Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-08 | Fix x11 display server crash when deleting popup window when unfocused | PouleyKetchoupp | |
On FocusOut events, the window could be destroyed while propagating WINDOW_EVENT_FOCUS_OUT event, which causes the WindowData to be invalidated, and still used for calls to XUnsetICFocus. This change moves calls to XUnsetICFocus, and also XSetICFocus in FocusIn events, before propagating the change of focus event to the engine, to be safe in any case. Also setting xic member to nullptr after all calls to XDestroyIC to keep things clean and consistent. Fixes #42645 | |||
2020-10-01 | Merge pull request #42454 from naithar/feature/ios-delay-in-settings-master | Rémi Verschelde | |
[4.0] [iOS] Add touch delay value to project settings | |||
2020-10-01 | iOS: move touch delay to settings | Sergey Minakov | |
2020-10-01 | Merge pull request #42452 from Chaosus/vs_constants | Yuri Roubinsky | |
Add an option to select a predifined constant in visual shader editor | |||
2020-10-01 | Add an option to select a predifined constant in visual shader editor | Yuri Roubinsky | |
2020-10-01 | Merge pull request #42448 from Duroxxigar/toplevel-as-property | Rémi Verschelde | |
Made toplevel a property for Node3D and CanvasItem | |||
2020-10-01 | Made toplevel a property for Node3D and CanvasItem | Duroxxigar | |
2020-09-30 | Merge pull request #42434 from Calinou/doc-string-casecmp | Rémi Verschelde | |
Improve the String comparison methods' documentation | |||
2020-09-30 | Improve the String comparison methods' documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4096. | |||
2020-09-30 | Merge pull request #41910 from nekomatata/x11-inputs-lag-fix | Rémi Verschelde | |
Fix issues related to delay when processing events on X11 display server | |||
2020-09-30 | Merge pull request #42369 from Rubonnek/document-funcref-get-function | Rémi Verschelde | |
Make "function" a property of FuncRef | |||
2020-09-30 | Make "function" a property of FuncRef | Wilson E. Alvarez | |
2020-09-30 | Merge pull request #42426 from timothyqiu/thumbnail-size | Rémi Verschelde | |
Fix FileSystem tree preview icon size on HiDPI | |||
2020-09-30 | Fixes FileSystem tree preview icon size on HiDPI | Haoyu Qiu | |
2020-09-30 | Merge pull request #42387 from KoBeWi/warp_no_mouse | Rémi Verschelde | |
Don't warp mouse when selecting tracks | |||
2020-09-30 | Merge pull request #42417 from Calinou/autokey-pressed-red-icon | Rémi Verschelde | |
Make the pressed autokey icon red to emphasize its "recording" status | |||
2020-09-29 | Make the pressed autokey icon red to emphasize its "recording" status | Hugo Locurcio | |
2020-09-29 | Merge pull request #42414 from eduardohmrodrigues/master | Rémi Verschelde | |
Fix error message when exporting a write-only property without a setter | |||
2020-09-29 | Fix error message when exporting a write-only property without a setter | Eduardo Rodrigues | |
2020-09-29 | Merge pull request #42407 from Chaosus/vs_drag_and_drop | Yuri Roubinsky | |
Drag & drop 3d/2d array/cubemap texture to visual shader | |||
2020-09-29 | Drag & drop 3d/2d array/cubemap texture to visual shader | Yuri Roubinsky | |
2020-09-29 | Merge pull request #42403 from dalexeev/tscn_connection_empty_line | Rémi Verschelde | |
Improve appearance of [connection] and [editable] sections in .tscn files | |||
2020-09-29 | Merge pull request #42402 from Calinou/assetlib-search-auto-debounce | Rémi Verschelde | |
Automatically start searching in the asset library when entering text | |||
2020-09-29 | Improve appearance of [connection] and [editable] sections in .tscn files | Danil Alexeev | |
2020-09-29 | Automatically start searching in the asset library when entering text | Hugo Locurcio | |
Entering text will now start searching automatically after 0.25 seconds have passed (debounce delay). This removes the need for a separate Search button. | |||
2020-09-29 | Merge pull request #42381 from timothyqiu/osx-hidden | Rémi Verschelde | |
Hide special folders in FileDialog for macOS | |||
2020-09-29 | Merge pull request #42385 from Craig-Stoneham/patch-2 | Rémi Verschelde | |
Remove unnecessary keyword | |||
2020-09-29 | Merge pull request #38579 from Megamega53/edit | Rémi Verschelde | |
doc: Some improvements to KinematicBody docs | |||
2020-09-29 | Merge pull request #38683 from follower/patch-11 | Rémi Verschelde | |
Improve doc clarity/detail for extra spacing properties | |||
2020-09-29 | Merge pull request #36067 from jsl118/distancefadefix | Rémi Verschelde | |
doc: Improve distance_fade documentation | |||
2020-09-29 | Merge pull request #41895 from 11thPenguin/master | Rémi Verschelde | |
Fix minor typo, gui_hid -> gui_hide | |||
2020-09-29 | Merge pull request #42078 from Chaosus/vs_rename_type | Rémi Verschelde | |
Renames Type to OpType in VisualShaderNodeMultiplyAdd | |||
2020-09-29 | Removed unnecessary keyword, fix comment style | Craig-Stoneham | |
The privacy here is already private | |||
2020-09-29 | doc: Improve distance_fade documentation | Justin Lee | |
Changed the documentation of distance_fade_max_distance and min to be consistent with the behavior of the code as well as the user documentation. Also noted the behavior of swapping max_distance and min_distance (where max_distance < min_distance). Fixes #36051. Co-authored-by: Clay John <claynjohn@gmail.com> | |||
2020-09-29 | doc: Some improvements to KinematicBody docs | Megamega53 | |
Co-authored-by: Marcel Admiraal <madmiraal@users.noreply.github.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2020-09-29 | Doc clarity/detail for extra spacing properties | follower | |
Re: Space spacing being in addition to character spacing see: * <https://github.com/godotengine/godot/blob/d7b85fbaa1fc438effe406c9d7f973749eb4e527/scene/resources/dynamic_font.cpp#L858-L859> Re: Value being able to be negative see example here: * <https://github.com/godotengine/godot/issues/38630> But also note that nodes other than `Label` may not currently render extra space spacing correctly. | |||
2020-09-29 | Merge pull request #42125 from andriyDev/inspector_only_option | Rémi Verschelde | |
Added inspector_only option to inspect_object in EditorInterface. | |||
2020-09-28 | Merge pull request #41385 from m4gr3d/fix_splash_loading_master | Rémi Verschelde | |
Fix splash screen loading on Android | |||
2020-09-28 | Merge pull request #41007 from fire/gltf-vertex-colors | Rémi Verschelde | |
Use the vertex colors by default in gltf. | |||
2020-09-28 | Use the vertex colors by default in gltf. | K. S. Ernest (iFire) Lee | |
2020-09-28 | Merge pull request #42133 from vnen/variant-op-consistency | Rémi Verschelde | |
Allow commutative multiplication in Variant | |||
2020-09-28 | Merge pull request #38704 from aaronfranke/mono-dotgodot | Rémi Verschelde | |
Rename the ".mono" folder to ".godot/mono" | |||
2020-09-28 | Merge pull request #38607 from aaronfranke/imported-rename | Rémi Verschelde | |
Rename the ".import" folder to ".godot/imported" | |||
2020-09-28 | Don't warp mouse when selecting tracks | Tomasz Chabora | |
2020-09-28 | Rename the ".import" folder to ".godot/imported" | Aaron Franke | |
2020-09-28 | Merge pull request #41579 from Calinou/doc-basematerial3d-billboard-mode | Rémi Verschelde | |
Document the BaseMaterial3D billboard mode not being suited for VR | |||
2020-09-28 | Merge pull request #42092 from DashCell/dropping_file_on_parrent_directory_fix | Rémi Verschelde | |
Dropping file on parent directory fixed | |||
2020-09-28 | Merge pull request #42094 from JFonS/rotation_gizmo_improvements | Rémi Verschelde | |
Improve rotation gizmo | |||
2020-09-28 | Merge pull request #42262 from akien-mga/ios-pvrtc-fixes | Rémi Verschelde | |
iOS: Fix multiple issues with PVRTC import, disable ETC1 | |||
2020-09-28 | Merge pull request #42304 from akien-mga/os-drop-get_splash_tick_msec | Rémi Verschelde | |
OS: Remove unused get_splash_tick_msec |