Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-24 | Merge pull request #8137 from Hinsbart/mbutton_pos | Rémi Verschelde | |
Input: Update mouse position on mouse-button events. | |||
2017-03-24 | Merge pull request #8133 from Hinsbart/joy_constants | Rémi Verschelde | |
Input: Refactor JOY_* constants. | |||
2017-03-24 | Merge pull request #8132 from tagcup/vector3_angle_to | Rémi Verschelde | |
Use atan2 rather than acos in Vector3.angle_to. | |||
2017-03-24 | Merge pull request #8130 from volzhs/cache-font-master | Rémi Verschelde | |
Cache DynamicFont resource for Android | |||
2017-03-24 | Merge pull request #8128 from volzhs/fix-android-app-name | Rémi Verschelde | |
Fix wrong app name for Android export | |||
2017-03-24 | Merge pull request #8123 from bojidar-bg/gdscript-inline-block-indent | Rémi Verschelde | |
Make inline blocks in GDScript more (or less) pythonic | |||
2017-03-24 | Merge pull request #8122 from tagcup/axis_check_normalization | Rémi Verschelde | |
Explicitly documented that Transform.basis is not necessarily an orth… | |||
2017-03-24 | Merge pull request #8115 from RandomShaper/improve-snapping | Rémi Verschelde | |
Improved 2D snapping behavior | |||
2017-03-24 | Merge pull request #8109 from RandomShaper/warped-panning | Rémi Verschelde | |
Implement warped mouse panning for 2D & 3D editors | |||
2017-03-24 | Merge pull request #8098 from bojidar-bg/configfile-get-value-suppress | Rémi Verschelde | |
Suppress error messages when using ConfigFile::get_value and a default is given | |||
2017-03-24 | Merge pull request #8010 from AlexHolly/Timer-is_time_left | Rémi Verschelde | |
added Timer is_time_left() | |||
2017-03-24 | Merge pull request #7985 from Faless/enet_godot_sock_squash | Rémi Verschelde | |
Update ENet to use Godot sockets. | |||
2017-03-24 | Issue template: Stop discouraging bug reporting on master | Rémi Verschelde | |
2017-03-24 | i-patch for Pirate language | Rémi Verschelde | |
Credits to jo_ for the joke and hcorion for finding the typo: <hcorion> Hi all, I was busy translating godot to Pirate, and I noticed a spelling error, on line 1035 in platform/uwp/export/export.cpp it mis-spells certificate as certficate missing the extra i <jo_> hcorion: Nice catch. <jo_> If you make a PR, please call it 'i-patch for Pirate." | |||
2017-03-24 | Input: Update mouse position on mouse-button events. | Andreas Haas | |
2017-03-24 | i18n: Sync templates and translations with current code | Rémi Verschelde | |
Massive diff due to the tools/editor -> editor move. The real changes are the difference between those two: | |||
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde | |
From https://github.com/lucasdemarchi/codespell | |||
2017-03-24 | Improved 2D snapping behavior | Pedro J. Estébanez | |
Make snapping affect nodes created by drag & drop Make snapping for a single Node2D refer to its pivot Refactor duplicate drag setup code Replace one occurrence of the old set_pos by set_position | |||
2017-03-24 | Only assume HiDPI mode if DPI >= 192 and width > 2000 | Rémi Verschelde | |
Also fix detection of single-column dock if width < 1200, it only worked with hidpi_mode=auto. | |||
2017-03-24 | Input: Refactor JOY_* constants. | Andreas Haas | |
**Breaking change** Removed the `JOY_SNES_*` and `JOY_SEGA_*` constants. Imho there's no reason for a modern game engine to provide button aliases for decades-old hardware. Also renamed `JOY_ANALOG_{0,1}_{X,Y}` to `JOY_ANALOG_{L,R}{X,Y}` and removed `JOY_ANALOG_2_*`. | |||
2017-03-24 | Use atan2 rather than acos in Vector3.angle_to. | Ferenc Arn | |
Fixes #8111. | |||
2017-03-24 | Cache DynamicFont resource for Android | volzhs | |
2017-03-24 | Fix wrong name for Android export | volzhs | |
2017-03-24 | ENet code cleanup and changes from review. | Fabio Alessandrelli | |
2017-03-24 | Cleanup unused ENet files and updated thirdparty README | Fabio Alessandrelli | |
2017-03-24 | Allow non blocking UDP put_packet in C++. | Fabio Alessandrelli | |
- Add blocking mode option to PacketPeerUDP. - put_packet returns ERR_UNAVAILABLE when operation would block. - ENet module uses non-blocking UDP. | |||
2017-03-24 | Update ENet module to support custom ENet lib | Fabio Alessandrelli | |
Keep compatibility with upstream enet libraries | |||
2017-03-23 | Several fixes to Android exporter and port. | Juan Linietsky | |
Android seems to be working again! | |||
2017-03-23 | Make inline blocks in GDScript more pythonic | Bojidar Marinov | |
Fixes #8001 | |||
2017-03-23 | Explicitly documented that Transform.basis is not necessarily an orthogonal ↵ | Ferenc Arn | |
matrix. Also added a check that in axis-angle rotations, axis is a normalized vector, and modified the docs accordingly. Fixes #8113. | |||
2017-03-22 | Implement warped mouse panning for 2D & 3D editors | Pedro J. Estébanez | |
Enabled by default as in Blender, but can be disabled separately for 2D & 3D; the core functionality is in Input so this could be reused or even exposed to scripts in the future | |||
2017-03-21 | Export working (for linux at least) | Juan Linietsky | |
2017-03-21 | Suppress error messages when using ConfigFile::get_value and a default is given | Bojidar Marinov | |
Fixes #8097 | |||
2017-03-21 | Export template management dialog. | Juan Linietsky | |
Missing download (need to discuss this!) | |||
2017-03-21 | Merge pull request #8095 from RandomShaper/fix-yield-crash | Rémi Verschelde | |
Fix random crashes when using yield() | |||
2017-03-21 | Fix random crashes when using yield() | Pedro J. Estébanez | |
2017-03-19 | is_active to is_paused | AlexHolly | |
rm doc | |||
2017-03-19 | Merge pull request #8076 from akien-mga/travis-clang-format | Rémi Verschelde | |
Travis: Add clang-format test to ensure code quality | |||
2017-03-19 | Travis: Run clang-format static check | Rémi Verschelde | |
Commits or PRs that do not respect the clang-format style that we enforce will fail the test. Adding ubuntu-toolchain-r-test as its libstdc++ is necessary to install libllvm-3.9. | |||
2017-03-19 | Fix linking order for builtin freetype | Rémi Verschelde | |
Before this change the libfreetype_builtin.a lib would be appended at the very end of the linking flags, after system libs such as -lX11 or -lkernel32. | |||
2017-03-19 | Merge pull request #8074 from Hinsbart/bind_parse_ev_3 | Rémi Verschelde | |
Input: bind parse_input_event() | |||
2017-03-19 | Input: bind parse_input_event() | Andreas Haas | |
When using get_tree().input_event(ev), the engine will JUST send the event down the SceneTree. However, you won't get any of the benefits of the Input singleton: - No InputMap actions will be emitted - The internal input state won't be modified, so methods like `Input.get_mouse_pos()` or `Input.is_joy_button_pressed` won't return the expected output after sending the event. This is fixed by using `Input.parse_input_event(ev)` instead. I guess we'll also have to update the docs to reflect that this is the preferred method of sending custom InputEvents. | |||
2017-03-18 | Merge pull request #8067 from Hinsbart/fix_ps_cross | Rémi Verschelde | |
InputMap: Rename joypad button "PS X" to "PS Cross". | |||
2017-03-18 | Merge pull request #8066 from Hinsbart/fix_x11_cursor | Rémi Verschelde | |
X11: Don't reset mouse cursor theme. | |||
2017-03-18 | Merge pull request #8051 from RayKoopa/resizable_new_node_dialog | Rémi Verschelde | |
Make Create New Node dialog resizable and burninate old dialog | |||
2017-03-18 | InputMap: Rename joypad button "PS X" to "PS Cross". | Andreas Haas | |
2017-03-18 | X11: Don't reset mouse cursor theme. | Andreas Haas | |
On KDE (and possibly others) the "default" cursor theme is actually some system default, not the one you've set in the desktop setting. This was especially annoying when using a white cursor, as Godot would then reset back to a dark one. In my case it was also keeping the cursor from changing its shape. | |||
2017-03-18 | Make Create New Node dialog resizable and burninate old dialog | Ray Koopa | |
2017-03-18 | Merge pull request #8063 from Hinsbart/about_diag | Rémi Verschelde | |
Editor: Fix "About" dialog | |||
2017-03-18 | Merge pull request #8042 from eska014/webgl2 | Rémi Verschelde | |
Some WebGL 2 and build fixes/clean-up |