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2019-11-04Folders in FileSystem are not expanded on project save anymoreSilvano Cerza
If an item was selected in the FileSystem dock and its parent was collapsed the folder would be expanded when saving the project.
2019-11-04Merge pull request #33335 from Calinou/input-map-editor-fix-key-namesRémi Verschelde
Fix key names being wrongly capitalized in the input map editor
2019-11-04Merge pull request #33341 from Chaosus/vs_fix_samplersYuri Roubinsky
Fix invalid casting on visual shader sampler
2019-11-04Merge pull request #33330 from nekomatata/fix-label-autowrap-sizeRémi Verschelde
Fixed cases where labels with autowrap can overflow the editor ui
2019-11-04Fix invalid casting on visual shader samplerYuri Roubinsky
2019-11-04Fix key names being wrongly capitalized in the input map editorHugo Locurcio
This also fixes the prompt in the editor shortcuts dialog while removing duplicated code. This closes #33305.
2019-11-04Merge pull request #33333 from Calinou/remove-unused-project-settingRémi Verschelde
Remove unused `editor/active` project setting
2019-11-04Remove unused `editor/active` project settingHugo Locurcio
This closes #33322.
2019-11-04Merge pull request #33331 from KoBeWi/just_keep_panningRémi Verschelde
Allow zooming while panning
2019-11-04Allow zooming while panningTomasz Chabora
2019-11-04Merge pull request #33282 from Chaosus/vs_texture_inputsRémi Verschelde
Added sampler inputs for visual shaders
2019-11-04Fixed cases where labels with autowrap can overflow the editor uiPouleyKetchoupp
Fixes #33155
2019-11-04Merge pull request #33266 from Xrayez/inst2dict-original-pathRémi Verschelde
Use GDScript resource path over script path for `inst2dict`
2019-11-03Merge pull request #33280 from Chaosus/remove_unsupported_shader_typesRémi Verschelde
Prevents usage of unsupported texture shader types in GLES2
2019-11-03Merge pull request #33254 from SneakyFish5/update-zstdRémi Verschelde
Update zstd to 1.4.3
2019-11-03Update zstd to 1.4.3unknown
2019-11-03Merge pull request #33286 from groud/fix_tree_edit_rectRémi Verschelde
Fixes the edit rect in TreeItems
2019-11-03Fixes the edit rect in TreeItemsGilles Roudiere
2019-11-03Added sampler inputs for visual shadersYuri Roubinsky
2019-11-03Prevents usage of unsupported texture shader types in GLES2Yuri Roubinsky
2019-11-03Merge pull request #33278 from clayjohn/GLES2-depth-formatRémi Verschelde
Fix depth format on Android in GLES2
2019-11-03Merge pull request #33277 from clayjohn/update_materialRémi Verschelde
Force update SpatialMaterial when texture set and always use ALBEDO
2019-11-03Merge pull request #33275 from YeldhamDev/big_brain_dimmingRémi Verschelde
Make the editor dimming even more smarter
2019-11-02Fix depth format on Android in GLES2clayjohn
2019-11-02Force update SpatialMaterial when texture set and always use ALBEDOclayjohn
2019-11-02Make the editor dimming even more smarterMichael Alexsander
2019-11-02Merge pull request #33261 from Jummit/document-tilemapRémi Verschelde
Finish TileMap documentation
2019-11-02Merge pull request #33258 from aaronfranke/color8Rémi Verschelde
Fix Color8 GDScript documentation
2019-11-02Merge pull request #33243 from Muller-Castro/BackBufferCopyDescriptionRémi Verschelde
Make BackBufferCopy's description more specific
2019-11-02Merge pull request #25474 from jeremyz/android_gestureRémi Verschelde
implement InputEventMagnifyGesture and InputEventPanGesture for android
2019-11-02Merge pull request #33151 from thiagoamendola/doc_setpixelvRémi Verschelde
Add documentation for Image's set_pixelv method
2019-11-02Merge pull request #33270 from norkn/fix-issue-27256Rémi Verschelde
Copy transform when creating convex sibling
2019-11-02Merge pull request #33259 from Chaosus/remove_gles2_switch_opRémi Verschelde
Removed switch operator from GLES2 shader back-end
2019-11-02Merge pull request #33268 from Paulb23/33128_connection_info_validateRémi Verschelde
Update connection info on script validation rather then saved copy
2019-11-02Add documentation for Image's set_pixelv methodThiago Amendola
2019-11-02Merge pull request #33264 from nekomatata/doc-true-false-nullRémi Verschelde
Code format for true/false/null to make documentation consistent
2019-11-02Merge pull request #33267 from bruvzg/restore_gdnative_compatRémi Verschelde
Restore GDNative compatibility after #33210
2019-11-02Update connection info on script validation rather then saved copyPaulb23
2019-11-02Copy transform when creating convex siblingcheckerWoho
2019-11-02Restore GDNative compatibility by moving new functions introduced in #33210 ↵bruvzg
to core API 1.2 extension.
2019-11-02Use GDScript resource path over script path for `inst2dict`Andrii Doroshenko (Xrayez)
The resource path holds the original path which can be used to convert a dictionary to instance consistently both within editor and exported projects as the original path is automatically remapped from `gd` to `gdc` or `gde` in exported projects.
2019-11-02Code format for true/false/null to make documentation consistentPouleyKetchoupp
2019-11-02finish TileMap docsJummit
2019-11-02Android : implement InputEventMagnifyGesture and InputEventPanGestureJérémy Zurcher
sets threshold constants PAN_GESTURE_MIN_DELTA and MAGNIFY_GESTURE_MIN_FACTOR
2019-11-02Merge pull request #33182 from MCrafterzz/scaleSnapRémi Verschelde
Added snapping for scaling in 2D editor
2019-11-02Merge pull request #33256 from Chaosus/vs_fix_custom_nodesYuri Roubinsky
Sort custom vshader nodes+prevents them from divide to different folders
2019-11-02Removed switch operator from GLES2 shader back-endYuri Roubinsky
2019-11-02Sort custom vshader nodes+prevents them from divide to different foldersYuri Roubinsky
2019-11-02Fix Color8 GDScript documentationAaron Franke
2019-11-02Added snapping for scaling in 2D editorMCrafterzz