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2021-09-07Fixed regression of skinning with skeletonSilc 'Tokage' Renew
2021-09-07Merge pull request #52050 from nobuyukinyuu/bind-get-tab-idx-at-point-40Gilles Roudière
Bind TabContainer::get_tab_idx_at_point() to ClassDB
2021-09-06Merge pull request #48708 from nekomatata/heightmap-raycast-accelerationCamille Mohr-Daurat
Optimize raycast with large Heightmap shape data
2021-09-07Merge pull request #52205 from BastiaanOlij/blit_source_rectBastiaan Olij
Add source rectangle to blit
2021-09-07Merge pull request #52405 from BastiaanOlij/xr_extension_missing_namesBastiaan Olij
Add missing parameter names to _commit_views GDVIRTUAL_BIND
2021-09-06Optimize raycast with large Heightmap shape dataPouleyKetchoupp
Port raycast accelerator from Bullet's btHeightfieldTerrainShape.
2021-09-06Merge pull request #49610 from nekomatata/center-of-mass-calculationCamille Mohr-Daurat
Proper support for custom mass properties in 2D/3D physics bodies
2021-09-06Proper support for custom mass properties in 2D/3D physics bodiesPouleyKetchoupp
Changes: -Added support for custom inertia and center of mass in 3D -Added support for custom center of mass in 2D -Calculated center of mass from shapes in 2D (same as in 3D) -Fixed mass properties calculation with disabled shapes in 2D/3D -Removed first_integration which is not used in 2D and doesn't seem to make a lot of sense (prevents omit_force_integration to work during the first frame) -Support for custom inertia on different axes for RigidBody3D
2021-09-06Merge pull request #52271 from nekomatata/query-layer-default-maskCamille Mohr-Daurat
Harmonize default value for collision mask in ray/shape queries
2021-09-06Merge pull request #52286 from nekomatata/restore-kinematic-bodyCamille Mohr-Daurat
Add AnimatableBody inherited from StaticBody for moving platforms
2021-09-06Merge pull request #35859 from Calinou/minimap-add-hover-pressed-feedbackGilles Roudière
Add visual feedback when hovering or dragging the code minimap grabber
2021-09-06Merge pull request #52435 from groud/fix_crash_in_tilemap_physicsGilles Roudière
Fix crash in TileMap physics
2021-09-06Merge pull request #30623 from Awkor/disable-container-child-editingGilles Roudière
Prevent editing properties managed by parent container
2021-09-06Fix crash in TileMap physicsGilles Roudière
2021-09-06Merge pull request #35617 from zmanuel/negative-delta-fixlawnjelly
Fix negative delta arguments
2021-09-05Prevent editing properties managed by parent containerAwkor
2021-09-05Merge pull request #51722 from ↵Gilles Roudière
TokageItLab/implement-set-read-only-in-extended-class Apply `set_read_only()` to child classes of `EditorProperty` elements
2021-09-05Apply set_read_only() to child classes of EditorProperty elementsSilc 'Tokage' Renew
2021-09-05Merge pull request #52309 from BastiaanOlij/add_extension_index_functionsBastiaan Olij
Add functions for access members by index on packed array objects
2021-09-05Add missing parameter names to _commit_views GDVIRTUAL_BINDBastiaan Olij
2021-09-04Merge pull request #52341 from Calinou/scons-fix-missing-sconscript-warningMax Hilbrunner
Fix missing SConscript warning when building using SCons
2021-09-04Add visual feedback when hovering or dragging the code minimap grabberHugo Locurcio
This makes it more obvious that the minimap grabber can be dragged to scroll.
2021-09-03Merge pull request #51079 from raulsntos/csharp-docsIgnacio Roldán Etcheverry
Add documentation to GodotSharp, Fix PackedInt64Array typo
2021-09-03Add documentation to GodotSharpRaul Santos
- Adds documentation to almost every class and member in `GodotSharp` - Fixes some old documentation to more closely follow the XML comments convention
2021-09-03Fix constant tag documentation in C# bindings generatorRaul Santos
2021-09-03Fix PackedInt64Array typo in bindings_generator.hRaul Santos
2021-09-03Merge pull request #50872 from aaronfranke/cs-format-mini-2Ignacio Roldán Etcheverry
Some more C# formatting and style fixes
2021-09-03Merge pull request #52368 from arthurpaulino/remove-http-request-data-noteHugo Locurcio
Inaccurate HTTPRequest documentation node
2021-09-03improving note on HTTPRequest class under the request method documentationArthur Paulino
2021-09-03Merge pull request #52374 from danielkariv/fix-macos-fullscreenHugo Locurcio
2021-09-03Merge pull request #52357 from JestemStefan/Window_wrong_parameter_typeHugo Locurcio
Fixed property info by changing Window current_screen parameter from string to int
2021-09-03fix fullscreen issue on macOSDaniel Kariv
adds a call for resize event.
2021-09-03Merge pull request #52342 from Faless/enet/4.x_no_close_errorFabio Alessandrelli
[Net] Silence ENetMultiplayerPeer close_connection.
2021-09-03Merge pull request #52329 from ↵Max Hilbrunner
ZuBsPaCe/gdscript-unused-private-class-variable-fix GDScript: Fix for UNUSED_PRIVATE_CLASS_VARIABLE
2021-09-03GDScript: Count usages of member variables.ZuBsPaCe
Otherwise private member variables will always lead to UNUSED_PRIVATE_CLASS_VARIABLE.
2021-09-03Merge pull request #52354 from V-Sekai/single_packed_array_spawn_fixFabio Alessandrelli
Fix sending zero-length spawn variant
2021-09-02Changed Window current_screen parameter from string to intJestemStefan
2021-09-02Fix _send_default_spawn_default function sending zero lengthSaracenOne
PackedByteArray when deriving from a single PackedByteArray state variant.
2021-09-02Some more C# formattingAaron Franke
2021-09-02Merge pull request #33123 from Calinou/remote-inspector-capitalize-propertiesHugo Locurcio
Capitalize properties in the remote inspector
2021-09-02[Net] Silence ENetMultiplayerPeer close_connection.Fabio Alessandrelli
Used to print an error when it was not active, now it just returns immediately as per the documentation.
2021-09-02Fix missing SConscript warning when building using SConsHugo Locurcio
2021-09-02Merge pull request #52071 from V-Sekai/gdscript_name_conflict_checkGeorge Marques
Checks in analyzer and compiler for GDScript naming conflicts
2021-09-02Merge pull request #52331 from Geometror/tweak-tooltip-colorsGilles Roudière
Tweak tooltip style (slightly less dark/unified margins)
2021-09-02Check for GDScript member and class naming conflicts in a variety of conditions.SaracenOne
2021-09-01Merge pull request #52159 from m4gr3d/addoculus_openxr_Fredia Huya-Kouadio
Update the AndroidManifest to enable access to Oculus OpenXR runtime
2021-09-02Tweak tooltip styleHendrik Brucker
2021-09-02Add functions for access members by index on packed array objectsBastiaan Olij
2021-09-01Merge pull request #52320 from nekomatata/android-plugin-view-orderFredia Huya-Kouadio
Add support for adding plugin views behind the main view on Android
2021-09-01Add support for adding plugin views behind the main view on AndroidPouleyKetchoupp
Doesn't change the default behavior, but allows plugins to add their view behind the main view, which gives more control over what happens with inputs and can be useful along with transparent rendering.