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2022-12-21Merge pull request #70367 from Chaosus/astargrid_get_point_posRémi Verschelde
Add `get_point_position` method to `AStarGrid2D`
2022-12-21Merge pull request #70388 from ipforums/gignore-x86Rémi Verschelde
Do not ignore x86 source code directories anywhere under thirdparty d…
2022-12-21Merge pull request #70372 from TokageItLab/fix-state-machine-connection-abortedRémi Verschelde
Fix AnimationStateMachine cannot connect nodes bug
2022-12-21Merge pull request #70331 from anvilfolk/run-weirdRémi Verschelde
Unify GDScriptAnalyzer in-editor and runtime autoload checks
2022-12-21Merge pull request #70389 from bruvzg/unicode_stdioRémi Verschelde
Fix reading Unicode from stdio.
2022-12-21Merge pull request #70374 from twaritwaikar/add-confirm-dialog-discard-changesRémi Verschelde
VCS: Add a stern confirmation dialog before discarding all changes
2022-12-21Merge pull request #67922 from MrBlockers/asr-addstream-fixesRémi Verschelde
Add optional stream argument to AudioStreamRandomizer.add_stream
2022-12-21Merge pull request #70381 from Maran23/4-x-theme-inspector-updateRémi Verschelde
Queue inspector tree update when changing the theme
2022-12-21Merge pull request #70317 from HolonProduction/svg_assetsRémi Verschelde
Add support for svg images in the asset lib.
2022-12-21Merge pull request #70357 from MarcusElg/audioimporthideRémi Verschelde
Disable properties that don't have an effect in the advanced audio im…
2022-12-21Fix reading Unicode from stdio.bruvzg
2022-12-21VCS: Remove method binds that are not being used in VersionControlEditorPluginTwarit Waikar
2022-12-20Do not ignore x86 source code directories anywhere under thirdparty directoryipsoftdev
2022-12-21Queue inspector tree update when changing the theme.Marius Hanl
2022-12-20Unify GDScriptAnalyzer in-editor and runtime autoload checksocean (they/them)
2022-12-20Add optional arguments to AudioStreamRandomizerMrBlockers
Adds stream and weight parameters to add_stream. By default, weight is 1.0f.
2022-12-21VCS: Add a stern confirmation dialog before discarding all changesTwarit Waikar
2022-12-21Fix StateMachine cannot connect nodes bugSilc Renew
2022-12-20Add `get_point_position` method to `AStarGrid2D`Yuri Rubinsky
2022-12-20Disable properties that don't have an effect in the advanced audio importerMarcus Elg
2022-12-20Add support for svg images in the asset lib.HolonProduction
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used. WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats.
2022-12-20Merge pull request #70339 from Chaosus/astargrid2d_weight_scaleRémi Verschelde
Restore weight scale for `AStarGrid2D` (partially)
2022-12-20Merge pull request #65376 from reduz/astc-supportRémi Verschelde
Implement basic ASTC support
2022-12-20Merge pull request #70346 from YeldhamDev/tree_edit_fixRémi Verschelde
Fix misaligned edit box when clicking on `Tree` items with different sizes
2022-12-20Merge pull request #70342 from twaritwaikar/fix-vcs-bindingsRémi Verschelde
VCS: Fix GDExtension return types for VCS after Array type hardening
2022-12-20Implement basic ASTC supportJuan Linietsky
Implements basic ASTC support: * Only 4x4 and 8x8 block sizes. * Other block sizes are too complex to handle for Godot image compression handling. May be implemented sometime in the future. The need for ASTC is mostly for the following use cases: * Implement a high quality compression option for textures on mobile and M1 Apple hardware. * For this, the 4x4 is sufficient, since it uses the same size as BPTC. ASTC supports a lot of block sizes, but the benefit of supporting most of them is slim, while the implementation complexity in Godot is very high. Supporting only 4x4 (and 8x8) solves the real problem, which is lack of a BPTC alternative on hardware where it's missing. Note: This does not yet support encoding on import, an ASTC encoder will need to be added.
2022-12-20VCS: Fix GDExtension return types for VCS after Array type hardeningTwarit Waikar
2022-12-20Merge pull request #70108 from akien-mga/embree-arm64-flax-vector-conversionsRémi Verschelde
embree: Build on ARM64 with -flax-vector-conversions
2022-12-20Merge pull request #70309 from smix8/gridmap_collision_priority_4.xRémi Verschelde
Add GridMap collision_priority
2022-12-20Merge pull request #70304 from MarcusElg/audioimportnamingRémi Verschelde
Fix inconsistent audio import menu naming
2022-12-20Merge pull request #61239 from Calinou/tubetrailmesh-add-cap-propertiesRémi Verschelde
Add properties to disable top/bottom cap generation in TubeTrailMesh
2022-12-20Merge pull request #70303 from Calinou/doc-font-outlines-msdfRémi Verschelde
Document MDSF font outlines may require `msdf_pixel_range` adjustments
2022-12-20Merge pull request #70244 from DarkKilauea/nav-fix-abbrev-compatRémi Verschelde
[4.x] Fix typo and ensure backwards compatibility for changed property names
2022-12-20Merge pull request #70328 from aaronfranke/canvas-z-indexRémi Verschelde
Fix CanvasItem Z-index referring to Node2D
2022-12-20Merge pull request #70312 from MarcusElg/rigidbodyworldboundarywarningRémi Verschelde
Show warning when having a WorldBoundaryShape3D as a child of a RigidBody3D
2022-12-20Merge pull request #70170 from TokageItLab/fix-anim-keying-crashRémi Verschelde
Make keys deselected when keying property for animation to avoid crash
2022-12-20Merge pull request #70313 from TokageItLab/fix-nblendRémi Verschelde
Fixed a bug where negative Blend values were being discarded
2022-12-20Restore weight scale for `AStarGrid2D` (partially)Yuri Rubinsky
2022-12-20embree: Fix Linux ARM64 build with `-flax-vector-conversions`Rémi Verschelde
This is a change done upstream in the `devel3` branch for 3.13.6: https://github.com/embree/embree/commit/82ca6b5ccb7abe0403a658a0e079926478f04cb1 They also seem to define it for macOS, but for us it breaks the build... ¯\_(ツ)_/¯ Also change wrong use of CPPFLAGS (pre-processor) where CXXFLAGS (C++) makes more sense.
2022-12-20Fix typo and ensure backwards compatibility for changed property namesJosh Jones
Changes to the name of the `navmesh` and `navpoly` properties on `NavigationRegion` caused navigation data to be lost on load. This PR creates uses `_set`/`_get` to handle compatibility with the older names on load, preserving the data. Also fixes a typo on `get_vertices_per_polygon` in `NavigationMesh`, and renames the property to remove the `polygon_` prefix which doesn't match the setter/getter. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-20Fix misaligned edit box when clicking on `Tree` items with different sizesMichael Alexsander
2022-12-19Fix CanvasItem Z-index referring to Node2DAaron Franke
2022-12-20Fixed a bug where negative Blend values were being discardedSilc Renew
2022-12-19Show warning when having a worldboundaryshape as a child of a rigidbodyMarcus Elg
2022-12-19Add GridMap collision_prioritysmix8
Adds property 'collision_priority' for all physics bodies of the entire GridMap.
2022-12-19Merge pull request #69720 from Chaosus/inst_to_dict_noteYuri Rubinsky
Fix undefined
2022-12-19Fix inconsistent audio import menu namingMarcus Elg
2022-12-19Add properties to disable top/bottom cap generation in TubeTrailMeshHugo Locurcio
This can be used to improve generation and rendering performance, or for certain special effects such as particle trails.
2022-12-19Document MDSF font outlines may require `msdf_pixel_range` adjustmentsHugo Locurcio
2022-12-19Merge pull request #70291 from BastiaanOlij/small_action_map_fixesRémi Verschelde
Fix missing undo/redo object and issue with removing actions