Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-18 | Capitalize the SpriteFrames search bar placeholder | FireForge | |
Follow-up to https://github.com/godotengine/godot/pull/49488 | |||
2022-07-18 | Merge pull request #62834 from RandomShaper/fix_vk_sky_error | Rémi Verschelde | |
Bind correct default resource type in GI | |||
2022-07-18 | Merge pull request #63057 from sakrel/vulkan-fix-2d-shadows | Rémi Verschelde | |
2022-07-18 | Merge pull request #62265 from d-robbins/specular_shininess_used | Rémi Verschelde | |
2022-07-18 | Merge pull request #63157 from Faless/mbedtls/2.18.1_1 | Rémi Verschelde | |
Bump mbedtls to 2.18.1 (headers). | |||
2022-07-18 | Bump mbedtls to 2.18.1 (headers). | Fabio Alessandrelli | |
2022-07-18 | Merge pull request #63145 from Rindbee/fix-getting-outdated-tab-controls | Rémi Verschelde | |
2022-07-18 | Merge pull request #49488 from ↵ | Rémi Verschelde | |
kleonc/sprite_frames_editor-anim-search-box-master | |||
2022-07-18 | Merge pull request #63037 from ↵ | Rémi Verschelde | |
cdemirer/fix-non-global-autoload-code-completion-crash | |||
2022-07-18 | Merge pull request #63148 from akien-mga/sdl-gamecontrollerdb | Rémi Verschelde | |
2022-07-18 | SpriteFramesEditor Add animation searchbox | kleonc | |
2022-07-18 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@880abd09c97618d97a0e44e3761262f6fd1c6225 | |||
2022-07-18 | Merge pull request #63146 from Faless/mbedtls/2.18.1 | Rémi Verschelde | |
2022-07-18 | Fix crash while trying to autocomplete non-global Autoload | cdemirer | |
2022-07-18 | Merge pull request #63024 from Xwdit/fix_grouping_annotation_in_doc | Rémi Verschelde | |
2022-07-18 | Merge pull request #62848 from RandomShaper/shader_writability_improvement | Rémi Verschelde | |
2022-07-18 | Bump mbedtls to version 2.18.1, update LICENSE. | Fabio Alessandrelli | |
Keep applying windows entropy patch. Update thirdparty/README with correct version information. | |||
2022-07-18 | Merge pull request #63123 from zerc/fix_doc_class_description | Rémi Verschelde | |
2022-07-18 | Merge pull request #63115 from aaronfranke/vulkan-comments | Rémi Verschelde | |
2022-07-18 | Make SDFGI direct light shader follow the same-writability rule | Pedro J. Estébanez | |
2022-07-18 | Enhance determination of uniform writability in Vulkan RD | Pedro J. Estébanez | |
- Check block decoration in addition to type decoration to be sure to find `readonly` decorators - Verify uniforms have same writability across all shader stages in Vulkan RD | |||
2022-07-18 | Improve versioning of shader binary data files | Pedro J. Estébanez | |
- Include Godot version and commit hash in shader cache key - Reject files when format doesn't match, even if it's lower, since we don't have backwards compatibility here | |||
2022-07-18 | GDScript: Fix brief/long description doc comments. | Vladimir Savin | |
2022-07-18 | Fix getting outdated tab controls | Rindbee | |
2022-07-18 | Merge pull request #63125 from cdemirer/fix-parameter-shadowing-class-member | Rémi Verschelde | |
Check for parameters shadowing class members | |||
2022-07-18 | Merge pull request #63062 from Chaosus/vs_fix | Rémi Verschelde | |
2022-07-18 | Merge pull request #63134 from KoBeWi/plugin4screen | Rémi Verschelde | |
2022-07-18 | Improve docs on how to make main screen plugin | kobewi | |
2022-07-18 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 7379f2c76adfa9ce739bdee98c2feaf4169de9b8) | |||
2022-07-18 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 556e090bcc72e6e51d210f374d8cb9cb72f8fe39) | |||
2022-07-18 | Merge pull request #61590 from Haydoggo/path-follow-fix | Rémi Verschelde | |
2022-07-18 | Merge pull request #63083 from madmiraal/fix-56336 | Rémi Verschelde | |
2022-07-18 | Merge pull request #62849 from Calinou/doc-httprequest-timeout | Rémi Verschelde | |
2022-07-18 | added usage_defines for SPECULAR_SHININESS | David R | |
added usage defines for opengl3 renderer | |||
2022-07-17 | Merge pull request #63124 from Calinou/editor-help-codeblock-add-padding | Rémi Verschelde | |
2022-07-18 | Check for parameters shadowing class members | cdemirer | |
2022-07-17 | Add padding for code blocks in the editor help | Hugo Locurcio | |
This improves their appearance, making them look closer to code blocks in the online manual. | |||
2022-07-17 | Merge pull request #63119 from RandomShaper/fix_reset_track_update | Rémi Verschelde | |
2022-07-17 | Create reset tracks with the right update mode | Pedro J. Estébanez | |
2022-07-17 | Update comments in vulkan_context.cpp | Aaron Franke | |
Co-authored-by: Quinn Leavitt <59779489+QuinnLeavitt@users.noreply.github.com> | |||
2022-07-17 | Merge pull request #63087 from akien-mga/scons-num_jobs-default-max | Rémi Verschelde | |
2022-07-17 | Merge pull request #42325 from zak-grumbles/fix_camera_current_doc | Rémi Verschelde | |
2022-07-17 | SCons: Default `num_jobs` to max CPUs minus 1 if not specified | Rémi Verschelde | |
This doesn't change the behavior when `--jobs`/`-j` is specified as a command-line argument or in `SCONSFLAGS`. The SCons hack used to know if `num_jobs` was set by the user is derived from the MongoDB setup. We use `os.cpu_count()` for portability (available since Python 3.4). With 4 CPUs or less, we use the max. With more than 4 we use max - 1 to preserve some bandwidth for the user's other programs. | |||
2022-07-17 | Improve documentation for Camera3D's `current` member | Zak Grumbles | |
* Added additional information to the camera documentation to explain how the 'current' attribute behaves when multiple cameras are in a scene. | |||
2022-07-17 | Merge pull request #63094 from Geometror/fix-gradient-cubic-interpolation | Rémi Verschelde | |
2022-07-17 | Merge pull request #63095 from Geometror/gradient-texture-1d-def-instantiate | Rémi Verschelde | |
2022-07-17 | Merge pull request #60901 from BastiaanOlij/vrs | Rémi Verschelde | |
Adding Variable Rate Shading support to Godot | |||
2022-07-17 | Update camera position when updating camera limit | Marcel Admiraal | |
2022-07-17 | Set initial SceneTree processes times to 0.0 | Marcel Admiraal | |
2022-07-17 | Fix TextEdit test dependency on SceneTree's initial process time > 0 | Marcel Admiraal | |