Age | Commit message (Collapse) | Author |
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Upgrade Android Gradle to version 7.2
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Fixes crash in TileSetAtlasSource::get_tiles_to_be_removed_on_change
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Fix the height fog effect
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mbedtls: Backport "Fix x86_64 assembly for bignum multiplication"
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So they don't reference to the old values anymore and instead refer to
a new value.
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GDScript 2.0: Access outer scope classes
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This will allow adding developer checks which will be fully compiled out in
user builds, unlike `DEBUG_ENABLED` which is included in debug tempates and
the editor builds.
This define is not used yet, but we'll soon add code that uses it, and change
some existing `DEBUG_ENABLED` checks to be performed only in dev builds.
Related to godotengine/godot-proposals#3371.
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Backports PR https://github.com/ARMmbed/mbedtls/pull/4948 to fix a regression
with our macOS builds using Clang 12.
Fixes #53297.
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Add tool quick-select to tile editor
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Remove REST transform influence in skeleton bones
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* Animations and Skeletons are now pose-only.
* Rest transform is kept as reference (when it exists) and for IK
* Improves 3D model compatibility (non uniform transforms will properly work, as well as all animations coming from Autodesk products).
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changed
Update doc/classes/CharFXTransform.xml Grammar fix
Co-authored-by: Aaron Record <50304111+LightningAA@users.noreply.github.com>
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Solve few update problems
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williamd67/GPULightmapper-skip-smoothen-positions-flat-triangle
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memory leak)
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the class member
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