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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-11-01
Merge pull request #54356 from Chaosus/shader_fix_matrix_autocompletion
Rémi Verschelde
2021-11-01
Merge pull request #54419 from Chaosus/vs_cut
Rémi Verschelde
2021-11-01
Merge pull request #54480 from timothyqiu/texture-replace
Rémi Verschelde
2021-11-01
Merge pull request #54475 from groud/fix_tileset_editor_drag_and_drop
Rémi Verschelde
2021-11-01
Fix memory leak when using CurveTexture.set_texture_mode
Haoyu Qiu
2021-11-01
Merge pull request #54470 from HungryProton/fix_popup_signal
Rémi Verschelde
2021-11-01
Merge pull request #54459 from rxlecky/fix-multimesh-buffer-overflow-53603
Rémi Verschelde
2021-11-01
[macOS] Add `create_instance` function to spawn editor copies.
bruvzg
2021-11-01
Fix TileSet editor drag and drop not working
Gilles Roudière
2021-11-01
Merge pull request #54443 from briansemrau/threadsafe-toast
Rémi Verschelde
2021-10-31
Fix popup trying to emit a non existing signal when closed
HungryProton
2021-10-31
Merge pull request #54288 from Razoric480/fix-key-up-down-idle-frame
Rémi Verschelde
2021-10-31
Merge pull request #53452 from aaronfranke/who-let-the-docs-out
Rémi Verschelde
2021-10-31
Fix multimesh buffer overflow in RendererStorageRD
SeleckyErik
2021-10-31
Merge pull request #54448 from CakHuri/treshold-to-threshold
Rémi Verschelde
2021-10-31
Merge pull request #54307 from Calinou/add-opengl-renderer-squash
Rémi Verschelde
2021-10-31
Repaired mistyped of 'threshold' on several files.
M. Huri
2021-10-31
Use OpenGL 3.3 core profile instead of compatibility profile
Clay John
2021-10-31
Merge pull request #54403 from briansemrau/fix-small-fogvolume
Rémi Verschelde
2021-10-31
Merge pull request #54423 from raulsntos/csharp-exports-ii
Rémi Verschelde
2021-10-31
Refactored copy/paste of visual shaders, implement 'Cut' feature
Yuri Roubinsky
2021-10-30
Make editor toasts threadsafe
Brian Semrau
2021-10-30
Fix area_shape_exited's description
Laelaps9
2021-10-30
Merge pull request #54427 from briansemrau/fix-material-preview-update
Yuri Roubinsky
2021-10-30
Don't use Texture image caches if they are rendered to
Brian Semrau
2021-10-30
Ensure C# script properties are added to the end
Raul Santos
2021-10-30
Merge pull request #54405 from JFonS/fix_instance_index
Rémi Verschelde
2021-10-30
Correct CodeEdit documentation mentioning parent property due to incorrect ar...
Emmanuel Leblond
2021-10-30
Modify Dictionary::operator== to do real key/value comparison with recursive ...
Emmanuel Leblond
2021-10-30
Merge pull request #54401 from Chaosus/fix_fog_error
Yuri Roubinsky
2021-10-30
Disallow compute dispatch with zero dimensions.
Brian Semrau
2021-10-30
Merge pull request #54383 from Calinou/colorpicker-overbright-indicator-tweak...
Rémi Verschelde
2021-10-30
Fix instance index in forward clustered shader
jfons
2021-10-30
Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3
Hugo Locurcio
2021-10-30
Add GLES2 2D renderer + Linux display manager
lawnjelly
2021-10-29
AudioDriverPulseAudio: move Vector Cow access outside tight loop.
Ibrahn Sahir
2021-10-29
Fix error spammed to output if `FogVolume` is setted to scene
Yuri Roubinsky
2021-10-29
Implemented screen_get_usable_rect for X11 Display Server
PouleyKetchoupp
2021-10-29
Implement missing TileMap brushes for terrains
Gilles Roudière
2021-10-29
Move the docs for constructors and operators out of methods section
Aaron Franke
2021-10-29
Use maximum zlib compression when generating editor translation headers
Hugo Locurcio
2021-10-29
Merge pull request #54390 from Anutrix/collide-shape-doc
Max Hilbrunner
2021-10-29
Merge pull request #53234 from Geometror/gradient-texture-2d
Yuri Roubinsky
2021-10-29
Merge pull request #54388 from Chaosus/fix_orm_conversion
Yuri Roubinsky
2021-10-29
Merge pull request #54382 from Chaosus/vs_fog
Yuri Roubinsky
2021-10-29
Fixed Tween::interpolate_value argument order.
David Sichma
2021-10-29
Merge pull request #54361 from raulsntos/csharp-call-able-callable
Ignacio Roldán Etcheverry
2021-10-29
Added collide_shape return type info to PhysicsDirectSpaceState2D docs
Anutrix
2021-10-29
Added convertor from `ORMMaterial3D` to `ShaderMaterial`
Yuri Roubinsky
2021-10-29
Tweak overbright indicator icon to be more visible on white background
Hugo Locurcio
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