Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-05 | Merge pull request #44108 from neikeq/editor-fix-unhandled-exception-rethrown | Rémi Verschelde | |
Fix unhandled exception re-thrown in the editor | |||
2020-12-05 | Merge pull request #44107 from neikeq/fix-slow-build-log-update | Rémi Verschelde | |
C#: Fix very slow build log update in the editor | |||
2020-12-05 | Merge pull request #36382 from aaronfranke/unhide-the-hidden | Rémi Verschelde | |
Unhide hidden members by renaming them and rebind Mesh enums | |||
2020-12-05 | Merge pull request #44114 from Chaosus/sdf_free_rid | Rémi Verschelde | |
Frees CanvasShaderSDF reference (prevents warning at startup) | |||
2020-12-05 | Frees CanvasShaderSDF reference (prevents warning at startup) | Yuri Roubinsky | |
2020-12-04 | Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" | Aaron Franke | |
2020-12-04 | Rename RD texture "type" to "texture_type" | Aaron Franke | |
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET. | |||
2020-12-04 | Rename RD uniform "type" to "uniform_type" | Aaron Franke | |
"type" isn't very descriptive for exposed code, and this variable is exposed via RD_SETGET. | |||
2020-12-04 | Rebind Mesh/ArrayMesh enums | Aaron Franke | |
2020-12-04 | Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" | Aaron Franke | |
"Flags" was a bit too ambiguous, and in 3D it hid GeometryInstance.Flags | |||
2020-12-04 | Rename LightOccluder2D light_mask to occluder_light_mask | Aaron Franke | |
2020-12-04 | Rename PathFollow2D rotate bool | Aaron Franke | |
2020-12-04 | Rename XR get_type and get_name | Aaron Franke | |
Now called get_tracker_type and get_tracker_name | |||
2020-12-05 | Merge pull request #44080 from akien-mga/doc-sync | Rémi Verschelde | |
doc: Sync classref with current source | |||
2020-12-05 | C#: Fix very slow build log update in the editor | Ignacio Etcheverry | |
2020-12-05 | Fix unhandled exception re-thrown in the editor | Ignacio Etcheverry | |
2020-12-04 | Merge pull request #44094 from reduz/reorganize-rasterizer-scene | Juan Linietsky | |
RenderingServer reorganization | |||
2020-12-04 | RenderingServer reorganization | reduz | |
2020-12-04 | doc: Sync classref with current source | Rémi Verschelde | |
And fixups: - Add missing bindings in RenderingServer - Remove duplicate ArrayMesh enum bindings (they're in Mesh already) - Remove redundant _unhandled_key_input binding in Control (it's in Node already) | |||
2020-12-04 | Merge pull request #44095 from akien-mga/ci-windows-cache-3gb | Rémi Verschelde | |
CI: Shrink Windows cache to 3GB, we run out of disk space | |||
2020-12-04 | CI: Shrink Windows cache to 3GB, we run out of disk space | Rémi Verschelde | |
2020-12-04 | Merge pull request #44087 from akien-mga/osx-export-fix-path | Rémi Verschelde | |
OSX: Fix tmp .app folder name after #44060 | |||
2020-12-04 | Merge pull request #44084 from vnen/float-is-real | Rémi Verschelde | |
Rename TYPE_REAL to TYPE_FLOAT | |||
2020-12-04 | OSX: Fix tmp .app folder name after #44060 | Rémi Verschelde | |
2020-12-04 | Merge pull request #44082 from BastiaanOlij/add_driving_joytype | Rémi Verschelde | |
Added driving joystick type to windows joystick handling | |||
2020-12-04 | Rename TYPE_REAL to TYPE_FLOAT | George Marques | |
To be consistent with the naming everywhere else. | |||
2020-12-04 | Added driving joystick type to windows joystick handling | Bastiaan Olij | |
2020-12-04 | Merge pull request #44079 from Shaidak/master | Rémi Verschelde | |
Updated open-simplex to have const functions wherever possible | |||
2020-12-04 | Updated open-simplex to have const noise functions | Sacha Waked | |
"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly | |||
2020-12-04 | Merge pull request #44074 from reduz/reorganize-3d | Rémi Verschelde | |
Reorganize rendering server. | |||
2020-12-03 | Merge pull request #44018 from lyubomirv/mingw_use_static_cpp_option | Rémi Verschelde | |
Add 'use_static_cpp' option for MinGW builds | |||
2020-12-03 | Reorganize rendering server. | reduz | |
-Made RenderingServerScene abstract, allowing reimplementation -RenderingServerRaster -> RenderingServerDefault, but this class is going away soon. | |||
2020-12-03 | Add 'use_static_cpp' option for MinGW and MSVC builds | Lyubomir Vasilev | |
2020-12-03 | Merge pull request #43328 from gvekan/better-keyword-completion | Rémi Verschelde | |
Add bracket or space to some keyword completions | |||
2020-12-03 | Merge pull request #44067 from akien-mga/fix_android_wrong_multitouch_pointerid | Rémi Verschelde | |
fix android wrong multi-touch pointerid | |||
2020-12-03 | Merge pull request #44069 from akien-mga/logo-cc-by-4.0 | Rémi Verschelde | |
Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 | |||
2020-12-03 | Merge pull request #44011 from KoBeWi/red_roses_minus_blue_violets | Rémi Verschelde | |
Fix subtracting colors and quats | |||
2020-12-03 | Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 | Rémi Verschelde | |
Just a version update to be on the standard version. This has been approved by the copyright holder Andrea Calabró. | |||
2020-12-03 | Fix subtracting colors and quats | Tomasz Chabora | |
2020-12-03 | fix android wrong multi-touch pointerid | alan-w-255 | |
Fixes #43519. | |||
2020-12-03 | Merge pull request #43959 from dalexeev/gds-doc | Rémi Verschelde | |
Several edits to the GDScript docs | |||
2020-12-03 | Merge pull request #43896 from RandomShaper/fix_rel_probe_vis | Rémi Verschelde | |
Put misc. 3D tool visible instances on their own layer | |||
2020-12-03 | Merge pull request #43801 from nekomatata/bullet-ccd-disabled | Rémi Verschelde | |
Fix ccd enabled by default on Bullet bodies | |||
2020-12-03 | Merge pull request #43660 from EricEzaM/PR/INP1-inputevent_as_text_and_to_string | Rémi Verschelde | |
InputEvent as_text now returns readable string. Added to_string for debug strings | |||
2020-12-03 | Merge pull request #44061 from madmiraal/fix-44056 | Rémi Verschelde | |
Ignore hint entries in game controller mapping | |||
2020-12-03 | Merge pull request #43999 from volzhs/update-scrollcontainer-page-value-master | Rémi Verschelde | |
Update page value properly of ScrollContainer | |||
2020-12-03 | Merge pull request #44064 from akien-mga/mono-android-fix-build | Rémi Verschelde | |
Mono: Fix Android build after #36311 | |||
2020-12-03 | Mono: Fix Android build after #36311 | Rémi Verschelde | |
2020-12-03 | Merge pull request #44060 from akien-mga/osx-export-rm-tmp-app | Rémi Verschelde | |
OSX: Remove tmp .app folder instead of moving to trash | |||
2020-12-03 | Merge pull request #43536 from jonbonazza/hmac | Fabio Alessandrelli | |
feat: HMAC support in Crypto APIs |