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2019-02-27Don't crash on previewing an AtlasTexture without a regionHein-Pieter van Braam
2019-02-27Merge pull request #26316 from marxin/fix-26100-Wextra-warningHein-Pieter van Braam
Fix #26100 by casting to integer.
2019-02-27Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarrayRémi Verschelde
Fix GDScript exports having the wrong type of default value by converting it
2019-02-26Remove references to OES24, which is incompatible with many devices.Juan Linietsky
2019-02-26Clarify that ETC is required for GLES2.Juan Linietsky
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
-Added ability for resource importers to save metadata -Added ability for resource importers to validate depending on project settings
2019-02-26Merge pull request #26312 from ericrybick/masterRémi Verschelde
Fix "No loader found for resource: res://" spam when NativeScript script_class_name is not empty.
2019-02-26Merge pull request #26314 from jahd2602/export-icon-dpi-fixRémi Verschelde
Resize native run button according to editor scale.
2019-02-26Fix #26100 by casting to integer.marxin
2019-02-26Merge pull request #26313 from ivanarh/masterRémi Verschelde
iOS: Fixed possible crash in applicationDidReceiveMemoryWarning
2019-02-26Fix "No loader found for resource: res://" spam when NativeScript ↵Eric Rybicki
script_class_name is not empty. fixes #26275
2019-02-26Resize native run button according to editor scale.Jairo Honorio
2019-02-26Fixed possible crash on iOS in applicationDidReceiveMemoryWarning method: ↵Ivan Ponomarev
event loop may be null when it's called.
2019-02-26-Remove harcoded opengl extension testing from OS, ask rasterizer instead.Juan Linietsky
-Fixed a bug where etc textures were imported broken
2019-02-26Fix GDScript exports having the wrong type of default value by converting itBojidar Marinov
Also, initialize elements of PoolArrays when resizing them in the editor. Fixes #26066.
2019-02-26Remove setting that caused is_inside_tree() errors on doppler tracking enabled.Juan Linietsky
2019-02-26Merge pull request #26294 from WindyDarian/fix_saturate_in_visual_shaderRémi Verschelde
Fix saturate ScalarFunc in Visual Shader
2019-02-26Merge pull request #26290 from groud/move_setting_to_layoutRémi Verschelde
Move the FileSystem dock layout properties to the per-project layout file
2019-02-26Merge pull request #26286 from kaadmy/gles2_ortho_shadowRémi Verschelde
Fix orthographic shadow color when using GLES2
2019-02-25Fix saturate ScalarFunc in Visual ShaderWindy Darian
Was getting this error when using a saturate node. This change fixes it. ``` :39 - Invalid arguments for built-in function: max(float,int) drivers\gles3\rasterizer_storage_gles3.cpp:2150 - Condition ' err != OK ' is true. ```
2019-02-25Several fixes to make GLES2 on HTML5 work much better.Juan Linietsky
Changed math class error reporting to be a bit less paranoid.
2019-02-25Move the FileSystem dock layout properties to the per-project layout fileGilles Roudiere
2019-02-25Fix orthographic shadow color when using GLES2KaadmY
2019-02-25Merge pull request #26283 from neikeq/issue-25330Rémi Verschelde
Make export templates extraction handle subdirectories
2019-02-25Merge pull request #26279 from ericrybick/masterRémi Verschelde
Fix Editor crash after disabling plugin that used "forward_spatial_gui_input" #26124
2019-02-25Make export templates extraction handle subdirectoriesIgnacio Etcheverry
Fixes #25330
2019-02-25Merge pull request #26278 from akien-mga/stretch-shrink-stepRémi Verschelde
Fix property hint for stretch strink setting
2019-02-25Merge pull request #26280 from YeldhamDev/revert_merge_all_fixJuan Linietsky
Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions"
2019-02-25Revert "Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly ↵Michael Alexsander Silva Dias
commiting actions" This reverts commit 79f1d8b4fbac564cb55669bbf05034bb9e15ae4a.
2019-02-25Merge pull request #26277 from bojidar-bg/25904-update-stylebox-changeRémi Verschelde
Update controls when a stylebox or icon override changes
2019-02-25Fix editor crash after disabling plugin that used forward_spatial_gui_inputEric Rybicki
Fixes #26124.
2019-02-25Merge pull request #26271 from Chaosus/wrapi64Rémi Verschelde
Fix wrapi to use int64_t instead int
2019-02-25Fix property hint for stretch strink settingRémi Verschelde
Fixes #25184.
2019-02-25Update controls when a stylebox or icon override changes; change to ↵Bojidar Marinov
CONNECT_REFERENCE_COUNTED Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED. Fixes #25904.
2019-02-25doc: Sync classref with current sourceRémi Verschelde
2019-02-25doc: Fix wrong tagRémi Verschelde
2019-02-25Merge pull request #26218 from cbscribe/kcc_array_docRémi Verschelde
[DOCS] Minor classref updates.
2019-02-25Merge pull request #26250 from Faless/net/gdnativeRémi Verschelde
Fixing C compatiblity for GDNative NET module
2019-02-25Fix wrapi to use int64_t instead intChaosus
2019-02-24[DOCS] Minor classref updates.Chris Bradfield
2019-02-24Removed debug function.Juan Linietsky
2019-02-24Many separate fixes to ensure non power of 2 textures work on GLES2, closes ↵Juan Linietsky
#25897 and many others
2019-02-25Merge pull request #26255 from hpvb/fix-26239Hein-Pieter van Braam
Explicitly use floating point numbers in the our shaders
2019-02-25Merge pull request #26160 from marxin/come-up-with-use_gccHein-Pieter van Braam
Come up with use_gcc.
2019-02-25Merge pull request #26161 from marxin/add-Wwrite-stringsHein-Pieter van Braam
Add -Wwrite-strings into all and extra warnings.
2019-02-25Merge pull request #26242 from serados/init_mouse_pos_winHein-Pieter van Braam
Update Windows global mouse position at startup
2019-02-24Explicitly use floating point numbers in the our shadersHein-Pieter van Braam
We need to be explicit about using floating point numbers in our shaders for compatibility with mobile GLES drivers.
2019-02-24Merge pull request #26253 from hpvb/vpx-use-x86incHein-Pieter van Braam
Disable all use of avx instructions
2019-02-24Disable all use of avx instructionsHein-Pieter van Braam
For some reason CPU feature detection isn't working on our vendored libvpx. This breaks Godot on older CPUs (pre-2011).
2019-02-24Fixing C compatiblity for GDNative NET moduleFabio Alessandrelli
Also add net interfaces to gdnative_api.json