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AgeCommit message (Expand)Author
2023-05-12CI: Make codespell checks blocking, but only check changed filesRémi Verschelde
2023-05-12Enable shadow warnings and fix raised errorsNinni Pipping
2023-05-12adjusting step size for fastnoise frequency hintAlex Drozd
2023-05-12Document high performance cost of turbulence in ParticleProcessMaterialHugo Locurcio
2023-05-12Make environment energy adjustable as a float in 3D editor's preview environmentManik Sharma
2023-05-12doctest: Update to 2.4.11Rémi Verschelde
2023-05-12astcenc: Update to 4.4.0Rémi Verschelde
2023-05-12basis_universal: Update to 1.16.4Rémi Verschelde
2023-05-12certs: Sync with Mozilla bundle as of Mar 23, 2023Rémi Verschelde
2023-05-12Rename the Debugger's stack debug section to Stack TraceAaron Franke
2023-05-12Update ThorVG to v0.9.0Martin Capitanio
2023-05-12Add missing initializations for Node3DEditor.Bram Stolk
2023-05-12Make acos and asin safelawnjelly
2023-05-12Improve the UX of ViewportTexture in the editorRindbee
2023-05-12Prevent errors when using ViewportTexturekobewi
2023-05-12Add missing documentation for MultiplayerPeerExtensionDavid Snopek
2023-05-12Fix skeleton_3d & physical_bone_3d editor errorsSamuele Panzeri
2023-05-12Fix Rotation Issue with NODE_POSITION_VIEW Visual Shader NodePatrick
2023-05-12Fix gles3 rendering on android studio emulatorChibiDenDen
2023-05-12Support long path in file access on windowsSamuele Panzeri
2023-05-12add venv and .venv to the .gitignoreAlex Drozd
2023-05-12Make sun energy adjustable as a float in the 3D editor's preview sunManik Sharma
2023-05-12Fix SurfaceTool::create_from_blend_shape()smix8
2023-05-12fix a test for wrapf with signed 32-bit floatajreckof
2023-05-12Added note to used set_deferred while setting scroll values in _ready function.stmSi
2023-05-12LSP: don't send empty completion commandАлександр Черник
2023-05-12Document caveats related to exported project binary resource conversionHugo Locurcio
2023-05-12gltf: Permit sparse accessors without a bufferView.Lyuma
2023-05-12Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentationHugo Locurcio
2023-05-12Clarify that event handling does not affect `Input`Ninni Pipping
2023-05-12Ensure WindowData minimized/maximized are mutually exclusiveChristopher Foo
2023-05-12Fix double tap & drag on AndroidOmar Shehata
2023-05-12Follow up to https://github.com/godotengine/godot/pull/76399 to fix input ANR...Fredia Huya-Kouadio
2023-05-12Allow concurrent buffering and dispatch of input eventsPedro J. Estébanez
2023-05-12Make `LocalVector` respect its `tight` template parameterkleonc
2023-05-12Improve some descriptions in the OS docsMichael Alexsander
2023-05-12Fix size error in `BitMap.opaque_to_polygons`Ninni Pipping
2023-05-12Allow creation of rendering buffers at any timePedro J. Estébanez
2023-05-12Add info label to TileMap editorkobewi
2023-05-12Fix incorrect HTC action map entriesBastiaan Olij
2023-05-12Fix regression with right click on main selectionjmb462
2023-05-12Fix right click in selection of additional caretJean-Michel Bernard
2023-05-12Fix small mistake in docs, "antecedents" -> "ancestors"Aaron Franke
2023-05-12Add an example for how to use AudioStreamGeneratorVolTer
2023-05-12Document TextServerDummyVolTer
2023-05-12Fixed various typos across the docsUltraBIF
2023-05-12Explain why an image would be invalid for a textureDavid Turner
2023-05-12Wait for navigation baking to finish before destructionmashumafi
2023-05-12Remove erroneous signal connectionkobewi
2023-05-12Close built-in shaders when closing scenekobewi