imageJuan Linietsky
Image trilinear scaling + Optimization
2018-07-23Optimize image scaling routinesPedro J. Estébanez
2018-07-23Add trilinear filtering to image scalingPedro J. Estébanez
2018-07-23Merge pull request #12678 from AndreaCatania/softJuan Linietsky
Soft body
2018-07-23Implemented Soft bodyAndreaCatania
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer
2018-07-23Fix issues with CPUParticles and related conversion from Particles. Closes ↵Juan Linietsky
#20126
2018-07-23Merge pull request #20379 from ibrahn/fix-alsa-uninit-branchRémi Verschelde
correctly close handle in alsa audio driver.
2018-07-23correctly close handle in alsa audio driver.Ibrahn Sahir
2018-07-23Merge pull request #20342 from marcelofg55/upper_lowerRémi Verschelde
Fix upper/lower case convertion for characters > 0x80
2018-07-23Added some API to visual server so from control VRAM buffer is more easyAndreaCatania
2018-07-23Added function append_array to vectorAndreaCatania
2018-07-23Merge pull request #12403 from AndreaCatania/phymatJuan Linietsky
Physics material
2018-07-23Merge pull request #19888 from AndreaCatania/pryJuan Linietsky
Implemented proceses priority
2018-07-23Implemented proceses priorityAndrea Catania
2018-07-23Merge pull request #20374 from dragmz/20327Rémi Verschelde
Fix disappearing lines in visual script editor
2018-07-23fix disappearing lines in visual script editorMarcin Zawiejski
2018-07-23Merge pull request #20358 from akien-mga/mono-absolutely-proprietaryIgnacio Etcheverry
Mono: Default to not shipping C# scripts content
2018-07-22Fix upper/lower case convertion for characters >= 0x80Marcelo Fernandez
2018-07-22transmission was broken, fix was made. Also fixed treshold.Juan Linietsky
2018-07-22SCons: Add "execinfo" option to force linking libexecinfoRémi Verschelde
Fixes #20035.
2018-07-22Fix opaque pre pass not casting shadowsJuan Linietsky
2018-07-22Merge pull request #20136 from ↵Rémi Verschelde
ordigdug/Inspector-fix-remote-debug-view-changing-after-exit-game Fix -inspector- remote debug view not changing to current scene a…
2018-07-22Mono: Default to not shipping C# scripts contentRémi Verschelde
Fixes #20053.
2018-07-22Merge pull request #20339 from akien-mga/scons-disable-with-toolsMax Hilbrunner
SCons: Prevent using disable_3d or disable_advanced_gui with tools=yes
2018-07-22Merge pull request #20353 from dragmz/gles2_redundantRémi Verschelde
Remove redundant uniform set call
2018-07-22Merge pull request #20352 from PJB3005/18-07-22-defer-tile-quad-updateRémi Verschelde
Fix TileMap::set_cell performance regression
2018-07-22Merge pull request #20351 from dragmz/20326Rémi Verschelde
Initialize texture shrink to false by default
2018-07-22remove redundant uniform set calldragmz
2018-07-22Defer TileMap::update_dirty_quadrants once again.Pieter-Jan Briers
This fixes #20323. #11077 is now technically re-broken, but you can now call update_dirty_quadrants as workaround.
2018-07-22initialize texture shrink to false by defaultdragmz
2018-07-22Merge pull request #20348 from akien-mga/gl_InstanceIDRémi Verschelde
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
2018-07-22Shader lang: Properly assign INSTANCE_ID to gl_InstanceIDRémi Verschelde
Note that gl_InstanceID is not supported in OpenGL ES 2.0, so in the gles2 backend we assign it to 0. Also clean up some duplicates/commented out code. Fixes #20088.
2018-07-22Merge pull request #20337 from aaronfranke/mono-pascal-gdIgnacio Etcheverry
[Mono] Improvements to GD.cs: PascalCasing and real_t
2018-07-22Merge pull request #20229 from aaronfranke/mono-warning-textRémi Verschelde
[Mono] Update about/warning text
2018-07-21[Mono] Improvements to GD.cs: PascalCasing and real_tAaron Franke
[Mono] Improvements to GD.cs: PascalCasing and real_t
2018-07-21SCons: Prevent using disable_3d or disable_advanced_gui with tools=yesRémi Verschelde
Those make no sense for tools build, as the editor uses advanced GUI features heavily, and adding checks for 3D/physics features everywhere in the editor would be cumbersome (and error-prone). Fixes #1701.
2018-07-21Merge pull request #19264 from vnen/typed-gdscript-finalRémi Verschelde
Typed GDScript
2018-07-21-Fix disable_3d flagJuan Linietsky
-Add extra flag optimize=[size,speed] to be able to prioritize size
2018-07-21[Mono] Update about/warning textAaron Franke
I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks.
2018-07-20Rewrite code completionGeorge Marques
- Use data type struct from the parser. - Avail from type hints when type can't be guessed. - Consider inner classes and other scripts when looking for candidates.
2018-07-20Add ability to infer variable type from assigned valueGeorge Marques
Syntax: var x : = 42 Infers the type of "x" to be an integer.
2018-07-20Add editor highlight for type-safe linesGeorge Marques
The line number is hightlighted to indicate that the line contains only type-safe code.
2018-07-20Fix line number detection in some parser nodesGeorge Marques
2018-07-20Use type hints to improve completionGeorge Marques
- Allow type hints to be completed. - Use type information to infer completion candidates. - Show typed function signature in tooltip. - Add type hints when completing declaration from virtual functions (optional).
2018-07-20Add syntax highlighting to type hintsGeorge Marques
2018-07-20Use type information to enable GDScript introspectionGeorge Marques
This makes the Script API provide accurate information when requesting property or method info.
2018-07-20Add typed instructions to GDScriptGeorge Marques
- Typed assignment (built-in, native, and script). - Cast (built-in conversion; native and script checks). - Check type of functions arguments on call. - Check type of members on set.
2018-07-20Add static type checks in the parserGeorge Marques
- Resolve types for all identifiers. - Error when identifier is not found. - Match return type and error when not returning a value when it should. - Check unreachable code (code after sure return). - Match argument count and types for function calls. - Determine if return type of function call matches the assignment. - Do static type check with match statement when possible. - Use type hints to determine export type. - Check compatibility between type hint and explicit export type.