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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-02-26
Ensure implicit conversions for scalar constants work in shaders, closes #26239
Juan Linietsky
2019-02-27
Merge pull request #26333 from neikeq/ayaya
Ignacio Etcheverry
2019-02-27
Mono: Some editor usability improvements
Ignacio Etcheverry
2019-02-27
Remove problematic VS Code hint path on Windows
Ignacio Etcheverry
2019-02-27
Merge pull request #26331 from hpvb/fix-26284
Hein-Pieter van Braam
2019-02-27
Don't crash on previewing an AtlasTexture without a region
Hein-Pieter van Braam
2019-02-27
Merge pull request #26316 from marxin/fix-26100-Wextra-warning
Hein-Pieter van Braam
2019-02-27
Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarray
Rémi Verschelde
2019-02-26
Remove references to OES24, which is incompatible with many devices.
Juan Linietsky
2019-02-26
Allow Creation of Multiple Collision Shapes for Tiles #24003
Peter Oberrauner
2019-02-26
Clarify that ETC is required for GLES2.
Juan Linietsky
2019-02-26
-Properly handle missing ETC support on export
Juan Linietsky
2019-02-26
Merge pull request #26312 from ericrybick/master
Rémi Verschelde
2019-02-26
Merge pull request #26314 from jahd2602/export-icon-dpi-fix
Rémi Verschelde
2019-02-26
Fix #26100 by casting to integer.
marxin
2019-02-26
Merge pull request #26313 from ivanarh/master
Rémi Verschelde
2019-02-26
Fix "No loader found for resource: res://" spam when NativeScript script_clas...
Eric Rybicki
2019-02-26
Resize native run button according to editor scale.
Jairo Honorio
2019-02-26
Fixed possible crash on iOS in applicationDidReceiveMemoryWarning method: eve...
Ivan Ponomarev
2019-02-26
-Remove harcoded opengl extension testing from OS, ask rasterizer instead.
Juan Linietsky
2019-02-26
Fix GDScript exports having the wrong type of default value by converting it
Bojidar Marinov
2019-02-26
Remove setting that caused is_inside_tree() errors on doppler tracking enabled.
Juan Linietsky
2019-02-26
Merge pull request #26294 from WindyDarian/fix_saturate_in_visual_shader
Rémi Verschelde
2019-02-26
Merge pull request #26290 from groud/move_setting_to_layout
Rémi Verschelde
2019-02-26
Merge pull request #26286 from kaadmy/gles2_ortho_shadow
Rémi Verschelde
2019-02-25
Fix saturate ScalarFunc in Visual Shader
Windy Darian
2019-02-25
Several fixes to make GLES2 on HTML5 work much better.
Juan Linietsky
2019-02-25
Move the FileSystem dock layout properties to the per-project layout file
Gilles Roudiere
2019-02-25
Use item_shadow_mask for LightOccluder2D culling
JFonS
2019-02-25
Fix orthographic shadow color when using GLES2
KaadmY
2019-02-25
Merge pull request #26283 from neikeq/issue-25330
Rémi Verschelde
2019-02-25
Merge pull request #26279 from ericrybick/master
Rémi Verschelde
2019-02-25
Make export templates extraction handle subdirectories
Ignacio Etcheverry
2019-02-25
Merge pull request #26278 from akien-mga/stretch-shrink-step
Rémi Verschelde
2019-02-25
Merge pull request #26280 from YeldhamDev/revert_merge_all_fix
Juan Linietsky
2019-02-25
Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly ...
Michael Alexsander Silva Dias
2019-02-25
Merge pull request #26277 from bojidar-bg/25904-update-stylebox-change
Rémi Verschelde
2019-02-25
Fix editor crash after disabling plugin that used forward_spatial_gui_input
Eric Rybicki
2019-02-25
Merge pull request #26271 from Chaosus/wrapi64
Rémi Verschelde
2019-02-25
Fix property hint for stretch strink setting
Rémi Verschelde
2019-02-25
Update controls when a stylebox or icon override changes; change to CONNECT_R...
Bojidar Marinov
2019-02-25
doc: Sync classref with current source
Rémi Verschelde
2019-02-25
doc: Fix wrong tag
Rémi Verschelde
2019-02-25
Merge pull request #26218 from cbscribe/kcc_array_doc
Rémi Verschelde
2019-02-25
Merge pull request #26250 from Faless/net/gdnative
Rémi Verschelde
2019-02-25
Fix wrapi to use int64_t instead int
Chaosus
2019-02-24
[DOCS] Minor classref updates.
Chris Bradfield
2019-02-24
Removed debug function.
Juan Linietsky
2019-02-24
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #...
Juan Linietsky
2019-02-24
Use sun energy for ProceduralSky generation
KaadmY
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