Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-06 | Tweak range steps in the animation editor | Hugo Locurcio | |
This makes the step of the "frame" SpinBox larger, so that clicking on the SpinBox arrows will make the number increase in a visible manner. Previously, the full number was being cut off due to the SpinBox being narrow. This also makes the "step" SpinBox allow for more precise input. | |||
2019-08-06 | Merge pull request #31129 from TGRCdev/compressed_eof_fix | Rémi Verschelde | |
Fixed EOF flag not resetting on seek back in compressed file | |||
2019-08-06 | Merge pull request #31125 from Calinou/improve-animation-editor-snapping | Rémi Verschelde | |
Improve snapping in the animation editor | |||
2019-08-05 | Fixed EOF flag not resetting on seek back | TGRCDev | |
2019-08-06 | Improve snapping in the animation editor | Hugo Locurcio | |
Snapping can now be toggled temporarily by holding the Ctrl key. Toggling timeline snapping is now done with the "Snap" checkbox rather than by setting the animation's "Step" setting to 0. The timeline cursor can no longer exit the animation's boundaries if the animation's "Step" is set to 0. | |||
2019-08-05 | Merge pull request #31116 from sparkart/add_quit_shortcut | Rémi Verschelde | |
Add Shortcut Settings for Quitting Editor | |||
2019-08-05 | Merge pull request #31114 from merumelu/editornode-begone | Rémi Verschelde | |
Remove Editor dependency from SceneTree | |||
2019-08-05 | Add Shortcut Settings for Quitting Editor | Emmanuel Barroga | |
Adds the ability to change the shortcut keys in Editor Settings for quitting the editor. | |||
2019-08-05 | Remove Editor dependency from SceneTree | merumelu | |
2019-08-05 | Merge pull request #30987 from clayjohn/GLES2-light-negative | Rémi Verschelde | |
Implement negative for OmniLights and SpotLights in GLES2 | |||
2019-08-05 | Merge pull request #31078 from YeldhamDev/windowdiag_title_translation_update | Rémi Verschelde | |
Update WindowDialog title when translation changes | |||
2019-08-05 | Merge pull request #31081 from Calinou/animation-editor-larger-keyframes | Rémi Verschelde | |
Make keyframes easier to select in the animation editor | |||
2019-08-05 | Merge pull request #31108 from Chaosus/vs_fix_texture | Rémi Verschelde | |
Fix opening of sub-resource properties in visual shaders | |||
2019-08-05 | Fix opening of sub-resource properties in visual shaders | Yuri Roubinski | |
2019-08-05 | doc: Sync classref with current source | Rémi Verschelde | |
2019-08-05 | Update WindowDialog title when translation changes | Michael Alexsander Silva Dias | |
2019-08-05 | Merge pull request #31091 from aaronfranke/wrap | Rémi Verschelde | |
Optimize Wrap functions | |||
2019-08-05 | Merge pull request #31085 from sparkart/fix_redundant_navpolygons | Rémi Verschelde | |
Fix Redundant Navigation Polygons | |||
2019-08-05 | Merge pull request #31075 from KoBeWi/right_for_acceptance | Rémi Verschelde | |
Accept also right-click event in LineEdit | |||
2019-08-05 | Merge pull request #31063 from rzllmr/fix-tilemap-order | Rémi Verschelde | |
Fix row-column-swap in TileMap palette | |||
2019-08-05 | Merge pull request #31053 from aaronfranke/vector2i-cleanup | Rémi Verschelde | |
Some minor Vector2i usage cleanup | |||
2019-08-05 | Merge pull request #31048 from Calinou/fix-gizmo-size-low-viewport-height | Rémi Verschelde | |
Fix 3D manipulator the gizmo growing too large on small viewports | |||
2019-08-05 | Merge pull request #31041 from 2shady4u/master | Rémi Verschelde | |
Mark class_name line as safe in editor | |||
2019-08-05 | Merge pull request #31028 from creikey/fix-theme-update-richtextlabl | Rémi Verschelde | |
Same method when redrawing as when theme changed | |||
2019-08-04 | [Core] [Mono] Optimize Wrap functions | Aaron Franke | |
Use is_zero_approx(), avoid a negative, and also rename "rng" to "range". | |||
2019-08-04 | Fix Redundant Navigation Polygons | Emmanuel Barroga | |
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created. | |||
2019-08-04 | Make keyframes easier to select in the animation easier | Hugo Locurcio | |
Keyframe SVG icons are now 10×10 instead of 8×8 (except for Bezier-related icons). This makes them easier to select since the empty space is part of the clickable area. Selected keyframes are now also visually larger to make them easier to distinguish from unselected keyframes. This closes #27276. | |||
2019-08-04 | Accept also right-click event in LineEdit | Tomasz Chabora | |
2019-08-04 | Merge pull request #31068 from neikeq/issue-31065 | Ignacio Roldán Etcheverry | |
C#: Fix Color.ToHtml() | |||
2019-08-04 | C#: Fix Color.ToHtml() | Ignacio Etcheverry | |
2019-08-03 | Fix row-column-swap in TileMap palette | rzllmr | |
Due to the TileSet coordinates using x for columns and y for rows, the columns are assigned to the rows in the TileMap palette and distort the order. Thus the default sorting algorithm prioritizing x is replaced with a custom one prioritizing y. Fixes #24751 | |||
2019-08-03 | Merge pull request #31062 from Chaosus/fix_gles2_rendering | Yuri Roubinsky | |
Fix GLES2 "black" rendering | |||
2019-08-03 | Fix GLES2 rendering | Yuri Roubinski | |
2019-08-03 | Return back spacer for non-expression nodes in visual shader (#31058) | Yuri Roubinsky | |
Return back spacer for non-expression nodes in visual shader | |||
2019-08-03 | Return back spacer for non-expression nodes in visual shader | Yuri Roubinski | |
2019-08-03 | Some Vector2i usage cleanup | Aaron Franke | |
Replace casting Vector2 -> Vector2i -> Vector2 with a simple call to .floor(), and some minor fixes. | |||
2019-08-03 | Fix 3D manipulator the gizmo growing too large on small viewports | Hugo Locurcio | |
This closes #27112. This closes #19116. | |||
2019-08-03 | Merge pull request #31022 from Calinou/doc-mention-poolintarray-limits | Rémi Verschelde | |
Mention 32-bit integer limit in the PoolIntArray documentation | |||
2019-08-02 | Mark class_name line as safe in editor | shaderbeast | |
2019-08-02 | Merge pull request #31033 from Chaosus/shader_button | Rémi Verschelde | |
Added link to docs for shader editor | |||
2019-08-02 | Added link to docs for shader editor | Yuri Roubinski | |
2019-08-02 | Merge pull request #31032 from KoBeWi/searchlect | Rémi Verschelde | |
Select found text in Script Editor | |||
2019-08-02 | Select found text in Script Editor | Tomasz Chabora | |
2019-08-02 | Mention 32-bit integer limit in the PoolIntArray documentation | Hugo Locurcio | |
2019-08-02 | Merge pull request #31018 from follower/fix-thirdparty-assimp-compile-fail | Rémi Verschelde | |
Fix error when building assimp on older Mac OS X version | |||
2019-08-02 | Merge pull request #31015 from Calinou/improve-gizmo-axis-colors | Rémi Verschelde | |
Improve the gizmo axis colors and increase the manipulator opacity | |||
2019-08-02 | Merge pull request #31001 from KoBeWi/come_back_script | Rémi Verschelde | |
Add Reopen Closed Script option in Script Editor | |||
2019-08-02 | Update AUTHORS and DONORS list | Rémi Verschelde | |
New contributors added to AUTHORS: @Anutrix, @hbina, @santouits Thanks to all contributors and donors for making Godot possible! | |||
2019-08-01 | Same method when redrawing as when theme changed | Cameron Reikes | |
2019-08-02 | Fix error when building assimp on older Mac OS X version. | follower | |
Prevents this error when building with Mac OS X 10.9 SDK: error: no member named 'atoi' in namespace 'std'; did you mean simply 'atoi'? |