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2022-03-29Merge pull request #58608 from KoBeWi/metadefaultRémi Verschelde
2022-03-29Merge pull request #59665 from lyuma/editor_normal_priorityRémi Verschelde
2022-03-29Merge pull request #59558 from V-Sekai/primitive-indiciesRémi Verschelde
2022-03-29Merge pull request #59496 from KoBeWi/inspector_teleportRémi Verschelde
2022-03-29Merge pull request #59524 from RandomShaper/update_vmaRémi Verschelde
2022-03-29Merge pull request #59663 from bruvzg/subviewport_updateRémi Verschelde
2022-03-29vk_mem_alloc: Update to upstream + Replace use of deprecated itemsPedro J. Estébanez
2022-03-29Merge pull request #59660 from timothyqiu/fbx-regRémi Verschelde
2022-03-29Merge pull request #59656 from bruvzg/icu_suffixRémi Verschelde
2022-03-29Update sub-viewport canvas items to ensure oversampling is applied correctly.bruvzg
2022-03-29Keep editor at normal priority on windows.Lyuma
The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time. Running the editor at normal priority allows other applications on the system to be responsive during long imports.
2022-03-29Simplify FBX importer project settings registeringHaoyu Qiu
2022-03-29Merge pull request #59374 from timothyqiu/extract-refactor-masterRémi Verschelde
Refactor editor `extract.py`
2022-03-29Merge pull request #59657 from Chaosus/shader_remove_shadow_attenuationYuri Rubinsky
2022-03-29Remove `SHADOW_ATTENUATION` spatial light shader built-inYuri Roubinsky
2022-03-29[ICU] Add library name suffix for API rename to avoid conflicts.bruvzg
2022-03-29i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit 37f6fff7ae7b8b5be2dd23f0e7a730e24490c3a7)
2022-03-29i18n: Sync editor translation template after #59349Rémi Verschelde
(cherry picked from commit 15dc747de8e895c4ac3212cd564266fb31a5d613)
2022-03-29i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 0db753ef54a305c32bbf9511ec7de5f1ba1c4c3c)
2022-03-29Merge pull request #58160 from m4gr3d/android_editorRémi Verschelde
2022-03-28Merge pull request #59644 from akien-mga/template-no-editor-depRémi Verschelde
2022-03-28Android port of the Godot EditorFredy Huya-Kouadio
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices. UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback. Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28Merge pull request #59619 from Chaosus/vs_input_descRémi Verschelde
2022-03-28Merge pull request #56718 from Geometror/noise-overhaulRémi Verschelde
2022-03-28Merge pull request #59525 from fire-forge/fix-group-namesRémi Verschelde
2022-03-28Remove last editor code dependencies in template buildRémi Verschelde
SConstruct change also makes it possible to outright delete the `editor` folder in a `tools=no` build, which we use in CI to ensure no invalid cross-dependencies are added.
2022-03-28Merge pull request #59636 from akien-mga/string-remove-ttrRémi Verschelde
2022-03-28Fix inspector group name capitalizationFireForge
2022-03-28Add refs to shading language to the desciption of input nodes in vshaderYuri Roubinsky
2022-03-28Merge pull request #59641 from Sauermann/fix-encoder-compiler-warningRémi Verschelde
2022-03-28Merge pull request #59626 from lufog/const_refRémi Verschelde
2022-03-28String: Remove TTR and DTR defines in non-tools buildRémi Verschelde
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor.
2022-03-28Merge pull request #59555 from Sauermann/fix-mouseover-dragRémi Verschelde
2022-03-28Merge pull request #59631 from akien-mga/websocket-no-tools-disable-editor-codeRémi Verschelde
Modules: Don't build editor-specific classes in templates
2022-03-28Merge pull request #59635 from akien-mga/script-templates-editor-onlyRémi Verschelde
Refactor GDScript/C# script templates logic to be editor-only
2022-03-28basisu_uastc_enc.cpp was included twice in encoder_sourcesMarkus Sauermann
2022-03-28Modules: Don't build editor-specific classes in templatesRémi Verschelde
They're moved to an `editor` subfolder so that we can easily handle them separately.
2022-03-28Refactor GDScript/C# script templates logic to be editor-onlyRémi Verschelde
Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this.
2022-03-28CI: Limit Windows cache size again, otherwise we run out of spaceRémi Verschelde
And force a full rebuild as the cache is now broken.
2022-03-28Merge pull request #59426 from timothyqiu/name-style-masterRémi Verschelde
2022-03-28Merge pull request #59548 from akien-mga/obj-remove-unused-categoriesRémi Verschelde
2022-03-28Merge pull request #59456 from Calinou/color-expose-to-linear-srgbRémi Verschelde
2022-03-28Merge pull request #59553 from reduz/script-extension-supportRémi Verschelde
2022-03-28Merge pull request #59629 from ↵Juan Linietsky
godotengine/revert-58931-proposals/4189-better-code-completion Revert "Sort autocomplete/code completion options in a better way"
2022-03-28Revert "Sort autocomplete/code completion options in a better way"Juan Linietsky
2022-03-28Add property name style toggle to InspectorHaoyu Qiu
2022-03-28Merge pull request #59565 from SirQuartz/masterRémi Verschelde
2022-03-28Merge pull request #59453 from DanielKriz/masterRémi Verschelde
2022-03-28Expose Color's `to_linear()` and `to_srgb()` to scriptingHugo Locurcio
2022-03-28Merge pull request #59621 from bruvzg/icu_externalRémi Verschelde