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2015-12-18thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur
2015-12-17Merge branch 'master' of https://github.com/godotengine/godotAriel Manzur
2015-12-17thread set nameAriel Manzur
2015-12-16Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-16-fix function calls in animationtree, closes #2789Juan Linietsky
2015-12-16Merge pull request #3090 from neikeq/fix_3088Rémi Verschelde
Fix Remove Item option in TileSet plugin
2015-12-16compile thingAriel Manzur
2015-12-16small fix for undo redoJuan Linietsky
2015-12-16added labels to sections and propertiesJuan Linietsky
2015-12-15Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-12-15Fix Remove Item option in TileSet pluginIgnacio Etcheverry
2015-12-15Merge pull request #3080 from akien-mga/pr-input-presetsRémi Verschelde
Prevent deleting input presets as it does not work
2015-12-15Merge pull request #3083 from TheHX/pr-file-dialogRémi Verschelde
Add editor setting for display mode on file dialog and filesystem dock
2015-12-15Add editor setting for display mode on file dialog and filesystem dockFranklin Sobrinho
2015-12-15Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-15-fixes to theora video ending sooner than expected, fixes #3066Juan Linietsky
2015-12-15Prevent deleting input presets as it does not workRémi Verschelde
Follow-up of #3076. Now the only thing possible to do with input presets is to add/remove key bindings. It was already the case previously but it's now clearer in the UI.
2015-12-14Merge pull request #3076 from neikeq/rename_actionsRémi Verschelde
Option to rename input actions
2015-12-14Merge pull request #3078 from TheHX/pr-project-managerRémi Verschelde
Avoid project manager from processing gamepad input
2015-12-14Forbid renaming input presetsIgnacio Etcheverry
2015-12-14Added input actions renamingIgnacio Etcheverry
2015-12-14Avoid project manager from processing gamepad inputFranklin Sobrinho
2015-12-14Merge pull request #3036 from slapin/animation-tree-playerRémi Verschelde
Fix non-looping animations not being reset properly in AnimationTreePlayer
2015-12-14Merge pull request #3051 from eska014/add-export-hintsRémi Verschelde
Add GDScript export hints for named bit flags, exponential ranges and global filesystem
2015-12-14Add GDScript export hint for named bit flagseska
Syntax: `export( int, FLAGS, "A Flag", "Another Flag" ) var flags`
2015-12-14Merge pull request #3075 from neikeq/fix_editor_layoutsRémi Verschelde
Fix editor layouts broken
2015-12-14Fix editor layouts broken after 9a7ff65Ignacio Etcheverry
2015-12-14no need to revert this actuallyAriel Manzur
2015-12-14Merge branch 'master' of https://github.com/godotengine/godotsantiagopf
2015-12-14Merge pull request #3074 from neikeq/editor_layouts_patchRémi Verschelde
Editor layout dialog: name field grabs focus on popup
2015-12-14Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-14-implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky
2015-12-14Editor layout dialog: name field grabs focus on popupIgnacio Etcheverry
2015-12-14Merge pull request #3073 from TheHX/pr-editor-dialogsRémi Verschelde
Implement double-click on remaining dialogs
2015-12-14implement point cloud function using convex hull for ConvexPolygonShape2D, ↵Juan Linietsky
fixes #2848
2015-12-14Implement double-click on remaining dialogsFranklin Sobrinho
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-12-14do not open dominant script if external editor is selected, fixes #3067Juan Linietsky
2015-12-14Merge pull request #3061 from TheHX/pr-tree-dialogsRémi Verschelde
Double-click item for reparent and choose a node in NodePath dialog
2015-12-14Merge pull request #3065 from TheHX/pr-array-editorRémi Verschelde
Fix array editor NodePath being relative to editor
2015-12-13utf stuff on osxsantiagopf
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
(it's clevery done so local changes to scenes are kept even if unsaved)
2015-12-13fixed and improved selection and list selection, closes #2852Juan Linietsky
2015-12-13-hash dictionaries properly instead of using pointer, fixes #2880Juan Linietsky
2015-12-13-deprecated pcz, replaced by just zip. Closes #2879Juan Linietsky
2015-12-13Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-13added binary API to StreamPeer, fixes #2863Juan Linietsky
2015-12-13Fix array editor NodePath being relative to editorFranklin Sobrinho
2015-12-13Merge pull request #3052 from akien-mga/pr-cleanup-docJuan Linietsky
Remove some outdated documentation and files