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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-04-14
Merge pull request #37858 from m4gr3d/remove_unused_resources
Rémi Verschelde
2020-04-13
Delete unused drawable resources.
fhuya
2020-04-13
Mention `keep_pressed_outside` caveat in the BaseButton documentation
Hugo Locurcio
2020-04-13
Merge pull request #37851 from nicomitchell/FixMathRoundTypeReturn
Rémi Verschelde
2020-04-13
Change round return type to float
Nico Mitchell
2020-04-13
Merge pull request #37295 from SkyLucilfer/AndroidExportValidation
Rémi Verschelde
2020-04-13
Merge pull request #37840 from Janglee123/richtext-underline-fix-2
Rémi Verschelde
2020-04-13
Merge pull request #37843 from qarmin/unitialized_crash
Rémi Verschelde
2020-04-13
Validate supported architectures when exporting to Android
SkyJJ
2020-04-13
Merge pull request #37841 from qarmin/leak_copy_shader
Rémi Verschelde
2020-04-13
Fixed crash caused by unitialized variable
qarmin
2020-04-13
Merge pull request #37823 from MCrafterzz/relativeSnap
Rémi Verschelde
2020-04-13
Merge pull request #37817 from ThakeeNathees/disconnect-autocomplete
Rémi Verschelde
2020-04-13
Merge pull request #37820 from Rudigus/master
Rémi Verschelde
2020-04-13
Merge pull request #37834 from nicomitchell/RemoveSeparatorsFromParticlesMenu
Rémi Verschelde
2020-04-13
Fixes leak with CopyToFbShaderRD
qarmin
2020-04-13
Fixed 0 width issue of rich text label
janglee
2020-04-13
Relative scale snapping 2D
Marcus Elg
2020-04-13
Merge pull request #37311 from MickeMakaron/handle-huge-path2d-offset-values
Rémi Verschelde
2020-04-13
autocomplete for disconnect, is_connected implemented
Thakee Nathees
2020-04-13
Handle huge offset values in Path2D and Path3D set_offset
MickeMakaron
2020-04-13
Improve error explanations related to UPNP and UPNPDevice
Rudigus
2020-04-12
Remove separators from particles menus
Nico Mitchell
2020-04-13
Merge pull request #37749 from clayjohn/Vulkan-improved-ss
Rémi Verschelde
2020-04-12
Improve the Dictionary class documentation
Hugo Locurcio
2020-04-12
Merge pull request #37829 from reduz/implement-msaa
Juan Linietsky
2020-04-12
Implement MSAA
Juan Linietsky
2020-04-12
Merge pull request #37819 from reduz/implement-fxaa
Juan Linietsky
2020-04-12
Add screen space AA option, with FXAA implementation.
Juan Linietsky
2020-04-12
Merge pull request #37822 from nekomatata/rigid-body-force-pos
Rémi Verschelde
2020-04-12
Merge pull request #37542 from swarnimarun/patch_vs_02
Rémi Verschelde
2020-04-12
More details in Rigid Body add_force documentation
PouleyKetchoupp
2020-04-12
Fix add_force in Godot Physics RigidBody
PouleyKetchoupp
2020-04-11
Merge pull request #37808 from reduz/port-effects-to-compute
Juan Linietsky
2020-04-11
Moved most of the effect code to compute.
Juan Linietsky
2020-04-11
Merge pull request #37794 from clayjohn/VULKAN-SSS-sky
Rémi Verschelde
2020-04-11
Fix SSS affecting Sky
clayjohn
2020-04-11
Merge pull request #37303 from zak-grumbles/fix-option-btn-item-selected-docs
Rémi Verschelde
2020-04-10
Add proper quality settings to soft shadows
clayjohn
2020-04-10
Fix OptionButton docs godotengine#36803
Zak Grumbles
2020-04-10
Merge pull request #37763 from reduz/show-scene-time
Rémi Verschelde
2020-04-10
Shows proper scene render time in editor info
Juan Linietsky
2020-04-10
Merge pull request #37304 from m4gr3d/implement_plugin_signals
Rémi Verschelde
2020-04-10
Add signal support to Godot Android plugin:
fhuya
2020-04-10
Merge pull request #37450 from SkyLucilfer/profilerBug
Rémi Verschelde
2020-04-10
Othographic camera in-editor now uses Z near/far settings instead of a hardco...
Kiri Jolly
2020-04-10
Merge pull request #37256 from m4gr3d/add_custom_build_gradle_settings
Rémi Verschelde
2020-04-10
Merge pull request #37297 from dalexeev/doc_file
Rémi Verschelde
2020-04-10
Merge pull request #37344 from YeldhamDev/dialog_node_icons
Rémi Verschelde
2020-04-10
Merge pull request #37383 from WARIO-MDMA/godotphysics-rename
Rémi Verschelde
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